overlay: update UI for card manager (#294)

## Link to GitHub Issue, if one exists
n/a

## Description of change
Change the usage pattern for Card Manager UI.

### Previous behavior

Previously, it was a list of cards that you select, and click a button
to insert as P1 or P2.

This is fine, but users got confused when they pressed `Insert Card`
overlay key and got a different card inserted, or when auto-insert
didn't work as expected.

Additionally, if you play a game without continue (IIDX/DDR for
example), then it's cumbersome to bring up the overlay and click on
insert card every time.

### New behavior

Insert Card overlay now lets you pick a card and *slot* it into P1 or P2
side.

From that point on, the slotted card number is used as the override,
replacing what was previously passed to `-card0` or `-card1`. This means
that `Insert Card` button and auto-insert will pick up the new card and
use that instead.

## Compiling
👍 

## Testing
Tested 1p-only game (popn) and 2p games (DDR, IIDX).
This commit is contained in:
bicarus-dev
2025-04-07 01:49:07 -07:00
committed by GitHub
parent f7c274591a
commit 48186245fe
5 changed files with 233 additions and 107 deletions
+4
View File
@@ -124,6 +124,8 @@ std::string LOG_FILE_PATH = "";
int LAUNCHER_ARGC = 0; int LAUNCHER_ARGC = 0;
char **LAUNCHER_ARGV = nullptr; char **LAUNCHER_ARGV = nullptr;
std::unique_ptr<std::vector<Option>> LAUNCHER_OPTIONS; std::unique_ptr<std::vector<Option>> LAUNCHER_OPTIONS;
std::mutex CARD_OVERRIDES_LOCK;
std::string CARD_OVERRIDES[2]; std::string CARD_OVERRIDES[2];
// sub-systems // sub-systems
@@ -744,9 +746,11 @@ int main_implementation(int argc, char *argv[]) {
SetDllDirectoryW(MODULE_PATH.c_str()); SetDllDirectoryW(MODULE_PATH.c_str());
} }
if (options[launcher::Options::Player1Card].is_active()) { if (options[launcher::Options::Player1Card].is_active()) {
std::lock_guard<std::mutex> lock(CARD_OVERRIDES_LOCK);
CARD_OVERRIDES[0] = options[launcher::Options::Player1Card].value_text(); CARD_OVERRIDES[0] = options[launcher::Options::Player1Card].value_text();
} }
if (options[launcher::Options::Player2Card].is_active()) { if (options[launcher::Options::Player2Card].is_active()) {
std::lock_guard<std::mutex> lock(CARD_OVERRIDES_LOCK);
CARD_OVERRIDES[1] = options[launcher::Options::Player2Card].value_text(); CARD_OVERRIDES[1] = options[launcher::Options::Player2Card].value_text();
} }
if (options[launcher::Options::Player1PinMacro].is_active()) { if (options[launcher::Options::Player1PinMacro].is_active()) {
+17 -13
View File
@@ -66,7 +66,7 @@ bool eamuse_get_card(int active_count, int unit_id, uint8_t *card) {
if (CARD_INSERT_UID_ENABLE[index]) { if (CARD_INSERT_UID_ENABLE[index]) {
CARD_INSERT_UID_ENABLE[index] = false; CARD_INSERT_UID_ENABLE[index] = false;
memcpy(card, CARD_INSERT_UID[index], 8); memcpy(card, CARD_INSERT_UID[index], 8);
log_info("eamuse", "Inserted card from reader {}: {}", index, bin2hex(card, 8)); log_info("eamuse", "[P{}] Inserted card from reader: {}", index+1, bin2hex(card, 8));
return true; return true;
} }
@@ -83,35 +83,40 @@ bool eamuse_get_card(int active_count, int unit_id, uint8_t *card) {
} }
bool eamuse_get_card(const std::filesystem::path &path, uint8_t *card, int index) { bool eamuse_get_card(const std::filesystem::path &path, uint8_t *card, int index) {
// do a quick copy under lock
std::unique_lock<std::mutex> lock(CARD_OVERRIDES_LOCK);
const auto card_override = CARD_OVERRIDES[index];
lock.unlock();
// Check if card overrides are present // Check if card overrides are present
if (!CARD_OVERRIDES[index].empty()) { if (!card_override.empty()) {
// Override is present // Override is present
for (int n = 0; n < 16; n++) { for (int n = 0; n < 16; n++) {
char c = CARD_OVERRIDES[index].c_str()[n]; char c = card_override.c_str()[n];
bool digit = c >= '0' && c <= '9'; bool digit = c >= '0' && c <= '9';
bool character_big = c >= 'A' && c <= 'F'; bool character_big = c >= 'A' && c <= 'F';
bool character_small = c >= 'a' && c <= 'f'; bool character_small = c >= 'a' && c <= 'f';
if (!digit && !character_big && !character_small) { if (!digit && !character_big && !character_small) {
log_warning("eamuse", log_warning("eamuse",
"{} card override contains an invalid character sequence at byte {} (16 characters, 0-9/A-F only)", "{} card override contains an invalid character sequence at byte {} (16 characters, 0-9/A-F only)",
CARD_OVERRIDES[index], n); card_override, n);
return false; return false;
} }
} }
// Log info // Log info
log_info("eamuse", "Inserted card override: {}", CARD_OVERRIDES[index]); log_info("eamuse", "[P{}] Inserted card override: {}", index+1, card_override);
// Card is valid, convert and set it. // Card is valid, convert and set it.
hex2bin(CARD_OVERRIDES[index].c_str(), card); hex2bin(card_override.c_str(), card);
// cache it for auto-insert // cache it for auto-insert
if (AUTO_INSERT_CARD[index] && !AUTO_INSERT_CARD_CACHED[index]) { // always overwrite from overrides since override may have changed by user in card manager
if (AUTO_INSERT_CARD[index]) {
memcpy(AUTO_INSERT_CARD_CACHED_DATA[index], card, 8); memcpy(AUTO_INSERT_CARD_CACHED_DATA[index], card, 8);
AUTO_INSERT_CARD_CACHED[index] = true; AUTO_INSERT_CARD_CACHED[index] = true;
log_info("eamuse", "Auto card insert - caching this card in memory: {}", CARD_OVERRIDES[index]); log_info("eamuse", "[P{}] Auto card insert - caching this card override in memory: {}", index+1, card_override);
} }
// success // success
@@ -162,7 +167,7 @@ bool eamuse_get_card_from_file(const std::filesystem::path &path, uint8_t *card,
} }
// info // info
log_info("eamuse", "Inserted {}: {}", path.string(), buffer); log_info("eamuse", "[P{}] Inserted {}: {}", index+1, path.string(), buffer);
// convert hex to bytes // convert hex to bytes
hex2bin(buffer, card); hex2bin(buffer, card);
@@ -171,7 +176,7 @@ bool eamuse_get_card_from_file(const std::filesystem::path &path, uint8_t *card,
if (AUTO_INSERT_CARD[index] && !AUTO_INSERT_CARD_CACHED[index]) { if (AUTO_INSERT_CARD[index] && !AUTO_INSERT_CARD_CACHED[index]) {
memcpy(AUTO_INSERT_CARD_CACHED_DATA[index], card, 8); memcpy(AUTO_INSERT_CARD_CACHED_DATA[index], card, 8);
AUTO_INSERT_CARD_CACHED[index] = true; AUTO_INSERT_CARD_CACHED[index] = true;
log_info("eamuse", "Auto card insert - caching this card in memory: {}", buffer); log_info("eamuse", "[P{}] Auto card insert - caching this card from file in memory: {}", index+1, buffer);
} }
// success // success
@@ -211,7 +216,6 @@ bool eamuse_card_insert_consume(int active_count, int unit_id) {
if (!CARD_INSERT[index]) { if (!CARD_INSERT[index]) {
eamuse_card_insert(index); eamuse_card_insert(index);
// not logging anything here to prevent spam // not logging anything here to prevent spam
// log_info("eamuse", "Automatic card insert on {}/{} (-autocard)", unit_id + 1, active_count);
return true; return true;
} else { } else {
return false; return false;
@@ -223,7 +227,7 @@ bool eamuse_card_insert_consume(int active_count, int unit_id) {
auto offset = unit_id * games::KeypadButtons::Size; auto offset = unit_id * games::KeypadButtons::Size;
if ((CARD_INSERT[index] && fabs(get_performance_seconds() - CARD_INSERT_TIME[index]) < CARD_INSERT_TIMEOUT) if ((CARD_INSERT[index] && fabs(get_performance_seconds() - CARD_INSERT_TIME[index]) < CARD_INSERT_TIMEOUT)
|| GameAPI::Buttons::getState(RI_MGR, keypad_buttons->at(games::KeypadButtons::InsertCard + offset))) { || GameAPI::Buttons::getState(RI_MGR, keypad_buttons->at(games::KeypadButtons::InsertCard + offset))) {
log_info("eamuse", "Card insert on {}/{}", unit_id + 1, active_count); log_info("eamuse", "[P{}] Card insert on reader (total active count: {})", unit_id+1, active_count);
CARD_INSERT[index] = false; CARD_INSERT[index] = false;
return true; return true;
} }
+2
View File
@@ -4,6 +4,7 @@
#include <filesystem> #include <filesystem>
#include <string> #include <string>
#include <optional> #include <optional>
#include <mutex>
#include "external/scard/scard.h" #include "external/scard/scard.h"
@@ -30,6 +31,7 @@ enum eam_io_keypad_scan_code {
EAM_IO_INSERT = 13, /* SpiceTools Extension */ EAM_IO_INSERT = 13, /* SpiceTools Extension */
}; };
extern std::mutex CARD_OVERRIDES_LOCK;
extern std::string CARD_OVERRIDES[2]; extern std::string CARD_OVERRIDES[2];
extern bool AUTO_INSERT_CARD[2]; extern bool AUTO_INSERT_CARD[2];
extern float AUTO_INSERT_CARD_COOLDOWN; extern float AUTO_INSERT_CARD_COOLDOWN;
+201 -93
View File
@@ -5,9 +5,11 @@
#include "external/rapidjson/document.h" #include "external/rapidjson/document.h"
#include "external/rapidjson/prettywriter.h" #include "external/rapidjson/prettywriter.h"
#include "misc/eamuse.h" #include "misc/eamuse.h"
#include "misc/clipboard.h"
#include "util/utils.h" #include "util/utils.h"
#include "util/fileutils.h" #include "util/fileutils.h"
#include "cfg/configurator.h" #include "cfg/configurator.h"
#include "overlay/imgui/extensions.h"
using namespace rapidjson; using namespace rapidjson;
@@ -31,15 +33,69 @@ namespace overlay::windows {
if (fileutils::file_exists(this->config_path)) { if (fileutils::file_exists(this->config_path)) {
this->config_load(); this->config_load();
} }
// load -card0 / -card1
// -card0 / -card1 override
{
std::lock_guard<std::mutex> lock(CARD_OVERRIDES_LOCK);
if (!CARD_OVERRIDES[0].empty()) {
const CardEntry card0 = {
.name = "P1 Default (-card0)",
.id = CARD_OVERRIDES[0],
.search_string = "p1 default (-card0)",
.read_only = true,
.color = {0.9f, 0.9f, 0.9f}
};
card_cmd_overrides[0].emplace(card0);
this->loaded_card[0] = card0;
}
if (eamuse_get_game_keypads() > 1 && !CARD_OVERRIDES[1].empty()) {
const CardEntry card1 = {
.name = "P2 Default (-card1)",
.id = CARD_OVERRIDES[1],
.search_string = "p2 default (-card1)",
.read_only = true,
.color = {0.9f, 0.9f, 0.9f}
};
card_cmd_overrides[1].emplace(card1);
this->loaded_card[1] = card1;
}
}
} }
CardManager::~CardManager() { CardManager::~CardManager() {
} }
void CardManager::build_content() { void CardManager::build_content() {
ImGui::SeparatorText("Selected card"); ImGui::TextColored(ImVec4(1, 0.7f, 0, 1), "Active card overrides");
build_card(); ImGui::SameLine();
ImGui::SeparatorText("Available cards"); ImGui::HelpMarker(
"Click to insert card now, or press Insert Card key. Auto Card Insert will also use these cards.\n\n"
"If no override is set, pressing Insert Card will read from card0.txt / card1.txt.");
if (ImGui::BeginTable("CardSetTable", eamuse_get_game_keypads() > 1 ? 2 : 1, ImGuiTableFlags_SizingFixedFit)) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::TextUnformatted("Player 1");
if (eamuse_get_game_keypads() > 1) {
ImGui::TableNextColumn();
ImGui::TextUnformatted("Player 2");
}
ImGui::TableNextRow();
for (size_t i = 0; i < 2; i++) {
if (eamuse_get_game_keypads() > (int)i) {
ImGui::TableNextColumn();
if (build_card(i) && this->loaded_card[i].has_value()) {
insert_card_over_api(i, this->loaded_card[i].value());
}
}
}
ImGui::EndTable();
}
ImGui::Spacing();
ImGui::Spacing();
ImGui::TextColored(ImVec4(1, 0.7f, 0, 1), "Available cards");
build_card_list(); build_card_list();
ImGui::Separator(); ImGui::Separator();
ImGui::Spacing(); ImGui::Spacing();
@@ -48,44 +104,13 @@ namespace overlay::windows {
build_card_editor(); build_card_editor();
} }
void CardManager::build_card() { bool CardManager::build_card(int reader) {
ImGui::BeginDisabled(this->current_card == nullptr); ImGui::PushID(reader);
// insert P1 button bool clicked = false;
if (ImGui::Button("Insert P1")) { if (this->loaded_card[reader].has_value()) {
const auto card = this->current_card; const auto &card = this->loaded_card[reader].value();
uint8_t card_bin[8]; const ImVec4 color(card.color[0], card.color[1], card.color[2], 1.f);
if (card && card->id.length() == 16 && hex2bin(card->id.c_str(), card_bin)) { float bg_luminance = (0.299f * card.color[0] + 0.587 * card.color[1] + 0.114 * card.color[2]);
eamuse_card_insert(0, card_bin);
}
}
// insert P2 button
if (eamuse_get_game_keypads() > 1) {
ImGui::SameLine();
if (ImGui::Button("Insert P2")) {
const auto card = this->current_card;
uint8_t card_bin[8];
if (card && card->id.length() == 16 && hex2bin(card->id.c_str(), card_bin)) {
eamuse_card_insert(1, card_bin);
}
}
}
// edit selected card
ImGui::SameLine();
if (ImGui::Button("Edit Card")) {
open_card_editor();
}
ImGui::EndDisabled();
ImGui::Spacing();
// card ui
if (this->current_card) {
const auto card = this->current_card;
const ImVec4 color(card->color[0], card->color[1], card->color[2], 1.f);
float bg_luminance = (0.299f * card->color[0] + 0.587 * card->color[1] + 0.114 * card->color[2]);
// text color // text color
ImVec4 text_color; ImVec4 text_color;
@@ -101,21 +126,25 @@ namespace overlay::windows {
ImGui::PushStyleColor(ImGuiCol_Text, text_color); ImGui::PushStyleColor(ImGuiCol_Text, text_color);
if (ImGui::Button(fmt::format( if (ImGui::Button(fmt::format(
" {} \n {} {} {} {} ", " {} \n {} {} {} {} ",
card->name.empty() ? "<blank>" : card->name.substr(0, 19), card.name.empty() ? "<blank>" : card.name.substr(0, 19),
card->id.substr(0, 4).c_str(), card.id.substr(0, 4).c_str(),
card->id.substr(4, 4).c_str(), card.id.substr(4, 4).c_str(),
card->id.substr(8, 4).c_str(), card.id.substr(8, 4).c_str(),
card->id.substr(12, 4).c_str() card.id.substr(12, 4).c_str()
).c_str())) { ).c_str())) {
open_card_editor(); clicked = true;
} }
ImGui::PopStyleColor(4); ImGui::PopStyleColor(4);
} else { } else {
ImGui::BeginDisabled(); ImGui::BeginDisabled();
ImGui::Button(" <No card> \n xxxx xxxx xxxx xxxx "); ImGui::Button(" (No override set) \n"
" xxxx xxxx xxxx xxxx ");
ImGui::EndDisabled(); ImGui::EndDisabled();
} }
ImGui::PopID();
return clicked;
} }
void CardManager::open_card_editor() { void CardManager::open_card_editor() {
@@ -139,13 +168,18 @@ namespace overlay::windows {
this->card_buffer, this->card_buffer,
std::size(this->card_buffer), std::size(this->card_buffer),
ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase); ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase);
ImGui::EndDisabled();
if (this->current_card == nullptr) { if (this->current_card == nullptr) {
ImGui::SameLine(); ImGui::SameLine();
if (ImGui::Button("Generate")) { if (ImGui::Button("Generate")) {
generate_ea_card(this->card_buffer); generate_ea_card(this->card_buffer);
} }
} else {
ImGui::SameLine();
if (ImGui::Button("Copy")) {
clipboard::copy_text(this->current_card->id);
}
} }
ImGui::EndDisabled();
// name field // name field
ImGui::InputTextWithHint("Card Name", "Main Card", ImGui::InputTextWithHint("Card Name", "Main Card",
@@ -170,6 +204,18 @@ namespace overlay::windows {
this->current_card->color[1] = this->color_buffer[1]; this->current_card->color[1] = this->color_buffer[1];
this->current_card->color[2] = this->color_buffer[2]; this->current_card->color[2] = this->color_buffer[2];
generate_search_string(this->current_card); generate_search_string(this->current_card);
// ensure loaded cards are kept up to date
// note: does not handle cases where multiple cards have the same ID
for (size_t i = 0; i < 2; i++) {
if (this->loaded_card[i].has_value() &&
!this->loaded_card[i].value().read_only &&
this->loaded_card[i].value().id == this->current_card->id) {
this->loaded_card[i] = *this->current_card;
break;
}
}
} else { } else {
// create a new card // create a new card
CardEntry card { CardEntry card {
@@ -210,14 +256,54 @@ namespace overlay::windows {
} }
} }
void CardManager::build_card_selectable(CardEntry &card) {
// generate card name
std::string card_name = "";
if (card.id.length() == 16) {
card_name += card.id.substr(0, 4);
card_name += " ";
card_name += card.id.substr(4, 4);
card_name += " ";
card_name += card.id.substr(8, 4);
card_name += " ";
card_name += card.id.substr(12, 4);
} else {
card_name += card.id;
}
if (!card.name.empty()) {
card_name += " - ";
card_name += card.name;
}
ImGui::PushID(&card);
// color button
ImVec4 color(card.color[0], card.color[1], card.color[2], 1.f);
ImGui::PushStyleColor(ImGuiCol_Button, color);
ImGui::PushStyleColor(ImGuiCol_ButtonActive, color);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, color);
ImGui::SmallButton(" ");
ImGui::PopStyleColor(3);
ImGui::SameLine();
// selectable item
if (ImGui::Selectable(card_name.c_str(), this->current_card == &card)) {
this->current_card = &card;
}
ImGui::PopID();
}
void CardManager::build_card_list() { void CardManager::build_card_list() {
// search for card // search for card
// //
// setting ImGuiInputTextFlags_CallbackCharFilter and pressing escape doesn't cause below // setting ImGuiInputTextFlags_CallbackCharFilter and pressing escape doesn't cause below
// to return true, making it necessary to provide a callback... // to return true, making it necessary to provide a callback...
ImGui::SetNextItemWidth(220); ImGui::SetNextItemWidth(240);
if (ImGui::InputTextWithHint("", "Type here to search..", &this->search_filter)) { if (ImGui::InputTextWithHint("", "Type here to search..", &this->search_filter)) {
this->current_card = nullptr;
this->search_filter_in_lower_case = strtolower(this->search_filter); this->search_filter_in_lower_case = strtolower(this->search_filter);
} }
if (!this->search_filter.empty()) { if (!this->search_filter.empty()) {
@@ -226,11 +312,49 @@ namespace overlay::windows {
this->search_filter.clear(); this->search_filter.clear();
this->search_filter_in_lower_case.clear(); this->search_filter_in_lower_case.clear();
} }
} else { }
ImGui::SameLine();
// toolbar
// move selected up/down the list
ImGui::BeginDisabled(this->current_card == nullptr); // set card as p1/p2
for (size_t i = 0; i < 2; i++) {
if (eamuse_get_game_keypads() > (int)i) {
if (i != 0) {
ImGui::SameLine();
}
ImGui::PushID(i);
ImGui::BeginDisabled(this->current_card == nullptr);
if (ImGui::Button(i == 0 ? "Load P1" : "Load P2") && this->current_card) {
this->loaded_card[i] = *this->current_card;
log_info(
"cardmanager",
"[P{}] update override and insert card: {} ({})",
i+1,
this->current_card->id,
this->current_card->name
);
// update override
std::lock_guard<std::mutex> lock(CARD_OVERRIDES_LOCK);
CARD_OVERRIDES[i] = this->current_card->id;
// insert card over api
insert_card_over_api(i, this->loaded_card[i].value());
}
ImGui::EndDisabled();
ImGui::PopID();
}
}
// edit selected card
ImGui::SameLine();
ImGui::BeginDisabled(this->current_card == nullptr || this->current_card->read_only);
if (ImGui::Button("Edit")) {
open_card_editor();
}
// move selected up/down the list
if (this->search_filter.empty()) {
ImGui::SameLine(); ImGui::SameLine();
if (ImGui::Button("Move Up")) { if (ImGui::Button("Move Up")) {
for (auto it = this->cards.begin(); it != this->cards.end(); ++it) { for (auto it = this->cards.begin(); it != this->cards.end(); ++it) {
@@ -253,60 +377,37 @@ namespace overlay::windows {
} }
} }
} }
ImGui::EndDisabled();
} }
ImGui::EndDisabled();
ImGui::Spacing(); ImGui::Spacing();
// cards list // cards list
// use all available vertical space, minus height of buttons, minus separator // use all available vertical space, minus height footer (a row of buttons and separator)
if (ImGui::BeginChild( if (ImGui::BeginChild(
"cards", "cards",
ImVec2(0, ImGui::GetContentRegionAvail().y - ImGui::GetFrameHeightWithSpacing() - 8.f))) { ImVec2(0, ImGui::GetContentRegionAvail().y - ImGui::GetFrameHeightWithSpacing() - 8.f))) {
// -card0 / -card1 override
for (size_t i = 0; i < 2; i++) {
if (card_cmd_overrides[i].has_value()) {
build_card_selectable(card_cmd_overrides[i].value());
}
}
// cards from card manager JSON
for (auto &card : this->cards) { for (auto &card : this->cards) {
// get card name
std::string card_name = "";
if (card.id.length() == 16) {
card_name += card.id.substr(0, 4);
card_name += " ";
card_name += card.id.substr(4, 4);
card_name += " ";
card_name += card.id.substr(8, 4);
card_name += " ";
card_name += card.id.substr(12, 4);
} else {
card_name += card.id;
}
if (!card.name.empty()) {
card_name += " - ";
card_name += card.name;
}
if (!this->search_filter_in_lower_case.empty() && !card.search_string.empty()) { if (!this->search_filter_in_lower_case.empty() && !card.search_string.empty()) {
const bool matched = const bool matched =
card.search_string.find(this->search_filter_in_lower_case) != std::string::npos; card.search_string.find(this->search_filter_in_lower_case) != std::string::npos;
if (!matched) { if (!matched) {
continue; continue;
} }
} }
// draw entry build_card_selectable(card);
ImGui::PushID(&card);
ImVec4 color(card.color[0], card.color[1], card.color[2], 1.f);
ImGui::PushStyleColor(ImGuiCol_Button, color);
ImGui::PushStyleColor(ImGuiCol_ButtonActive, color);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, color);
ImGui::SmallButton(" ");
ImGui::PopStyleColor(3);
ImGui::SameLine();
if (ImGui::Selectable(card_name.c_str(), this->current_card == &card)) {
this->current_card = &card;
}
ImGui::PopID();
} }
} }
ImGui::EndChild(); ImGui::EndChild();
@@ -503,4 +604,11 @@ namespace overlay::windows {
this->color_buffer[1] = g / 255.f; this->color_buffer[1] = g / 255.f;
this->color_buffer[2] = b / 255.f; this->color_buffer[2] = b / 255.f;
} }
void CardManager::insert_card_over_api(int reader, CardEntry &card) {
uint8_t card_bin[8];
if (card.id.length() == 16 && hex2bin(card.id.c_str(), card_bin)) {
eamuse_card_insert(reader, card_bin);
}
}
} }
+9 -1
View File
@@ -1,6 +1,7 @@
#pragma once #pragma once
#include <filesystem> #include <filesystem>
#include <optional>
#include "overlay/window.h" #include "overlay/window.h"
@@ -10,6 +11,7 @@ namespace overlay::windows {
std::string name = "unnamed"; std::string name = "unnamed";
std::string id = "E004010000000000"; std::string id = "E004010000000000";
std::string search_string = ""; std::string search_string = "";
bool read_only = false;
float color[3] {}; float color[3] {};
}; };
@@ -29,7 +31,10 @@ namespace overlay::windows {
char name_buffer[65] {}; char name_buffer[65] {};
char card_buffer[17] {}; char card_buffer[17] {};
float color_buffer[3] {}; float color_buffer[3] {};
std::optional<CardEntry> card_cmd_overrides[2];
std::optional<CardEntry> loaded_card[2];
CardEntry *current_card = nullptr; CardEntry *current_card = nullptr;
std::string search_filter = ""; std::string search_filter = "";
@@ -41,10 +46,13 @@ namespace overlay::windows {
void generate_search_string(CardEntry *card); void generate_search_string(CardEntry *card);
void generate_random_color(); void generate_random_color();
void build_card(); bool build_card(int reader);
void open_card_editor(); void open_card_editor();
void build_card_editor(); void build_card_editor();
void build_card_list(); void build_card_list();
void build_card_selectable(CardEntry &card);
void build_footer(); void build_footer();
void insert_card_over_api(int reader, CardEntry &card);
}; };
} }