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overlay: UI scaling option (#495)
## Link to GitHub Issue, if one exists #477 ## Description of change Add a new option for scaling the overlay. Gitadora Arena will receive 250% by default. Various overlay windows have been updated to scale properly, not perfect but they are at least usable.
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@@ -20,8 +20,11 @@ namespace overlay::windows {
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void FPS::calculate_initial_window() {
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// width is 114x82 px with window decoration, 98x47 for the content
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int pos_x = overlay::FPS_SHOULD_FLIP ? 8 : ImGui::GetIO().DisplaySize.x - 122;
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this->init_pos = ImVec2(pos_x, 8);
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int pos_x =
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overlay::FPS_SHOULD_FLIP ?
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overlay::apply_scaling(8) :
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ImGui::GetIO().DisplaySize.x - overlay::apply_scaling(122);
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this->init_pos = ImVec2(pos_x, overlay::apply_scaling(8));
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}
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void FPS::build_content() {
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