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sc: bone eater preliminary support (#895)
## Link to GitHub Issue or related Pull Request, if one exists Fixes #114 ## Description of change Initial support for Silent Scope: Bone Eater, enough to be playable; doesn't include QoS work needed to make this a smoother experience. * Game detection * Fix DX11 overlay to work with non-Unity games * Implements sub monitor i/o (only really needed to get past I/O check) * Try to make the game reasonably playable with a mouse * Ignore the game's attempt to move windows, position them in a reasonable place * Fix language hook ## Testing
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@@ -531,6 +531,7 @@ set(SOURCE_FILES ${SOURCE_FILES}
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games/otoca/p4io.cpp
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games/silentscope/silentscope.cpp
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games/silentscope/io.cpp
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games/silentscope/projector.cpp
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games/pcm/pcm.cpp
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games/pcm/io.cpp
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games/onpara/onpara.cpp
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