Add support for outputting IIDX tape LED data via spiceapi (#315)

## Link to GitHub Issue, if one exists
#41 (partially)

## Description of change
This PR adds support for outputting IIDX tape LED data via spiceapi
(`iidx_tapeled_get()`). It returns the data as a `dict`, with the key
being the LED name and the value being the list of RGB values. You can
optionally pass in a variadic list of names to filter the returned data.

The new API function is only implemented in Python since I'm not able to
test the wrappers in other languages.

An example script using the new API is available in this Beef Board PR:
https://github.com/HWXLR8/beef-board/pull/133.

Demo use case: https://streamable.com/pq5e1e

## Testing
Tested in IIDX 32 with custom Beef Board firmware along with a Python
script to read and send the tape LED data over USB.
This commit is contained in:
ASleepyCat
2025-05-13 12:27:20 +08:00
committed by GitHub
parent 4bc849ccdb
commit 7c15452c1e
8 changed files with 139 additions and 37 deletions
+19
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@@ -247,6 +247,25 @@ which also means that your hex edits are applicable directly.
- sets the contents of the 16 segment display and disables writes from game
- ticker_reset()
- re-enables writes from game
- tapeled_get(name: str, ...)
- returns a list containing a dict of the current tape LED states. The dict keys are:
- `Stage Left`
- `Stage Right`
- `Cabinet Left`
- `Cabinet Right`
- `Control Panel Under`
- `Ceiling Left`
- `Title Left`
- `Title Right`
- `Ceiling Right`
- `Touch Panel Left`
- `Touch Panel Right`
- `Side Panel Left Inner`
- `Side Panel Left Outer`
- `Side Panel Left`
- `Side Panel Right Outer`
- `Side Panel Right Inner`
- `Side Panel Right`
#### LCD
- info()
+52 -4
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@@ -1,13 +1,9 @@
#include "iidx.h"
#include <functional>
#include <vector>
#include "games/iidx/iidx.h"
#include "external/rapidjson/document.h"
using namespace std::placeholders;
using namespace rapidjson;
namespace api::modules {
// settings
@@ -17,6 +13,11 @@ namespace api::modules {
functions["ticker_get"] = std::bind(&IIDX::ticker_get, this, _1, _2);
functions["ticker_set"] = std::bind(&IIDX::ticker_set, this, _1, _2);
functions["ticker_reset"] = std::bind(&IIDX::ticker_reset, this, _1, _2);
functions["tapeled_get"] = std::bind(&IIDX::tapeled_get, this, _1, _2);
for (auto &light : games::iidx::TAPELED_MAPPING) {
this->lights_by_names.emplace(light.lightName, light);
}
}
/**
@@ -69,4 +70,51 @@ namespace api::modules {
// disable read only
games::iidx::IIDXIO_LED_TICKER_READONLY = false;
}
/**
* tapeled_get()
* tapeled_get(name: str, ...)
*/
void IIDX::tapeled_get(Request &req, Response &res) {
Value response_object(kObjectType);
// all tape leds
if (req.params.Size() == 0) {
// Iterate through each device and dump its lights data into the response
for (const auto &mapping : games::iidx::TAPELED_MAPPING) {
copy_tapeled_data(res, response_object, mapping);
}
} else {
// specified light names
for (Value &param : req.params.GetArray()) {
// check params
if (!param.IsString()) {
error_type(res, "name", "string");
return;
}
const auto name = param.GetString();
if (const auto &it = lights_by_names.find(name); it != lights_by_names.end()) {
const auto mapping = it->second.get();
copy_tapeled_data(res, response_object, mapping);
}
}
}
res.add_data(response_object);
}
void IIDX::copy_tapeled_data(Response &res, Value &response_object, const tapeledutils::tape_led &mapping) {
// Create an array for the light state
Value light_state(kArrayType);
light_state.Reserve(mapping.data.capacity() * 3, res.doc()->GetAllocator());
for (const auto [r, g, b] : mapping.data) {
light_state.PushBack(r, res.doc()->GetAllocator());
light_state.PushBack(g, res.doc()->GetAllocator());
light_state.PushBack(b, res.doc()->GetAllocator());
}
// Can't use StringRef here, turns some strings partially into null bytes for some reason
Value light_name(mapping.lightName.c_str(), res.doc()->GetAllocator());
response_object.AddMember(light_name, light_state, res.doc()->GetAllocator());
}
}
+7
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@@ -2,6 +2,7 @@
#include "api/module.h"
#include "api/request.h"
#include "games/iidx/iidx.h"
namespace api::modules {
@@ -10,10 +11,16 @@ namespace api::modules {
IIDX();
private:
// state
robin_hood::unordered_map<std::string, std::reference_wrapper<tapeledutils::tape_led>> lights_by_names;
// function definitions
void ticker_get(Request &req, Response &res);
void ticker_set(Request &req, Response &res);
void ticker_reset(Request &req, Response &res);
void tapeled_get(Request &req, Response &res);
// helper
void copy_tapeled_data(Response &res, rapidjson::Value &response_object, const tapeledutils::tape_led &mapping);
};
}
@@ -16,3 +16,13 @@ def iidx_ticker_set(con: Connection, text: str):
def iidx_ticker_reset(con: Connection):
req = Request("iidx", "ticker_reset")
con.request(req)
def iidx_tapeled_get(con: Connection, *light_names):
req = Request("iidx", "tapeled_get")
for light_name in light_names:
req.add_param(light_name)
res = con.request(req)
return res.get_data()
+10 -33
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@@ -409,50 +409,27 @@ namespace games::iidx {
* 16 - side panel right - 183 bytes - 61 colors
*
* data is stored in RGB order, 3 bytes per color
*
* TODO: expose this data via API
*/
// data mapping
static struct TapeLedMapping {
size_t data_size;
int index_r, index_g, index_b;
TapeLedMapping(size_t data_size, int index_r, int index_g, int index_b)
: data_size(data_size), index_r(index_r), index_g(index_g), index_b(index_b) {}
} mapping[] = {
{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB },
{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB },
{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB },
{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB },
{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB },
{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB },
{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB },
{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB },
{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB },
{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB },
{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB },
{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB },
{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB },
{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB },
{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB },
{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB },
{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB },
};
// check index bounds
if (tapeledutils::is_enabled() && index < std::size(mapping)) {
auto &map = mapping[index];
if (tapeledutils::is_enabled() && index < std::size(TAPELED_MAPPING)) {
auto &map = TAPELED_MAPPING[index];
const auto data_size = map.data.capacity();
// pick a color to use
const auto rgb = tapeledutils::pick_color_from_led_tape(data, map.data_size);
const auto rgb = tapeledutils::pick_color_from_led_tape(data, data_size);
// program the lights into API
auto &lights = get_lights();
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_r], rgb.r);
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_g], rgb.g);
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_b], rgb.b);
for (unsigned int i = 0; i < data_size; ++i) {
map.data[i].r = data[i * 3];
map.data[i].g = data[i * 3 + 1];
map.data[i].b = data[i * 3 + 2];
}
}
if (This != custom_node) {
+22
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@@ -28,6 +28,8 @@
#include "util/sigscan.h"
#include "util/utils.h"
#include "external/robin_hood.h"
#include "bi2a.h"
#include "bi2x_hook.h"
#include "ezusb.h"
@@ -74,6 +76,26 @@ namespace games::iidx {
bool IIDXIO_LED_TICKER_READONLY = false;
std::mutex IIDX_LED_TICKER_LOCK;
tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL] = {
{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB, "Stage Left" },
{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB, "Stage Right" },
{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB, "Cabinet Left" },
{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB, "Cabinet Right" },
{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB, "Control Panel Under" },
{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB, "Ceiling Left" },
{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB, "Title Left" },
{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB, "Title Right" },
{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB, "Ceiling Right" },
{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB, "Touch Panel Left" },
{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB, "Touch Panel Right" },
{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB, "Side Panel Left Inner" },
{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB, "Side Panel Left Outer" },
{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB, "Side Panel Left" },
{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB, "Side Panel Right Outer" },
{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB, "Side Panel Right Inner" },
{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB, "Side Panel Right" },
};
static LONG WINAPI RegOpenKeyA_hook(HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult) {
if (lpSubKey != nullptr && phkResult != nullptr) {
if (hKey == HKEY_LOCAL_MACHINE &&
+8
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@@ -2,9 +2,13 @@
#include <mutex>
#include <optional>
#include <vector>
#include "games/game.h"
#include "external/robin_hood.h"
#include "util/tapeled.h"
namespace games::iidx {
// settings
@@ -30,6 +34,10 @@ namespace games::iidx {
extern bool IIDXIO_LED_TICKER_READONLY;
extern std::mutex IIDX_LED_TICKER_LOCK;
constexpr int IIDX_TAPELED_TOTAL = 17;
// data mapping
extern tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL];
class IIDXGame : public games::Game {
public:
IIDXGame();
+11
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@@ -1,6 +1,8 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace tapeledutils {
@@ -20,6 +22,15 @@ namespace tapeledutils {
float b;
} rgb_float3_t;
struct tape_led {
std::vector<rgb_float3_t> data;
int index_r, index_g, index_b; // Averaged RGB light output indexes
std::string lightName;
tape_led(size_t data_size, int index_r, int index_g, int index_b, std::string lightName)
: data(std::vector<rgb_float3_t>(data_size)), index_r(index_r), index_g(index_g), index_b(index_b), lightName(std::move(lightName)) {}
};
bool is_enabled();
rgb_float3_t pick_color_from_led_tape(uint8_t *data, size_t data_size);
size_t get_led_index_using_avg_algo(size_t data_size);