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rawinput: avoid enumerationg adapter modes on first touch (#817)
## Link to GitHub Issue or related Pull Request, if one exists Regressed by #790 ## Description of change Avoid enumerating every display mode with `EnumDisplaySettings` during the first raw touchscreen report, as it can take a couple hundred milliseconds. The latency-sensitive path now refreshes only the current display size using `GetWindowRect(GetDesktopWindow())` and orientation using `EnumDisplaySettingsEx(..., ENUM_CURRENT_SETTINGS, ..., EDS_RAWMODE)`. Full `EnumDisplaySettings` enumeration runs only when native resolution is needed for aspect compensation. Jubeat and Reflec Beat now enable aspect compensation before initializing touch input. ## Testing Sanity checked rb/jb on laptops with non-16:9 ratio
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@@ -202,11 +202,12 @@ namespace games::jb {
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IS_PORTRAIT = avs::game::is_model("L44");
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log_info("jubeat", "using window handle for touch: {}", fmt::ptr(wnd));
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touch_create_wnd(wnd, true);
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// let the rawinput stack correct the aspect ratio
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::rawinput::touch::ASPECT_COMPENSATION_GAME = true;
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touch_create_wnd(wnd, true);
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if (GRAPHICS_SHOW_CURSOR) {
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ShowCursor(TRUE);
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}
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@@ -86,6 +86,9 @@ bool games::rb::ReflecBeatTouchDeviceHandle::open(LPCWSTR lpFileName) {
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SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
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}
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// request automatic aspect ratio fixes
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::rawinput::touch::ASPECT_COMPENSATION_GAME = true;
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// create touch window
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touch_create_wnd(wnd);
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@@ -94,9 +97,6 @@ bool games::rb::ReflecBeatTouchDeviceHandle::open(LPCWSTR lpFileName) {
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ShowWindow(wnd, SW_SHOW);
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}
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// request automatic aspect ratio fixes
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::rawinput::touch::ASPECT_COMPENSATION_GAME = true;
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} else {
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// fallback to dx hook
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@@ -35,6 +35,8 @@ namespace rawinput::touch {
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long DISPLAY_NATIVE_Y = 0L;
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bool DISPLAY_INITIALIZED = false;
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static void update_current_display_mode();
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bool aspect_compensation_enabled() {
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switch (ASPECT_COMPENSATION_MODE) {
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case AspectMode::On:
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@@ -279,7 +281,7 @@ namespace rawinput::touch {
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// check if display is initialized
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if (!DISPLAY_INITIALIZED) {
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display_update();
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update_current_display_mode();
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}
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// update timeouts here as well so events are in the right order
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@@ -638,12 +640,7 @@ namespace rawinput::touch {
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return false;
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}
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void display_update() {
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// check if disabled
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if (DISABLED)
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return;
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static void update_current_display_mode() {
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// determine monitor size
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static RECT display_rect;
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GetWindowRect(GetDesktopWindow(), &display_rect);
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@@ -651,12 +648,6 @@ namespace rawinput::touch {
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DISPLAY_SIZE_Y = display_rect.bottom - display_rect.top;
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log_info("rawinput", "primary display size: {}x{}", (int) DISPLAY_SIZE_X, (int) DISPLAY_SIZE_Y);
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// determine the native (maximum) resolution of the primary display; used to
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// detect and undo letterboxing when a non-native display mode is in use
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detect_native_resolution();
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log_info("rawinput", "primary display native size: {}x{}",
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(int) DISPLAY_NATIVE_X, (int) DISPLAY_NATIVE_Y);
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// determine monitor orientation
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DEVMODE display_mode{};
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display_mode.dmSize = sizeof(DEVMODE);
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@@ -703,4 +694,21 @@ namespace rawinput::touch {
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// mark as initialized
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DISPLAY_INITIALIZED = true;
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}
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void display_update() {
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// check if disabled
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if (DISABLED)
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return;
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update_current_display_mode();
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if (aspect_compensation_enabled()) {
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// determine the native (maximum) resolution of the primary display; used to
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// detect and undo letterboxing when a non-native display mode is in use
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detect_native_resolution();
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log_info("rawinput", "primary display native size: {}x{}",
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(int) DISPLAY_NATIVE_X, (int) DISPLAY_NATIVE_Y);
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}
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}
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}
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