mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 06:40:42 -07:00
cfg: use %appdata%\spice2x for new config files (#300)
## Link to GitHub Issue, if one exists n/a ## Description of change For JSON config files of the following features: * patch manager * screen resize * IIDX camera hook * card manager when saving a new file, store them in %appdata%\spice2x instead of %appdata%. On load: 1. If the JSON file exists in %appdata%\spice2x, use that (new path) 1. If the JSON file exists in %appdata%, continue to use that (legacy path) It's common for people to have mixed versions of spicetools/spice2x so we'll continue to read from the %appdata% root if the files are there, but with a preference for the new path. We will not forcibly move files. spicetools.xml will continue to live in the %appdata% root. Moving this will confuse a lot of people, so I'm avoiding this. Also, this fixes `-patchcfgpath` and `-resizecfgpath` to create directories as needed (previously the parent directory must have existed first) ## Testing Tested - * existing config files are continued to be read from %appdata% * new files get created in %appdata%\spice2x\... (both in spicecfg and in overlay) * can provide custom path for `-patchcfgpath` `-resizecfgpath` and observe directories + file created in custom path, try absolute or local relative paths
This commit is contained in:
@@ -29,8 +29,11 @@ namespace overlay::windows {
|
||||
}
|
||||
|
||||
this->toggle_button = games::OverlayButtons::ToggleCardManager;
|
||||
this->config_path = std::filesystem::path(_wgetenv(L"APPDATA")) / L"spicetools_card_manager.json";
|
||||
if (fileutils::file_exists(this->config_path)) {
|
||||
|
||||
bool file_exists = false;
|
||||
this->config_path =
|
||||
fileutils::get_config_file_path("cardmanager", "spicetools_card_manager.json", &file_exists);
|
||||
if (file_exists) {
|
||||
this->config_load();
|
||||
}
|
||||
|
||||
@@ -434,8 +437,6 @@ namespace overlay::windows {
|
||||
}
|
||||
|
||||
void CardManager::config_load() {
|
||||
log_info("cardmanager", "loading config");
|
||||
|
||||
// clear cards
|
||||
this->cards.clear();
|
||||
|
||||
@@ -566,10 +567,10 @@ namespace overlay::windows {
|
||||
doc.Accept(writer);
|
||||
|
||||
// save to file
|
||||
if (fileutils::text_write(this->config_path, buffer.GetString())) {
|
||||
if (fileutils::write_config_file("cardmanager", this->config_path, buffer.GetString())) {
|
||||
this->config_dirty = false;
|
||||
} else {
|
||||
log_warning("cardmanager", "unable to save config file to {}", this->config_path.string());
|
||||
log_warning("cardmanager", "unable to save config file");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -219,7 +219,8 @@ namespace overlay::windows {
|
||||
this->config_path = PATCH_MANAGER_CFG_PATH_OVERRIDE.value();
|
||||
log_info("patchmanager", "using custom config file path: {}", this->config_path.string().c_str());
|
||||
} else {
|
||||
this->config_path = std::filesystem::path(_wgetenv(L"APPDATA")) / L"spicetools_patch_manager.json";
|
||||
this->config_path =
|
||||
fileutils::get_config_file_path("patchmanager", "spicetools_patch_manager.json");
|
||||
}
|
||||
|
||||
if (!ldr_registered) {
|
||||
@@ -1127,7 +1128,7 @@ namespace overlay::windows {
|
||||
doc.Accept(writer);
|
||||
|
||||
// save to file
|
||||
if (fileutils::text_write(config_path, buffer.GetString())) {
|
||||
if (fileutils::write_config_file("patchmanager", config_path, buffer.GetString())) {
|
||||
config_dirty = false;
|
||||
} else {
|
||||
log_warning("patchmanager", "unable to save config file");
|
||||
|
||||
Reference in New Issue
Block a user