mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-04 17:28:12 -07:00
Dance around early support (#897)
## Link to GitHub Issue or related Pull Request, if one exists N/A ## Description of change This PR add initial supports for running Dance aRound in window mode, with keyboard, cardio supports. ## Testing - Tested game play under Windows 10 using Kinect V1 with my visionpose compatible layer (https://github.com/Avimitin/dance-around-anygear) https://github.com/user-attachments/assets/4b821dcf-751d-4953-b626-4a9491569183 - Tested full game play, user profile saving with Asphyxia Assisted by AI. --------- Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
@@ -1899,6 +1899,57 @@ typedef enum SPICE_SDK_POLARIS_CHORD_LIGHTS {
|
||||
PC_Light_Button12_B,
|
||||
} SPICE_SDK_POLARIS_CHORD_LIGHTS;
|
||||
|
||||
// DANCE aROUND
|
||||
|
||||
typedef enum SPICE_SDK_DANCE_AROUND_BUTTONS {
|
||||
UDN_Button_Service,
|
||||
UDN_Button_Test,
|
||||
UDN_Button_CoinMech,
|
||||
UDN_Button_Start,
|
||||
UDN_Button_Up,
|
||||
UDN_Button_Down,
|
||||
UDN_Button_Left,
|
||||
UDN_Button_Right,
|
||||
} SPICE_SDK_DANCE_AROUND_BUTTONS;
|
||||
|
||||
typedef enum SPICE_SDK_DANCE_AROUND_LIGHTS {
|
||||
UDN_Light_CardReaderR,
|
||||
UDN_Light_CardReaderG,
|
||||
UDN_Light_CardReaderB,
|
||||
UDN_Light_Start,
|
||||
UDN_Light_Up,
|
||||
UDN_Light_Down,
|
||||
UDN_Light_Left,
|
||||
UDN_Light_Right,
|
||||
UDN_Light_TitleR,
|
||||
UDN_Light_TitleG,
|
||||
UDN_Light_TitleB,
|
||||
UDN_Light_PillarRightTopR,
|
||||
UDN_Light_PillarRightTopG,
|
||||
UDN_Light_PillarRightTopB,
|
||||
UDN_Light_PillarRightBottomR,
|
||||
UDN_Light_PillarRightBottomG,
|
||||
UDN_Light_PillarRightBottomB,
|
||||
UDN_Light_StageLeftR,
|
||||
UDN_Light_StageLeftG,
|
||||
UDN_Light_StageLeftB,
|
||||
UDN_Light_CabinetLeftR,
|
||||
UDN_Light_CabinetLeftG,
|
||||
UDN_Light_CabinetLeftB,
|
||||
UDN_Light_PillarLeftTopR,
|
||||
UDN_Light_PillarLeftTopG,
|
||||
UDN_Light_PillarLeftTopB,
|
||||
UDN_Light_PillarLeftBottomR,
|
||||
UDN_Light_PillarLeftBottomG,
|
||||
UDN_Light_PillarLeftBottomB,
|
||||
UDN_Light_StageRightR,
|
||||
UDN_Light_StageRightG,
|
||||
UDN_Light_StageRightB,
|
||||
UDN_Light_CabinetRightR,
|
||||
UDN_Light_CabinetRightG,
|
||||
UDN_Light_CabinetRightB,
|
||||
} SPICE_SDK_DANCE_AROUND_LIGHTS;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user