clean up option text for consistency

This commit is contained in:
bicarus-dev
2026-07-12 00:00:31 -07:00
parent a25bbdc9c9
commit 632dcf7b41
+2 -2
View File
@@ -1808,7 +1808,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.desc = "Compensate for letterboxing/pillarboxing when the game runs at a display mode with a "
"different aspect ratio than the touch panel's native resolution. Only affects the default "
"raw input touch handler. This is automatically enabled, only force on or off if you have trouble.\n\n"
"auto: automatically enable on a per-game basis (default).\n"
"auto (default): automatically enable on a per-game basis.\n"
"on: forced on\n"
"off: forced off",
.type = OptionType::Enum,
@@ -1907,7 +1907,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.title = "HID SmartCard Fix UID",
.name = "scardfix",
.desc = "Modify behavior of SmartCard UID logic.\n\n"
"legacy: Preserve buggy old behavior (Default)\n\n"
"legacy (default): Preserve buggy old behavior\n\n"
"fix: Add E00401 to non-FeliCa cards, scan FeliCa cards as-is (Recommended for most users)\n\n"
"all: Add E00401 to all cards, including FeliCa cards (For really old games only)\n\n"
"The algorithm is simple; the prefix is applied, the scanned card number is appended up to 8 bytes, and remaining digits are discarded. "