diff --git a/src/spice2x/overlay/windows/config.cpp b/src/spice2x/overlay/windows/config.cpp index 23cbe1e..4615eec 100644 --- a/src/spice2x/overlay/windows/config.cpp +++ b/src/spice2x/overlay/windows/config.cpp @@ -2620,7 +2620,7 @@ namespace overlay::windows { ImGui::SameLine(); ImGui::HelpMarker( "Adds an artificial delay, in milliseconds.\n\n" - "Value read by the game engine will be delayed AT MOST this amount of time (coould be slightly less).\n\n" + "Value read by the game engine will be delayed AT MOST this amount of time (could be slightly less).\n\n" "To minimize quantization error, delay value should be a multiple of the game's poll rate, " "add 0.5ms of buffer, and then round up to the nearest millisecond.\n\n" "If you aren't sure, assume the game polls for input at the same rate as the display FPS."