graphics: option to change monitor resolution (#689)

## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Add a new option under `Monitor` group to change the monitor resolution
before booting the game, very similar to how orientation / refresh rate
options work.

This would be useful for games like Polaris Chord that boots at current
resolution but manages to have graphical issues when not in 1080p.

## Testing
This commit is contained in:
bicarus
2026-05-09 21:32:43 -07:00
committed by GitHub
parent 33f2e1d4b7
commit 2014e9cf75
5 changed files with 66 additions and 7 deletions
+11 -1
View File
@@ -385,6 +385,16 @@ int main_implementation(int argc, char *argv[]) {
monitor_orientation = ORIENTATION_CW;
}
std::optional<std::pair<uint32_t, uint32_t>> monitor_resolution;
if (options[launcher::Options::ChangeResolution].is_active()) {
std::pair<uint32_t, uint32_t> result;
if (parse_width_height(options[launcher::Options::ChangeResolution].value_text(), result)) {
monitor_resolution = result;
} else if (!cfg_run && !cfg::CONFIGURATOR_STANDALONE) {
log_fatal("launcher", "failed to parse -changeres");
}
}
if (options[launcher::Options::spice2x_NoD3D9DeviceHook].value_bool()) {
D3D9_DEVICE_HOOK_DISABLE = true;
// touch emulation gets disabled, might as well turn these on
@@ -2189,7 +2199,7 @@ int main_implementation(int argc, char *argv[]) {
if (options[launcher::Options::PrimaryMonitor].is_active()) {
change_primary_monitor(options[launcher::Options::PrimaryMonitor].value_text());
}
update_monitor_on_boot(monitor_orientation, GRAPHICS_FORCE_REFRESH);
update_monitor_on_boot(monitor_orientation, GRAPHICS_FORCE_REFRESH, monitor_resolution);
// initialize raw input
RI_MGR = std::make_unique<rawinput::RawInputManager>();
+9
View File
@@ -1920,6 +1920,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
{"3", "Landscape, Flipped"}
},
},
{
// ChangeResolution
.title = "Change Monitor Resolution",
.name = "changeres",
.desc = "Changes monitor resolution before booting the game.",
.type = OptionType::Text,
.setting_name = "1280,720",
.category = "Monitor"
},
{
.title = "AVS Log Level",
.name = "loglevel",
+1
View File
@@ -199,6 +199,7 @@ namespace launcher {
LoadStubs,
AdjustOrientation,
spice2x_AutoOrientation,
ChangeResolution,
LogLevel,
EAAutomap,
EANetdump,