sdvx: option to disable Live2D (#777)

## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Adds an option to disable Live2D. Can be disabled everywhere, or just
during a song.

## Testing
Tested EG final and recent Nabla.
This commit is contained in:
bicarus
2026-06-27 02:34:19 -07:00
committed by GitHub
parent db7defff5a
commit 3fdb369128
11 changed files with 378 additions and 2 deletions
+4
View File
@@ -86,6 +86,10 @@ static bool monitor_layout_needs_reset = false;
bool GRAPHICS_CAPTURE_CURSOR = false;
bool GRAPHICS_LOG_HRESULT = false;
bool GRAPHICS_SDVX_FORCE_720 = false;
#ifdef SPICE64
SdvxLive2dMode GRAPHICS_SDVX_LIVE2D_MODE = SdvxLive2dMode::Off;
std::atomic<bool> GRAPHICS_SDVX_LIVE2D_IN_GAMEPLAY = false;
#endif // SPICE64
bool GRAPHICS_SHOW_CURSOR = false;
bool GRAPHICS_WINDOWED = false;
std::vector<HWND> GRAPHICS_WINDOWS;