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Add Polaris Chord Support (#361)
## Link to GitHub Issue, if one exists n/a ## Description of change Adds support for Polaris Chord ## Testing Tested with XIF:J:A:A:2024122300. IO/ICCA works, game successfully connects to server and is playable.
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@@ -102,7 +102,7 @@ bool ICCADevice::parse_msg(MessageData *msg_in,
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// send version data
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auto msg = this->create_msg(msg_in, MSG_VERSION_SIZE);
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if (
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avs::game::is_model({"LDJ", "TBS", "UJK"}) ||
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avs::game::is_model({"LDJ", "TBS", "UJK", "XIF"}) ||
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// SDVX Valkyrie cabinet mode
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(avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H'))
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) {
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@@ -521,7 +521,7 @@ void ICCADevice::update_status(int unit) {
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buffer[10] = felica ? 0x01 : 0x00;
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} else if (
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avs::game::is_model({"LDJ", "TBS"}) ||
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avs::game::is_model({"LDJ", "TBS", "XIF"}) ||
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// SDVX Valkyrie cabinet mode
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(avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H'))) {
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