mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-06 00:20:41 -07:00
overlay: OBS control window via WebSocket API (#773)
## Link to GitHub Issue or related Pull Request, if one exists n/a ## Description of change Adds an overlay window widget for controlling OBS over WebSocket. Add new lines to the FPS widget that shows recording / streaming timers. Show notifications for major state changes (stream started/stopped, recording started/paused/resumed/stopped) ## Testing
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#include <algorithm>
|
||||
#include "external/fmt/include/fmt/chrono.h"
|
||||
#include "fps.h"
|
||||
#include "obs.h"
|
||||
|
||||
namespace overlay::windows {
|
||||
|
||||
@@ -14,6 +15,7 @@ namespace overlay::windows {
|
||||
this->title = "Stats";
|
||||
this->flags = ImGuiWindowFlags_NoTitleBar
|
||||
| ImGuiWindowFlags_NoResize
|
||||
| ImGuiWindowFlags_AlwaysAutoResize
|
||||
| ImGuiWindowFlags_NoCollapse
|
||||
| ImGuiWindowFlags_NoFocusOnAppearing
|
||||
| ImGuiWindowFlags_NoBringToFrontOnFocus
|
||||
@@ -29,25 +31,7 @@ namespace overlay::windows {
|
||||
std::chrono::floor<std::chrono::seconds>(std::chrono::system_clock::now());
|
||||
}
|
||||
|
||||
void FPS::calculate_initial_window() {
|
||||
// size the window explicitly (no AlwaysAutoResize) so the corner anchoring
|
||||
// below is exact; the footprint mirrors the fixed-fit table in build_content()
|
||||
const float line_h = ImGui::GetTextLineHeight();
|
||||
const int rows = 3;
|
||||
|
||||
// widest label and widest value drive the two fixed-fit columns
|
||||
const float label_w = (std::max)(
|
||||
ImGui::CalcTextSize("Time").x,
|
||||
ImGui::CalcTextSize("Game").x);
|
||||
const float value_w = ImGui::CalcTextSize("00:00:00").x;
|
||||
|
||||
const float win_w = label_w + value_w
|
||||
+ FPS_CELL_PADDING.x * 2
|
||||
+ FPS_WINDOW_PADDING.x * 2;
|
||||
const float win_h = (line_h + FPS_CELL_PADDING.y * 2) * rows
|
||||
+ FPS_WINDOW_PADDING.y * 2;
|
||||
this->init_size = ImVec2(win_w, win_h);
|
||||
|
||||
ImVec2 FPS::anchored_pos(const ImVec2 &size) const {
|
||||
// bottom-anchored windows use a larger edge margin (matching notification
|
||||
// toasts) since they overlap the same on-screen UI; other edges hug closer
|
||||
const float edge_margin = overlay::apply_scaling(4);
|
||||
@@ -61,9 +45,27 @@ namespace overlay::windows {
|
||||
overlay::FPS_LOCATION == overlay::FpsLocation::BottomLeft ||
|
||||
overlay::FPS_LOCATION == overlay::FpsLocation::BottomRight;
|
||||
|
||||
const float pos_x = right ? display.x - win_w - edge_margin : edge_margin;
|
||||
const float pos_y = bottom ? display.y - win_h - bottom_margin : edge_margin;
|
||||
this->init_pos = ImVec2(pos_x, pos_y);
|
||||
const float pos_x = right ? display.x - size.x - edge_margin : edge_margin;
|
||||
const float pos_y = bottom ? display.y - size.y - bottom_margin : edge_margin;
|
||||
return ImVec2(pos_x, pos_y);
|
||||
}
|
||||
|
||||
void FPS::calculate_initial_window() {
|
||||
// first-frame size estimate for the base 3 rows; AlwaysAutoResize handles
|
||||
// the exact size (incl. any OBS rows) and build_content re-anchors each frame
|
||||
const float line_h = ImGui::GetTextLineHeight();
|
||||
const float label_w = (std::max)(
|
||||
ImGui::CalcTextSize("Time").x,
|
||||
ImGui::CalcTextSize("Game").x);
|
||||
const float value_w = ImGui::CalcTextSize("00:00:00").x;
|
||||
|
||||
const float win_w = label_w + value_w
|
||||
+ FPS_CELL_PADDING.x * 2
|
||||
+ FPS_WINDOW_PADDING.x * 2;
|
||||
const float win_h = (line_h + FPS_CELL_PADDING.y * 2) * 3
|
||||
+ FPS_WINDOW_PADDING.y * 2;
|
||||
this->init_size = ImVec2(win_w, win_h);
|
||||
this->init_pos = this->anchored_pos(this->init_size);
|
||||
}
|
||||
|
||||
void FPS::build_content() {
|
||||
@@ -79,6 +81,21 @@ namespace overlay::windows {
|
||||
|
||||
const auto uptime = now_s - this->start_time;
|
||||
|
||||
// OBS status (only adds rows while streaming live or recording/paused)
|
||||
OBSStatus obs_status;
|
||||
bool show_stream = false;
|
||||
bool show_record = false;
|
||||
if (auto *obs = static_cast<OBSControl *>(this->overlay->window_obs)) {
|
||||
obs_status = obs->get_status();
|
||||
show_stream = obs_status.streaming;
|
||||
show_record = obs_status.recording;
|
||||
}
|
||||
|
||||
// AlwaysAutoResize sizes the window to its content, so adding/removing OBS
|
||||
// rows never clips; just re-anchor it to the configured corner each frame
|
||||
// using the actual (auto-sized) dimensions
|
||||
ImGui::SetWindowPos(this->anchored_pos(ImGui::GetWindowSize()), ImGuiCond_Always);
|
||||
|
||||
// right-align a label within the current cell so the label column reads
|
||||
// flush against the value column instead of looking ragged. the label is
|
||||
// only slightly dimmer than normal text (not the much darker "disabled" tone)
|
||||
@@ -117,6 +134,31 @@ namespace overlay::windows {
|
||||
fmt::format("{:%H:%M:%S}",
|
||||
std::chrono::floor<std::chrono::seconds>(uptime)).c_str());
|
||||
|
||||
// OBS rows - only present while live or recording
|
||||
const ImVec4 col_red(0.90f, 0.30f, 0.30f, 1.0f);
|
||||
const ImVec4 col_yellow(0.95f, 0.80f, 0.30f, 1.0f);
|
||||
if (show_stream) {
|
||||
const int64_t ms = OBSControl::live_duration_ms(
|
||||
obs_status.stream_duration_ms, obs_status.stream_duration_base_tick, true);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
label("Live");
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
ImGui::TextColored(col_red, "%s",
|
||||
fmt::format("{:%H:%M:%S}", std::chrono::seconds(ms / 1000)).c_str());
|
||||
}
|
||||
if (show_record) {
|
||||
const int64_t ms = OBSControl::live_duration_ms(
|
||||
obs_status.record_duration_ms, obs_status.record_duration_base_tick,
|
||||
!obs_status.record_paused);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
label("Rec");
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
ImGui::TextColored(obs_status.record_paused ? col_yellow : col_red, "%s",
|
||||
fmt::format("{:%H:%M:%S}", std::chrono::seconds(ms / 1000)).c_str());
|
||||
}
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
Reference in New Issue
Block a user