mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 14:50:41 -07:00
io: fix bi2x_hook implementation in various games (#522)
## Link to GitHub Issue, if one exists similar issue as #499 ## Description of change Fix broken bi2x_hook implementations that did not properly allocate I/O buffers with correct sizes. People keep copy-pasting other implementation that allocate 0 bytes of memory, but we run the risk of memory corruption or/or game crashes if we keep doing this. We've seen some mystery crashes with CCJ for example, maybe this will fix that. While I'm here, implement SOCD cleaner for Polaris Chord. ## Testing Tested I/O menu with CCJ, play through tutorial (didn't test matches) Tested GWDelta (test menu and a few songs in guitar) Tested PC (played a credit) Tested QKS (still can't get past the title screen)
This commit is contained in:
@@ -11,6 +11,7 @@ namespace games::pc {
|
||||
public:
|
||||
PCGame() : Game("Polaris Chord") {}
|
||||
|
||||
virtual void pre_attach() override;
|
||||
virtual void attach() override;
|
||||
virtual void detach() override;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user