rb: more touch options (#699)

## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Add two options:

1. option to adjust poll rate
2. option to change emulation size

Also, the default configuration is changing from:

* ~1000Hz ish to 120Hz (default)
* 3x3 point to 1x1 point

In theory this does not make a meaningful change to how the game plays.
But if people want the old behavior they can change it.

## Testing
Tested on Volzza2 and Reflesia.
This commit is contained in:
bicarus
2026-05-25 16:02:17 -07:00
committed by GitHub
parent c59d399ab8
commit 3c60f3966b
6 changed files with 75 additions and 16 deletions
+20 -6
View File
@@ -6,27 +6,32 @@
#include "util/detour.h"
#include "util/precise_timer.h"
#include "util/logging.h"
#include "cfg/configurator.h"
#include "touch.h"
namespace games::rb {
uint16_t TOUCH_POLL_RATE = 0;
}
static decltype(SleepEx) *SleepEx_orig;
static DWORD WINAPI SleepEx_hook(DWORD dwMilliseconds, BOOL bAltertable) {
static DWORD WINAPI SleepEx_hook(DWORD dwMilliseconds, BOOL bAlertable) {
// increase touch poll from ~110 FPS to ~500 FPS (Sleep) or ~1000 FPS (Win10 high-res timer)
// increase touch poll rate
if (dwMilliseconds == 8) {
dwMilliseconds = 1;
dwMilliseconds = 1000 / games::rb::TOUCH_POLL_RATE;
}
// most calls from rb are actually non-alertable
if (!bAltertable) {
if (!bAlertable) {
static thread_local timeutils::PreciseSleepTimer timer;
timer.sleep(dwMilliseconds);
return 0;
}
// call original
return SleepEx_orig(dwMilliseconds, bAltertable);
return SleepEx_orig(dwMilliseconds, bAlertable);
}
games::rb::RBGame::RBGame() : Game("Reflec Beat") {
@@ -35,6 +40,10 @@ games::rb::RBGame::RBGame() : Game("Reflec Beat") {
void games::rb::RBGame::attach() {
Game::attach();
if (1000 < games::rb::TOUCH_POLL_RATE) {
log_fatal("rb", "-rbtouchsize is set too high; cannot exceed 1000");
}
// init stuff
devicehook_init();
@@ -47,7 +56,12 @@ void games::rb::RBGame::attach() {
}
// hooks
SleepEx_orig = detour::iat_try("SleepEx", SleepEx_hook, avs::game::DLL_INSTANCE);
if (0 < TOUCH_POLL_RATE) {
log_info("rb", "force increasing touch poll rate by hooking SleepEx ({}Hz)", TOUCH_POLL_RATE);
SleepEx_orig = detour::iat_try("SleepEx", SleepEx_hook, avs::game::DLL_INSTANCE);
} else {
log_info("rb", "not changing touch poll rate (120Hz by default)");
}
}
void games::rb::RBGame::detach() {