fatal error for sdvxlandscape

This commit is contained in:
sp2xdev
2025-04-25 15:53:58 -07:00
parent 205cf29aff
commit 474f5f5203
+7 -5
View File
@@ -1172,16 +1172,18 @@ int main_implementation(int argc, char *argv[]) {
} }
} }
// // SDVXFullscreenLandscape disabled due to it messing with in-game camera angle // SDVXFullscreenLandscape disabled due to it messing with in-game camera angle
// // FullscreenOrientationFlip continues to live on, however. // FullscreenOrientationFlip continues to live on, however.
// if (options[launcher::Options::SDVXFullscreenLandscape].value_bool()) {
// if (options[launcher::Options::SDVXFullscreenLandscape].value_bool() && !GRAPHICS_WINDOWED) { log_fatal("launcher", "-sdvxlandscape removed due to a camera bug in SDVX!");
}
// if (options[launcher::Options::SDVXFullscreenLandscape].value_bool() && !GRAPHICS_WINDOWED) {
// #if SPICE64 // #if SPICE64
// GRAPHICS_FS_ORIENTATION_SWAP = true; // GRAPHICS_FS_ORIENTATION_SWAP = true;
// #else // #else
// log_warning("launcher", "-sdvxlandscape is not supported in 32-bit SDVX, ignoring..."); // log_warning("launcher", "-sdvxlandscape is not supported in 32-bit SDVX, ignoring...");
// #endif // #endif
// } // }
if (options[launcher::Options::FullscreenOrientationFlip].value_bool() && !GRAPHICS_WINDOWED) { if (options[launcher::Options::FullscreenOrientationFlip].value_bool() && !GRAPHICS_WINDOWED) {
GRAPHICS_FS_ORIENTATION_SWAP = true; GRAPHICS_FS_ORIENTATION_SWAP = true;