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graphics: option to change monitor resolution (#689)
## Link to GitHub Issue or related Pull Request, if one exists n/a ## Description of change Add a new option under `Monitor` group to change the monitor resolution before booting the game, very similar to how orientation / refresh rate options work. This would be useful for games like Polaris Chord that boots at current resolution but manages to have graphical issues when not in 1080p. ## Testing
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@@ -1920,6 +1920,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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{"3", "Landscape, Flipped"}
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},
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},
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{
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// ChangeResolution
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.title = "Change Monitor Resolution",
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.name = "changeres",
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.desc = "Changes monitor resolution before booting the game.",
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.type = OptionType::Text,
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.setting_name = "1280,720",
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.category = "Monitor"
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},
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{
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.title = "AVS Log Level",
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.name = "loglevel",
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