iidx,sdvx: detect SuperstepSound init failures and log a message upon crash (#376)

## Link to GitHub Issue, if one exists
#345 

## Description of change
If we see SuperstepSound failure during boot, remember it, and when the
game eventually crashes, log a series of warning messages to surface why
the game likely failed to launch.

## Testing
Tested both iidx and sdvx with an audio device set to not allow
exclusive mode.
This commit is contained in:
bicarus-dev
2025-09-20 04:17:40 -07:00
committed by GitHub
parent 7624ded512
commit 931811da14
4 changed files with 20 additions and 0 deletions
+1
View File
@@ -5,6 +5,7 @@ namespace launcher::signal {
// settings
extern bool DISABLE;
extern bool USE_VEH_WORKAROUND;
extern bool SUPERSTEP_SOUND_ERROR;
//void print_stacktrace();
void attach();