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gitadora: (arena model) single window mode + subscreen overlay (#486)
## Link to GitHub Issue, if one exists #477 ## Description of change This is a work in progress. What works: - [x] subscreen overlay shows the touch screen image (in windowed mode) - [x] touch works in the overlay - [x] only the main window is shown, other windows are not launched What doesn't: - [ ] game occasionally crashes when entering test menu? - [ ] full screen mode is not tested at all due to monitor requirements - [ ] need more polish (various options to control the behavior)
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@@ -5,6 +5,7 @@
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#include "cfg/configurator.h"
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#include "hooks/audio/mme.h"
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#include "hooks/graphics/graphics.h"
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#include "misc/wintouchemu.h"
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#include "overlay/overlay.h"
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#include "util/cpuutils.h"
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#include "util/detour.h"
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@@ -19,8 +20,10 @@ namespace games::gitadora {
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// settings
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bool TWOCHANNEL = false;
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std::optional<unsigned int> CAB_TYPE = std::nullopt;
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bool ARENA_SINGLE_WINDOW = false;
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bool P1_LEFTY = false;
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bool P2_LEFTY = false;
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std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
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/*
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* Prevent GitaDora from creating folders on F drive
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@@ -285,6 +288,13 @@ namespace games::gitadora {
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// volume change prevention
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hooks::audio::mme::init(avs::game::DLL_INSTANCE);
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// touch hook
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if (ARENA_SINGLE_WINDOW) {
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wintouchemu::FORCE = true;
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wintouchemu::INJECT_MOUSE_AS_WM_TOUCH = true;
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wintouchemu::hook("GITADORA", avs::game::DLL_INSTANCE);
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}
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return;
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}
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@@ -10,8 +10,10 @@ namespace games::gitadora {
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// settings
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extern bool TWOCHANNEL;
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extern std::optional<unsigned int> CAB_TYPE;
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extern bool ARENA_SINGLE_WINDOW;
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extern bool P1_LEFTY;
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extern bool P2_LEFTY;
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extern std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
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class GitaDoraGame : public games::Game {
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public:
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