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gitadora: (arena model) single window mode + subscreen overlay (#486)
## Link to GitHub Issue, if one exists #477 ## Description of change This is a work in progress. What works: - [x] subscreen overlay shows the touch screen image (in windowed mode) - [x] touch works in the overlay - [x] only the main window is shown, other windows are not launched What doesn't: - [ ] game occasionally crashes when entering test menu? - [ ] full screen mode is not tested at all due to monitor requirements - [ ] need more polish (various options to control the behavior)
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@@ -589,9 +589,15 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::GitaDoraCabinetType].is_active()) {
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games::gitadora::CAB_TYPE = options[launcher::Options::GitaDoraCabinetType].value_uint32();
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}
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if (options[launcher::Options::GitaDoraArenaSingleWindow].value_bool() && GRAPHICS_WINDOWED) {
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games::gitadora::ARENA_SINGLE_WINDOW = true;
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}
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if (options[launcher::Options::GitaDoraWailHold].is_active()) {
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socd::TILT_HOLD_MS = options[launcher::Options::GitaDoraWailHold].value_uint32();
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}
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if (options[launcher::Options::GitaDoraSubOverlaySize].is_active()) {
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games::gitadora::SUBSCREEN_OVERLAY_SIZE = options[launcher::Options::GitaDoraSubOverlaySize].value_text();
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}
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if (options[launcher::Options::LoadNostalgiaModule].value_bool()) {
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attach_nostalgia = true;
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}
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@@ -978,6 +978,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.category = "Game Options",
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.elements = {{"1", "DX"}, {"2", "SD"}, {"3", "SD2 - white cab"}},
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},
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{
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// GitaDoraArenaSingleWindow
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.title = "GitaDora Arena Single Window (EXPERIMENTAL)",
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.name = "gdaonewindow",
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.desc = "For Arena Model, when combined with windowed mode, only show the main game window; enables subscreen overlay",
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.type = OptionType::Bool,
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.game_name = "GitaDora",
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.category = "Game Options",
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},
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{
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// GitaDoraLefty
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.title = "GitaDora Lefty Guitar (for Digital Wailing)",
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@@ -1011,6 +1020,20 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.game_name = "GitaDora",
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.category = "Game Options",
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},
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{
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// GitaDoraSubOverlaySize
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.title = "GitaDora Subscreen Overlay Size",
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.name = "gdsubsize",
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.desc = "Default size of the subscreen overlay. Default: medium",
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.type = OptionType::Enum,
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.game_name = "GitaDora",
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.category = "Overlay",
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.elements = {
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{"small", ""},
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{"medium", ""},
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{"large", ""}
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},
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},
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{
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.title = "Force Load Jubeat Module",
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.name = "jb",
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@@ -100,8 +100,10 @@ namespace launcher {
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LoadGitaDoraModule,
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GitaDoraTwoChannelAudio,
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GitaDoraCabinetType,
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GitaDoraArenaSingleWindow,
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GitaDoraLefty,
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GitaDoraWailHold,
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GitaDoraSubOverlaySize,
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LoadJubeatModule,
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LoadReflecBeatModule,
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LoadShogikaiModule,
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