From 521e87ea41dce9192aabced3e095b07859bafc46 Mon Sep 17 00:00:00 2001 From: bicarus-dev <202771338+bicarus-dev@users.noreply.github.com> Date: Sun, 4 May 2025 00:23:51 -0700 Subject: [PATCH] patchmanager: always log patch identifier of main DLL (#311) ## Link to GitHub Issue, if one exists n/a ## Description of change Always log the DLL identifier string in patch manager, even if there are no patches. ## Testing Tested 32 / 64 bits. --- src/spice2x/overlay/windows/patch_manager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/spice2x/overlay/windows/patch_manager.cpp b/src/spice2x/overlay/windows/patch_manager.cpp index 21d37b1..55bfad2 100644 --- a/src/spice2x/overlay/windows/patch_manager.cpp +++ b/src/spice2x/overlay/windows/patch_manager.cpp @@ -1645,6 +1645,8 @@ namespace overlay::windows { std::string first_id = get_game_identifier(MODULE_PATH / firstDll); std::filesystem::path firstPath = fmt::format("patches/{}.json", first_id); + log_misc("patchmanager", "patch identifier of {}: {}", firstDll, first_id); + auto extraDlls = getExtraDlls(firstDll); std::erase_if(extraDlls, [](const std::string& dll) { auto identifier = get_game_identifier(MODULE_PATH / dll);