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https://github.com/spice2x/spice2x.github.io.git
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graphics: custom full screen resolution (#274)
## Link to GitHub Issue, if one exists
n/a
## Description of change
Adds a new option to forcibly set the full screen resolution.
Same idea as -windowscale.
## Compiling
🔺
## Testing
Seems to be showing similar results as -windowscale:
* Works GREAT for IIDX/SDVX
* popn launches at correct resolution but only draws a small image (at
native res) - can be scaled with F11 menu
* nostalgia is broken in weird ways, image is drawn correctly but bottom
`credits` text draws at wrong offset, game's wintouch logic broken
(perhaps expectedly)
## Other notes
In theory this could enable "play sdvx in landscape mode" option but the
image scaling doesn't quite work with extreme values.
This commit is contained in:
@@ -680,7 +680,12 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
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// dump presentation parameters
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for (size_t i = 0; i < num_adapters; i++) {
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const auto *params = &pPresentationParameters[i];
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auto *params = &pPresentationParameters[i];
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if (!GRAPHICS_WINDOWED && i == 0 && GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
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params->BackBufferWidth = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
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params->BackBufferHeight = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
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}
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log_info("graphics::d3d9",
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"D3D9 presentation parameters for adapter {}: BackBufferWidth: {}, BackBufferHeight: {}, "
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@@ -846,7 +851,12 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
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}
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for (size_t i = 0; i < num_adapters; i++) {
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const auto *params = &pPresentationParameters[i];
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auto *params = &pPresentationParameters[i];
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if (!GRAPHICS_WINDOWED && i == 0 && GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
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params->BackBufferWidth = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
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params->BackBufferHeight = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
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}
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log_info("graphics::d3d9",
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"D3D9Ex presentation parameters for adapter {}: BackBufferWidth: {}, BackBufferHeight: {}, "
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@@ -870,7 +880,12 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
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}
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if (pFullscreenDisplayMode) {
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for (size_t i = 0; i < num_adapters; i++) {
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const auto *fullscreen_display_mode = &pFullscreenDisplayMode[i];
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auto *fullscreen_display_mode = &pFullscreenDisplayMode[i];
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if (!GRAPHICS_WINDOWED && i == 0 && GRAPHICS_FS_CUSTOM_RESOLUTION.has_value()) {
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fullscreen_display_mode->Width = GRAPHICS_FS_CUSTOM_RESOLUTION.value().first;
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fullscreen_display_mode->Height = GRAPHICS_FS_CUSTOM_RESOLUTION.value().second;
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}
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log_info("graphics::d3d9",
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"D3D9Ex fullscreen display mode for adapter {}: Width: {}, Height: {}, RefreshRate: {}, "
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@@ -67,6 +67,7 @@ graphics_dx9on12_state GRAPHICS_9_ON_12_STATE = DX9ON12_AUTO;
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bool GRAPHICS_9_ON_12_REQUESTED_BY_GAME = false;
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bool SUBSCREEN_FORCE_REDRAW = false;
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bool D3D9_DEVICE_HOOK_DISABLE = false;
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std::optional<std::pair<uint32_t, uint32_t>> GRAPHICS_FS_CUSTOM_RESOLUTION;
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// settings
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std::string GRAPHICS_DEVICEID = "PCI\\VEN_1002&DEV_7146";
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@@ -35,6 +35,7 @@ extern UINT GRAPHICS_FORCE_REFRESH;
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extern std::optional<int> GRAPHICS_FORCE_VSYNC_BUFFER;
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extern bool GRAPHICS_FORCE_SINGLE_ADAPTER;
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extern bool GRAPHICS_PREVENT_SECONDARY_WINDOW;
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extern std::optional<std::pair<uint32_t, uint32_t>> GRAPHICS_FS_CUSTOM_RESOLUTION;
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extern graphics_dx9on12_state GRAPHICS_9_ON_12_STATE;
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extern bool GRAPHICS_9_ON_12_REQUESTED_BY_GAME;
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@@ -123,10 +123,6 @@ void graphics_load_windowed_parameters() {
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}
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log_debug("graphics-windowed", "graphics_load_windowed_parameters called");
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const auto remove_spaces = [](const char& c) {
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return c == ' ';
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};
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if (GRAPHICS_WINDOW_STYLE.has_value()) {
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log_debug(
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"graphics-windowed",
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@@ -148,13 +144,11 @@ void graphics_load_windowed_parameters() {
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log_debug(
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"graphics-windowed",
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"graphics_load_windowed_parameters - load GRAPHICS_WINDOW_POS");
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int32_t x, y;
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auto s = GRAPHICS_WINDOW_POS.value();
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s.erase(std::remove_if(s.begin(), s.end(), remove_spaces), s.end());
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if (sscanf(s.c_str(), "%d,%d", &x, &y) == 2) {
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std::pair<uint32_t, uint32_t> result;
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if (parse_width_height(GRAPHICS_WINDOW_POS.value(), result)) {
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cfg::SCREENRESIZE->enable_window_resize = true;
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cfg::SCREENRESIZE->window_offset_x = x;
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cfg::SCREENRESIZE->window_offset_y = y;
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cfg::SCREENRESIZE->window_offset_x = result.first;
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cfg::SCREENRESIZE->window_offset_y = result.second;
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} else {
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log_warning("graphics-windowed", "failed to parse -windowpos");
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}
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@@ -174,20 +168,16 @@ void graphics_load_windowed_subscreen_parameters() {
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}
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log_debug("graphics-windowed", "graphics_load_windowed_subscreen_parameters called");
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const auto remove_spaces = [](const char& c) {
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return c == ' ';
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};
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if (GRAPHICS_IIDX_WSUB_SIZE.has_value()) {
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log_debug(
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"graphics-windowed",
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"graphics_load_windowed_parameters - load GRAPHICS_IIDX_WSUB_SIZE");
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uint32_t w, h;
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auto s = GRAPHICS_IIDX_WSUB_SIZE.value();
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s.erase(std::remove_if(s.begin(), s.end(), remove_spaces), s.end());
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if (sscanf(s.c_str(), "%u,%u", &w, &h) == 2) {
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GRAPHICS_IIDX_WSUB_WIDTH = w;
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GRAPHICS_IIDX_WSUB_HEIGHT = h;
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std::pair<uint32_t, uint32_t> result;
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if (parse_width_height(GRAPHICS_IIDX_WSUB_SIZE.value(), result)) {
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GRAPHICS_IIDX_WSUB_WIDTH = result.first;
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GRAPHICS_IIDX_WSUB_HEIGHT = result.second;
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} else {
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log_warning("graphics-windowed", "failed to parse -wsubsize");
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}
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@@ -197,12 +187,11 @@ void graphics_load_windowed_subscreen_parameters() {
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log_debug(
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"graphics-windowed",
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"graphics_load_windowed_parameters - load GRAPHICS_IIDX_WSUB_POS");
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int32_t x, y;
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auto s = GRAPHICS_IIDX_WSUB_POS.value();
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s.erase(std::remove_if(s.begin(), s.end(), remove_spaces), s.end());
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if (sscanf(s.c_str(), "%d,%d", &x, &y) == 2) {
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GRAPHICS_IIDX_WSUB_X = x;
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GRAPHICS_IIDX_WSUB_Y = y;
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std::pair<uint32_t, uint32_t> result;
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if (parse_width_height(GRAPHICS_IIDX_WSUB_POS.value(), result)) {
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GRAPHICS_IIDX_WSUB_X = result.first;
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GRAPHICS_IIDX_WSUB_Y = result.second;
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} else {
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log_warning("graphics-windowed", "failed to parse -wsubpos");
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}
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