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gitadora: option for guitar picking algorithm (#528)
## Link to GitHub Issue, if one exists n/a ## Description of change Adds an option to pick from four algorithms for guitar picking input. The default behavior is being switched from legacy (rising edge only, always 1 frame of input) to SOCD "prefer recent" algorithm. This makes it slightly easier to navigate the menu with the guitar. ## Testing Validated gw, gwdelta, and sdvx just in case.
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@@ -4,6 +4,7 @@
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#include "avs/game.h"
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#include "games/game.h"
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#include "util/socd_cleaner.h"
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namespace games::gitadora {
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@@ -14,6 +15,7 @@ namespace games::gitadora {
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extern bool P1_LEFTY;
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extern bool P2_LEFTY;
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extern std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
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extern std::optional<socd::SocdAlgorithm> PICK_ALGO;
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class GitaDoraGame : public games::Game {
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public:
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