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overlay: bring back "-" placeholder for unbound io, clean up code (#538)
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@@ -11,6 +11,14 @@
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// settings
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std::string CONFIG_PATH_OVERRIDE = "";
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#define CFG_DEBUG_VERBOSE 0
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#if CFG_DEBUG_VERBOSE
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#define log_debug(module, format_str, ...) logger::push( \
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LOG_FORMAT("M", module, format_str, ## __VA_ARGS__), logger::Style::GREY)
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#else
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#define log_debug(module, format_str, ...)
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#endif
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///////////////////
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/// Constructor ///
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@@ -595,7 +603,7 @@ bool Config::updateBinding(const Game &game, const Button &button, int alternati
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// found a node for this button, which means to_delete is not the first one
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// delete the node for to_delete
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if (to_delete != nullptr) {
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log_misc("cfg", "deleting excessive button binding for {}", name);
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log_debug("cfg", "deleting excessive button binding for {}", name);
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gameButtonsNode->DeleteChild(to_delete);
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to_delete = nullptr;
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}
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@@ -812,7 +820,7 @@ bool Config::updateBinding(const Game &game, const Light &light, int alternative
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// found a node for this button, which means to_delete is not the first one
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// delete the node for to_delete
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if (to_delete != nullptr) {
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log_misc("cfg", "deleting excessive light binding for {}", name);
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log_debug("cfg", "deleting excessive light binding for {}", name);
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gameLightsNode->DeleteChild(to_delete);
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to_delete = nullptr;
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}
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