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popn: new cab windowed mode (#621)
## Link to GitHub Issue or related Pull Request, if one exists #618 ## Description of change Get windowed mode to work. ## Testing tbd... i/o doesn't work right now but it launches two windows at least...
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@@ -265,7 +265,8 @@ static void ImGui_ImplSpice_UpdateMousePos() {
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// trigger any overlay, don't process anything else
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const auto is_windowed_subscreen =
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(GRAPHICS_IIDX_WSUB && active_window == TDJ_SUBSCREEN_WINDOW) ||
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(active_window == SDVX_SUBSCREEN_WINDOW);
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(active_window == SDVX_SUBSCREEN_WINDOW) ||
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(active_window == POPN_SUBSCREEN_WINDOW);
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if (is_windowed_subscreen) {
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io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
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return;
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