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update UI strings
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@@ -35,7 +35,14 @@ std::vector<Button> &games::pc::get_buttons() {
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}
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std::string games::pc::get_buttons_help() {
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return "";
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// keep to max 100 characters wide
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return
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" FADER-L FADER-R \n"
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"\n"
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" B1 B2 B3 ... B11 B12\n"
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"\n"
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" Most menu interactions are on the touch screen; you can use your mouse.\n"
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;
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}
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std::vector<Analog> &games::pc::get_analogs() {
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