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gitadora: option for guitar picking algorithm (#528)
## Link to GitHub Issue, if one exists n/a ## Description of change Adds an option to pick from four algorithms for guitar picking input. The default behavior is being switched from legacy (rising edge only, always 1 frame of input) to SOCD "prefer recent" algorithm. This makes it slightly easier to navigate the menu with the guitar. ## Testing Validated gw, gwdelta, and sdvx just in case.
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@@ -595,6 +595,16 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::GitaDoraWailHold].is_active()) {
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socd::TILT_HOLD_MS = options[launcher::Options::GitaDoraWailHold].value_uint32();
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}
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if (options[launcher::Options::GitaDoraPickAlgo].is_active()) {
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const auto text = options[launcher::Options::GitaDoraPickAlgo].value_text();
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if (text == "legacy") {
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games::gitadora::PICK_ALGO.reset();
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} else if (text == "neutral") {
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games::gitadora::PICK_ALGO = socd::SocdAlgorithm::Neutral;
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} else if (text == "raw") {
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games::gitadora::PICK_ALGO = socd::SocdAlgorithm::None;
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}
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}
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if (options[launcher::Options::GitaDoraSubOverlaySize].is_active()) {
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games::gitadora::SUBSCREEN_OVERLAY_SIZE = options[launcher::Options::GitaDoraSubOverlaySize].value_text();
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}
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