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Add Polaris Chord Support (#361)
## Link to GitHub Issue, if one exists n/a ## Description of change Adds support for Polaris Chord ## Testing Tested with XIF:J:A:A:2024122300. IO/ICCA works, game successfully connects to server and is playable.
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@@ -36,6 +36,7 @@
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#include "ccj/io.h"
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#include "qks/io.h"
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#include "mfg/io.h"
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#include "pc/io.h"
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namespace games {
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@@ -313,6 +314,15 @@ namespace games {
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buttons.insert({ mfg, mfg::get_buttons() });
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buttons_help.insert({ mfg, mfg::get_buttons_help() });
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file_hints[mfg].emplace_back("game/MFGClient_Data");
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// Polaris Chord
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const std::string pc("Polaris Chord");
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games.push_back(pc);
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buttons.insert({ pc, pc::get_buttons() });
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buttons_help.insert({ pc, pc::get_buttons_help() });
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analogs.insert({ pc, pc::get_analogs() });
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lights.insert({ pc, pc::get_lights() });
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file_hints[pc].emplace_back("game/svm_Data");
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}
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const std::vector<std::string> &get_games() {
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