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improve E004 card generation and placeholder pcbid (#748)
## Link to GitHub Issue or related Pull Request, if one exists #73 ## Description of change Generated cards now start with E0040100 to fully match real cards. The placeholder example `E004010000000000` is replaced with `E0040100FFFFFFFF`. The invalid placeholder/fallback PCBID `04040000000000000000` is replaced with `01201000000000010101`, which contains a valid header/checksum, making it closer resemble a real PCBID while still clearly being an example.
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@@ -390,8 +390,8 @@ namespace avs {
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// fall back to default PCBID if node is not found
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if (!EA3_PCBID[0] && PCBID_CUSTOM.empty()) {
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log_warning("avs-ea3", "no PCBID set, falling back to default PCBID value (04040000000000000000)");
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PCBID_CUSTOM = "04040000000000000000";
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log_warning("avs-ea3", "no PCBID set, falling back to default PCBID value (01201000000000010101)");
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PCBID_CUSTOM = "01201000000000010101";
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}
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// custom PCBID
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@@ -114,7 +114,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.name = "p",
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.desc = "Sets a custom PCBID override.",
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.type = OptionType::Text,
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.setting_name = "04040000000000000000",
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.setting_name = "01201000000000010101",
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.category = "Network",
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.sensitive = true,
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},
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@@ -123,7 +123,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.name = "card0",
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.desc = "Set a card number for reader 1. Overrides the selected card file.",
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.type = OptionType::Text,
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.setting_name = "E004010000000000",
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.setting_name = "E0040100FFFFFFFF",
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.category = "Network",
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.sensitive = true,
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.picker = OptionPickerType::EACard,
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@@ -133,7 +133,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.name = "card1",
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.desc = "Set a card number for reader 2. Overrides the selected card file.",
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.type = OptionType::Text,
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.setting_name = "E004010000000000",
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.setting_name = "E0040100FFFFFFFF",
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.category = "Network",
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.sensitive = true,
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.picker = OptionPickerType::EACard,
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@@ -166,7 +166,7 @@ namespace overlay::windows {
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if (ImGui::BeginPopupModal("Card Editor", nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
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// card ID field (only editable for new cards)
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ImGui::BeginDisabled(this->current_card);
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ImGui::InputTextWithHint("Card ID", "E0040123456789AB",
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ImGui::InputTextWithHint("Card ID", "E0040100FFFFFFFF",
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this->card_buffer,
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std::size(this->card_buffer),
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ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase);
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@@ -9,7 +9,7 @@ namespace overlay::windows {
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struct CardEntry {
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std::string name = "unnamed";
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std::string id = "E004010000000000";
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std::string id = "E0040100FFFFFFFF";
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std::string search_string = "";
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bool read_only = false;
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float color[3] {};
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@@ -3972,7 +3972,7 @@ namespace overlay::windows {
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ImVec4(1.f, 0.f, 0.f, 1.f));
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ImGui::SetNextItemWidth(TEXT_INPUT_WIDTH);
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ImGui::BeginDisabled(option.disabled);
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ImGui::InputTextWithHint("##OverrideCard", "E004010000000000",
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ImGui::InputTextWithHint("##OverrideCard", "E0040100FFFFFFFF",
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buffer, sizeof(buffer) - 1,
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ImGuiInputTextFlags_CharsUppercase |
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ImGuiInputTextFlags_CharsHexadecimal |
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@@ -467,7 +467,7 @@ namespace overlay::windows {
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void Control::cards_view() {
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if (ImGui::CollapsingHeader("Cards")) {
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ImGui::InputTextWithHint("Card ID", "E0040123456789AB",
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ImGui::InputTextWithHint("Card ID", "E0040100FFFFFFFF",
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this->card_input,
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std::size(this->card_input),
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ImGuiInputTextFlags_CharsHexadecimal
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@@ -115,9 +115,9 @@ void generate_ea_card(char card[17]) {
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std::uniform_int_distribution<> uniform(0, 15);
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// randomize card
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strcpy(card, "E00401");
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strcpy(card, "E0040100");
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char hex[] = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
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for (int i = 6; i < 16; i++) {
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for (int i = 8; i < 16; i++) {
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card[i] = hex[uniform(generator)];
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}
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