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loveplus: add printer options (#325)
## Link to GitHub Issue, if one exists n/a ## Description of change Add the same options as SDVX printer. ## Testing Tested all options with LP.
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@@ -694,7 +694,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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{
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.title = "SDVX Printer Output Format",
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.name = "printerformat",
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.desc = "Path to folder where images will be stored",
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.desc = "File format for printer output",
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.type = OptionType::Text,
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.setting_name = "(png/bmp/tga/jpg)",
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.game_name = "Sound Voltex",
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@@ -2258,7 +2258,49 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.type = OptionType::Bool,
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.game_name = "LovePlus",
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.category = "Game Options",
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}
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},
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{
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.title = "LovePlus Printer Output Path",
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.name = "lpprinterpath",
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.desc = "Path to folder where images will be stored",
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.type = OptionType::Text,
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.game_name = "LovePlus",
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.category = "Game Options (Advanced)",
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},
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{
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.title = "LovePlus Printer Output Clear",
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.name = "lpprinterclear",
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.desc = "Clean up saved images in the output directory on startup",
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.type = OptionType::Bool,
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.game_name = "LovePlus",
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.category = "Game Options (Advanced)",
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},
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{
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.title = "LovePlus Printer Output Overwrite",
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.name = "lpprinteroverwrite",
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.desc = "Always overwrite the same file in output directory",
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.type = OptionType::Bool,
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.game_name = "LovePlus",
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.category = "Game Options (Advanced)",
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},
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{
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.title = "LovePlus Printer Output Format",
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.name = "lpprinterformat",
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.desc = "File format for printer output",
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.type = OptionType::Text,
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.setting_name = "(png/bmp/tga/jpg)",
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.game_name = "LovePlus",
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.category = "Game Options (Advanced)",
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},
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{
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.title = "LovePlus Printer JPG Quality",
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.name = "lpprinterjpgquality",
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.desc = "Quality setting in percent if JPG format is used",
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.type = OptionType::Integer,
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.setting_name = "(0-100)",
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.game_name = "LovePlus",
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.category = "Game Options (Advanced)",
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},
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};
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const std::vector<std::string> &launcher::get_categories(Options::OptionsCategory category) {
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