mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 14:50:41 -07:00
rb: touch debug overlay, tweak scaling (#801)
## Link to GitHub Issue or related Pull Request, if one exists n/a ## Description of change Similar to #797, draw an overlay to debug touch issues for reflec beat. For rb, we draw on the ImGui surface. Draw horizontal and vertical line for triggered sensors, and also a bounding box if scaling is in use. Make small tweaks to how scaling works. ## Testing Verified volzza 2 / reflesia / 1st game (landscape KBR)
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
#include "games/gitadora/gitadora.h"
|
||||
#include "games/iidx/iidx.h"
|
||||
#include "games/popn/popn.h"
|
||||
#include "games/rb/touch_debug.h"
|
||||
#include "hooks/graphics/graphics.h"
|
||||
#include "misc/eamuse.h"
|
||||
#include "touch/touch.h"
|
||||
@@ -551,9 +552,13 @@ void overlay::SpiceOverlay::new_frame() {
|
||||
const bool draw_fps_persistent = this->renderer != OverlayRenderer::SOFTWARE
|
||||
&& this->window_fps->get_active();
|
||||
|
||||
// draw RB touch diagnostics
|
||||
const bool draw_rb_touch_debug = this->renderer != OverlayRenderer::SOFTWARE
|
||||
&& games::rb::touch_debug_overlay_enabled();
|
||||
|
||||
// check if there is nothing to draw
|
||||
this->has_pending_frame = false;
|
||||
if (!this->active && !draw_notifications && !draw_fps_persistent) {
|
||||
if (!this->active && !draw_notifications && !draw_fps_persistent && !draw_rb_touch_debug) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -578,6 +583,10 @@ void overlay::SpiceOverlay::new_frame() {
|
||||
ImGui::NewFrame();
|
||||
this->has_pending_frame = true;
|
||||
|
||||
if (draw_rb_touch_debug) {
|
||||
games::rb::touch_draw_debug_overlay();
|
||||
}
|
||||
|
||||
// build windows only when the overlay itself is active
|
||||
if (this->active) {
|
||||
for (auto &window : this->windows) {
|
||||
@@ -595,6 +604,7 @@ void overlay::SpiceOverlay::new_frame() {
|
||||
if (draw_fps_persistent) {
|
||||
this->window_fps->build();
|
||||
}
|
||||
|
||||
// draw notifications last so they paint on top of any overlay windows
|
||||
if (draw_notifications) {
|
||||
overlay::notifications::draw();
|
||||
|
||||
Reference in New Issue
Block a user