mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 06:40:42 -07:00
fix various minor issues causing compilation failure with clang (#567)
- Include order and forward decls were breaking button.h because a declared but not defined struct can't be initiated (honestly this file was cooked, crazy include order). - `MAXINT` is GCC specific, `INT_MAX` is portable. - InterlockedDecrement takes a LONG, not ULONG - an imgui printf-style call using a direct string instead of %s (let's ignore the fact that it's actually safe based on how the str is constructed) - missing `override` on a virtual subclass - `CALLBACK` on a lambda threw me for a loop, but I believe moving it after the arg list is the correct approach (see if it builds on gcc I guess) - `std::result_of` was removed in C++20, which the project is built with
This commit is contained in:
@@ -89,7 +89,7 @@ namespace games::iidx {
|
||||
protected:
|
||||
virtual ~IIDXLocalCamera() {};
|
||||
|
||||
ULONG m_nRefCount;
|
||||
LONG m_nRefCount;
|
||||
CRITICAL_SECTION m_critsec;
|
||||
|
||||
std::string m_name;
|
||||
|
||||
Reference in New Issue
Block a user