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graphics: tone down adapter mode removal logging (#493)
## Link to GitHub Issue, if one exists n/a ## Description of change Get rid of log messages when adapter modes are removed, since these have never been all that useful.
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@@ -41,6 +41,15 @@
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#undef min
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#endif
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#define D3D9_BACKEND_DEBUG 0
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#if D3D9_BACKEND_DEBUG
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#define log_debug(module, format_str, ...) logger::push( \
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LOG_FORMAT("M", module, format_str, ## __VA_ARGS__), logger::Style::GREY)
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#else
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#define log_debug(module, format_str, ...)
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#endif
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#define CHECK_RESULT(x) \
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do { \
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HRESULT __ret = (x); \
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@@ -514,7 +523,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
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if (!modified && games::iidx::is_tdj_fhd() && refresh < 110) {
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if ((width == 1920 && height == 1080) ||
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(width == 1280 && height == 720)){
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log_misc(
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log_debug(
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"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for TDJ FHD)",
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Mode, width, height, refresh);
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memset(pMode, 0, sizeof(*pMode));
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@@ -527,7 +536,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
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// - skip 75 and 90 Hz entries because LDJ game timing is messed up with it
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// (TDJ should be fine as it assumes a fixed 60 Hz timing)
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if (!modified && (width == 1360 || width == 1366 || refresh == 75 || refresh == 90)) {
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log_misc(
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log_debug(
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"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (for LDJ/TDJ)",
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Mode, width, height, refresh);
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memset(pMode, 0, sizeof(*pMode));
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@@ -535,7 +544,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
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}
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if (!modified && !games::iidx::TDJ_MODE && games::iidx::FORCE_720P && (height > 720)) {
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log_misc(
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log_debug(
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"graphics::d3d9", "removing mode {}, {}x{} @ {}Hz (-iidxforce720p)",
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Mode, width, height, refresh);
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memset(pMode, 0, sizeof(*pMode));
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