mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-11 20:33:49 -07:00
Dance around early support (#897)
## Link to GitHub Issue or related Pull Request, if one exists N/A ## Description of change This PR add initial supports for running Dance aRound in window mode, with keyboard, cardio supports. ## Testing - Tested game play under Windows 10 using Kinect V1 with my visionpose compatible layer (https://github.com/Avimitin/dance-around-anygear) https://github.com/user-attachments/assets/4b821dcf-751d-4953-b626-4a9491569183 - Tested full game play, user profile saving with Asphyxia Assisted by AI. --------- Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
@@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "cfg/api.h"
|
||||
|
||||
namespace games::udn {
|
||||
namespace Buttons {
|
||||
enum {
|
||||
Service,
|
||||
Test,
|
||||
CoinMech,
|
||||
Start,
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
};
|
||||
}
|
||||
|
||||
namespace Lights {
|
||||
enum udn_lights_t {
|
||||
CardReaderR,
|
||||
CardReaderG,
|
||||
CardReaderB,
|
||||
Start,
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
TitleR,
|
||||
TitleG,
|
||||
TitleB,
|
||||
PillarRightTopR,
|
||||
PillarRightTopG,
|
||||
PillarRightTopB,
|
||||
PillarRightBottomR,
|
||||
PillarRightBottomG,
|
||||
PillarRightBottomB,
|
||||
StageLeftR,
|
||||
StageLeftG,
|
||||
StageLeftB,
|
||||
CabinetLeftR,
|
||||
CabinetLeftG,
|
||||
CabinetLeftB,
|
||||
PillarLeftTopR,
|
||||
PillarLeftTopG,
|
||||
PillarLeftTopB,
|
||||
PillarLeftBottomR,
|
||||
PillarLeftBottomG,
|
||||
PillarLeftBottomB,
|
||||
StageRightR,
|
||||
StageRightG,
|
||||
StageRightB,
|
||||
CabinetRightR,
|
||||
CabinetRightG,
|
||||
CabinetRightB,
|
||||
};
|
||||
}
|
||||
|
||||
std::vector<Button> &get_buttons();
|
||||
std::string get_buttons_help();
|
||||
std::vector<Light> &get_lights();
|
||||
}
|
||||
Reference in New Issue
Block a user