Add Polaris Chord Support (#361)

## Link to GitHub Issue, if one exists
n/a

## Description of change
Adds support for Polaris Chord

## Testing
Tested with XIF:J:A:A:2024122300. IO/ICCA works, game successfully
connects to server and is playable.
This commit is contained in:
oleg238948234
2025-09-16 09:08:17 +05:00
committed by GitHub
parent d530bfcd65
commit a9fc6ef1b2
15 changed files with 874 additions and 2 deletions
+3
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@@ -443,6 +443,9 @@ set(SOURCE_FILES ${SOURCE_FILES}
games/mfg/mfg.cpp games/mfg/mfg.cpp
games/mfg/io.cpp games/mfg/io.cpp
games/mfg/bi2a_hook.cpp games/mfg/bi2a_hook.cpp
games/pc/pc.cpp
games/pc/io.cpp
games/pc/bi2x_hook.cpp
# hooks # hooks
hooks/audio/audio.cpp hooks/audio/audio.cpp
+2 -2
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@@ -102,7 +102,7 @@ bool ICCADevice::parse_msg(MessageData *msg_in,
// send version data // send version data
auto msg = this->create_msg(msg_in, MSG_VERSION_SIZE); auto msg = this->create_msg(msg_in, MSG_VERSION_SIZE);
if ( if (
avs::game::is_model({"LDJ", "TBS", "UJK"}) || avs::game::is_model({"LDJ", "TBS", "UJK", "XIF"}) ||
// SDVX Valkyrie cabinet mode // SDVX Valkyrie cabinet mode
(avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H')) (avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H'))
) { ) {
@@ -521,7 +521,7 @@ void ICCADevice::update_status(int unit) {
buffer[10] = felica ? 0x01 : 0x00; buffer[10] = felica ? 0x01 : 0x00;
} else if ( } else if (
avs::game::is_model({"LDJ", "TBS"}) || avs::game::is_model({"LDJ", "TBS", "XIF"}) ||
// SDVX Valkyrie cabinet mode // SDVX Valkyrie cabinet mode
(avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H'))) { (avs::game::is_model("KFC") && (avs::game::SPEC[0] == 'G' || avs::game::SPEC[0] == 'H'))) {
+10
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@@ -36,6 +36,7 @@
#include "ccj/io.h" #include "ccj/io.h"
#include "qks/io.h" #include "qks/io.h"
#include "mfg/io.h" #include "mfg/io.h"
#include "pc/io.h"
namespace games { namespace games {
@@ -313,6 +314,15 @@ namespace games {
buttons.insert({ mfg, mfg::get_buttons() }); buttons.insert({ mfg, mfg::get_buttons() });
buttons_help.insert({ mfg, mfg::get_buttons_help() }); buttons_help.insert({ mfg, mfg::get_buttons_help() });
file_hints[mfg].emplace_back("game/MFGClient_Data"); file_hints[mfg].emplace_back("game/MFGClient_Data");
// Polaris Chord
const std::string pc("Polaris Chord");
games.push_back(pc);
buttons.insert({ pc, pc::get_buttons() });
buttons_help.insert({ pc, pc::get_buttons_help() });
analogs.insert({ pc, pc::get_analogs() });
lights.insert({ pc, pc::get_lights() });
file_hints[pc].emplace_back("game/svm_Data");
} }
const std::vector<std::string> &get_games() { const std::vector<std::string> &get_games() {
+566
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@@ -0,0 +1,566 @@
#include "bi2x_hook.h"
#include "util/execexe.h"
#include "util/logging.h"
#include "rawinput/rawinput.h"
#include "misc/eamuse.h"
#include "games/io.h"
#include "io.h"
#include "util/tapeled.h"
namespace games::pc {
/*
* class definitions
*/
struct AIO_SCI_COMM {
};
struct AIO_NMGR_IOB2 {
};
struct AIO_IOB2_BI2X_AC1 {
};
struct AIO_IOB2_BI2X_AC1__SETTING {
};
struct AIO_IOB2_BI2X_WRFIRM {
};
struct AIO_IOB2_BI2X_AC1__INPUT
{
uint8_t DevIoCounter;
uint8_t bExIoAErr;
uint8_t bExIoBErr;
uint8_t bPcPowerOn;
uint8_t bPcPowerCheck;
uint8_t bCoin1Jam;
uint8_t bCoin2Jam;
uint8_t bCoin3Jam;
uint8_t bCoin4Jam;
uint8_t Coin1Count;
uint8_t Coin2Count;
uint8_t Coin3Count;
uint8_t Coin4Count;
uint16_t AnalogCh1;
uint16_t AnalogCh2;
uint16_t AnalogCh3;
uint16_t AnalogCh4;
uint8_t CN8_8;
uint8_t CN8_9;
uint8_t CN8_10;
uint8_t CN9_8;
uint8_t CN9_9;
uint8_t CN9_10;
uint8_t CN11_11;
uint8_t CN11_12;
uint8_t CN11_13;
uint8_t CN11_14;
uint8_t CN11_15;
uint8_t CN11_16;
uint8_t CN11_17;
uint8_t CN11_18;
uint8_t CN11_19;
uint8_t CN11_20;
uint8_t CN12_11;
uint8_t CN12_12;
uint8_t CN12_13;
uint8_t CN12_14;
uint8_t CN12_15;
uint8_t CN12_16;
uint8_t CN12_17;
uint8_t CN12_18;
uint8_t CN12_19;
uint8_t CN12_20;
uint8_t CN12_21;
uint8_t CN12_22;
uint8_t CN12_23;
uint8_t CN12_24;
uint8_t CN15_3;
uint8_t CN15_4;
uint8_t CN15_5;
uint8_t CN15_6;
uint8_t CN15_7;
uint8_t CN15_8;
uint8_t CN15_9;
uint8_t CN15_10;
uint8_t CN15_11;
uint8_t CN15_12;
uint8_t CN15_13;
uint8_t CN15_14;
uint8_t CN15_15;
uint8_t CN15_16;
uint8_t CN15_17;
uint8_t CN15_18;
uint8_t CN15_19;
uint8_t CN15_20;
uint8_t CN19_8;
uint8_t CN19_9;
uint8_t CN19_10;
uint8_t CN19_11;
uint8_t CN19_12;
uint8_t CN19_13;
uint8_t CN19_14;
uint8_t CN19_15;
};
struct AIO_IOB2_BI2X_AC1__INPUTDATA {
uint8_t data[247];
};
struct AIO_IOB2_BI2X_AC1__OUTPUTDATA {
uint8_t data[48];
};
struct AIO_IOB2_BI2X_AC1__ICNPIN {
uint16_t Ain[4];
uint64_t CnPin;
};
struct AIO_IOB2_BI2X_AC1__DEVSTATUS {
uint8_t InputCounter;
uint8_t OutputCounter;
uint8_t IoResetCounter;
uint8_t TapeLedCounter;
uint8_t TapeLedRate[8];
AIO_IOB2_BI2X_AC1__INPUT Input;
AIO_IOB2_BI2X_AC1__INPUTDATA InputData;
AIO_IOB2_BI2X_AC1__OUTPUTDATA OutputData;
AIO_IOB2_BI2X_AC1__ICNPIN ICnPinHist[20];
};
/*
* typedefs
*/
// libaio-iob2_video.dll
typedef AIO_IOB2_BI2X_AC1* (__fastcall *aioIob2Bi2xAC1_Create_t)(AIO_NMGR_IOB2 *i_pNodeMgr, uint32_t i_DevId,
AIO_IOB2_BI2X_AC1__SETTING *i_Setting);
typedef void (__fastcall *aioIob2Bi2xAC1_GetDeviceStatus_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl,
AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus);
typedef void (__fastcall *aioIob2Bi2xAC1_SetWatchDogTimer_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count);
typedef void (__fastcall *aioIob2Bi2xAC1_AddCounter_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter,
uint32_t i_Count);
typedef void (__fastcall *aioIob2Bi2xAC1_SetOutputData_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin,
uint8_t i_Data);
typedef void (__fastcall *aioIob2Bi2xAC1_SetTapeLedDataPart_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh,
uint32_t i_Offset, uint8_t *i_pData,
uint32_t i_cntTapeLed, bool i_bReverse);
typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataGroup_t)(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_bfGroup);
typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataLimit_t)(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_Channel,
uint8_t i_Scale, uint8_t i_Limit);
typedef AIO_IOB2_BI2X_WRFIRM *(__fastcall *aioIob2Bi2x_CreateWriteFirmContext_t)(uint32_t i_SerialNumber,
uint32_t i_bfIob);
typedef AIO_SCI_COMM* (__fastcall *aioIob2Bi2x_OpenSciUsbCdc_t)(uint32_t i_SerialNumber);
typedef void (__fastcall *aioIob2Bi2x_DestroyWriteFirmContext_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
typedef int32_t (__fastcall *aioIob2Bi2x_WriteFirmGetState_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsCompleted_t)(int32_t i_State);
typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsError_t)(int32_t i_State);
// libaio-iob.dll
typedef AIO_NMGR_IOB2 *(__fastcall *aioNMgrIob2_Create_t)(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode);
typedef void (__fastcall *aioNMgrIob_BeginManage_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
// libaio.dll
typedef void (__fastcall *aioSci_Destroy_t)(AIO_SCI_COMM *i_pNodeMgr);
typedef void (__fastcall *aioNodeMgr_Destroy_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
typedef int32_t (__fastcall *aioNodeMgr_GetState_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
typedef bool (__fastcall *aioNodeMgr_IsReady_t)(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State);
typedef bool (__fastcall *aioNodeMgr_IsError_t)(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State);
typedef void (__fastcall *aioNodeCtl_Destroy_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
typedef int32_t (__fastcall *aioNodeCtl_GetState_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
typedef bool (__fastcall *aioNodeCtl_IsReady_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
typedef bool (__fastcall *aioNodeCtl_IsError_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
/*
* function pointers
*/
// libaio-iob2_video.dll
static aioIob2Bi2xAC1_Create_t aioIob2Bi2xAC1_Create_orig = nullptr;
static aioIob2Bi2xAC1_GetDeviceStatus_t aioIob2Bi2xAC1_GetDeviceStatus_orig = nullptr;
static aioIob2Bi2xAC1_SetWatchDogTimer_t aioIob2Bi2xAC1_SetWatchDogTimer_orig = nullptr;
static aioIob2Bi2xAC1_AddCounter_t aioIob2Bi2xAC1_AddCounter_orig = nullptr;
static aioIob2Bi2xAC1_SetOutputData_t aioIob2Bi2xAC1_SetOutputData_orig = nullptr;
static aioIob2Bi2xAC1_SetTapeLedDataPart_t aioIob2Bi2xAC1_SetTapeLedDataPart_orig = nullptr;
static aioIob2Bi2x_SetTapeLedDataGroup_t aioIob2Bi2x_SetTapeLedDataGroup_orig = nullptr;
static aioIob2Bi2x_SetTapeLedDataLimit_t aioIob2Bi2x_SetTapeLedDataLimit_orig = nullptr;
static aioIob2Bi2x_OpenSciUsbCdc_t aioIob2Bi2x_OpenSciUsbCdc_orig = nullptr;
static aioIob2Bi2x_CreateWriteFirmContext_t aioIob2Bi2x_CreateWriteFirmContext_orig = nullptr;
static aioIob2Bi2x_DestroyWriteFirmContext_t aioIob2Bi2x_DestroyWriteFirmContext_orig = nullptr;
static aioIob2Bi2x_WriteFirmGetState_t aioIob2Bi2x_WriteFirmGetState_orig = nullptr;
static aioIob2Bi2x_WriteFirmIsCompleted_t aioIob2Bi2x_WriteFirmIsCompleted_orig = nullptr;
static aioIob2Bi2x_WriteFirmIsError_t aioIob2Bi2x_WriteFirmIsError_orig = nullptr;
// libaio-iob.dll
static aioNMgrIob2_Create_t aioNMgrIob2_Create_orig = nullptr;
static aioNMgrIob_BeginManage_t aioNMgrIob_BeginManage_orig = nullptr;
// libaio.dll
static aioSci_Destroy_t aioSci_Destroy_orig = nullptr;
static aioNodeMgr_Destroy_t aioNodeMgr_Destroy_orig = nullptr;
static aioNodeMgr_GetState_t aioNodeMgr_GetState_orig = nullptr;
static aioNodeMgr_IsReady_t aioNodeMgr_IsReady_orig = nullptr;
static aioNodeMgr_IsError_t aioNodeMgr_IsError_orig = nullptr;
static aioNodeCtl_Destroy_t aioNodeCtl_Destroy_orig = nullptr;
static aioNodeCtl_GetState_t aioNodeCtl_GetState_orig = nullptr;
static aioNodeCtl_IsReady_t aioNodeCtl_IsReady_orig = nullptr;
static aioNodeCtl_IsError_t aioNodeCtl_IsError_orig = nullptr;
/*
* variables
*/
static AIO_IOB2_BI2X_AC1 *aioIob2Bi2xAc1;
static AIO_SCI_COMM *aioSciComm;
static AIO_NMGR_IOB2 *aioNmgrIob2;
static AIO_IOB2_BI2X_WRFIRM *aioIob2Bi2xWrfirm;
/*
* implementations
*/
// libaio-iob2_video.dll
static AIO_IOB2_BI2X_AC1* __fastcall aioIob2Bi2xAC1_Create(AIO_NMGR_IOB2 *i_pNodeMgr, uint32_t i_DevId,
AIO_IOB2_BI2X_AC1__SETTING *i_Setting) {
if (i_pNodeMgr == aioNmgrIob2) {
log_info("bi2x_hook", "aioIob2Bi2xAC1_Create hook hit");
aioIob2Bi2xAc1 = new AIO_IOB2_BI2X_AC1;
return aioIob2Bi2xAc1;
} else {
return aioIob2Bi2xAC1_Create_orig(i_pNodeMgr, i_DevId, i_Setting);
}
}
void __fastcall aioIob2Bi2xAC1_GetDeviceStatus(AIO_IOB2_BI2X_AC1 *i_pNodeCtl,
AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus) {
RI_MGR->devices_flush_output();
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_GetDeviceStatus_orig(i_pNodeCtl, o_DevStatus);
}
memset(o_DevStatus, 0x00, sizeof(AIO_IOB2_BI2X_AC1__DEVSTATUS));
auto &buttons = get_buttons();
o_DevStatus->Input.CN8_8 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Test]);
o_DevStatus->Input.CN8_9 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Service]);
o_DevStatus->Input.CN8_10 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::CoinMech]);
o_DevStatus->Input.CN15_10 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Headphone]);
o_DevStatus->Input.CN15_12 = 0xFF; // Recorder off
o_DevStatus->Input.CN12_11 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button1]);
o_DevStatus->Input.CN12_12 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button2]);
o_DevStatus->Input.CN12_13 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button3]);
o_DevStatus->Input.CN12_14 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button4]);
o_DevStatus->Input.CN12_15 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button5]);
o_DevStatus->Input.CN12_16 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button6]);
o_DevStatus->Input.CN12_17 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button7]);
o_DevStatus->Input.CN12_18 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button8]);
o_DevStatus->Input.CN12_19 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button9]);
o_DevStatus->Input.CN12_20 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button10]);
o_DevStatus->Input.CN12_21 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button11]);
o_DevStatus->Input.CN12_22 = !GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button12]);
auto &analogs = get_analogs();
if (analogs[Analogs::FaderL].isSet()) {
float val = (GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderL]) - 0.5f) * 2;
o_DevStatus->Input.CN15_7 = val < 0.2f;
o_DevStatus->Input.CN15_6 = val > -0.85f && val < 0.35f;
o_DevStatus->Input.CN15_5 = val > -0.6f && val < 0.6f;
o_DevStatus->Input.CN15_4 = val > -0.35f && val < 0.85f;
o_DevStatus->Input.CN15_3 = val > -0.2f;
} else {
o_DevStatus->Input.CN15_7 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderL_Left]);
o_DevStatus->Input.CN15_3 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderL_Right]);
o_DevStatus->Input.CN15_5 = !o_DevStatus->Input.CN15_7 && !o_DevStatus->Input.CN15_3;
}
if (analogs[Analogs::FaderR].isSet()) {
float val = (GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderR]) - 0.5f) * 2;
o_DevStatus->Input.CN11_20 = val < 0.2f;
o_DevStatus->Input.CN11_19 = val > -0.85f && val < 0.35f;
o_DevStatus->Input.CN9_10 = val > -0.6f && val < 0.6f;
o_DevStatus->Input.CN9_9 = val > -0.35f && val < 0.85f;
o_DevStatus->Input.CN9_8 = val > -0.2f;
} else {
o_DevStatus->Input.CN11_20 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderR_Left]);
o_DevStatus->Input.CN9_8 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderR_Right]);
o_DevStatus->Input.CN9_10 = !o_DevStatus->Input.CN11_20 && !o_DevStatus->Input.CN9_8;
}
o_DevStatus->Input.Coin1Count = eamuse_coin_get_stock();
}
void __fastcall aioIob2Bi2xAC1_SetWatchDogTimer(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_SetWatchDogTimer_orig(i_pNodeCtl, i_Count);
}
}
void __fastcall aioIob2Bi2xAC1_AddCounter(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter, uint32_t i_Count) {
if (i_pNodeCtl == aioIob2Bi2xAc1 && i_Count == 0) {
eamuse_coin_set_stock((uint16_t) i_Count);
} else {
return aioIob2Bi2xAC1_AddCounter_orig(i_pNodeCtl, i_Counter, i_Count);
}
}
void __fastcall aioIob2Bi2xAC1_SetOutputData(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin, uint8_t i_Data) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_SetOutputData_orig(i_pNodeCtl, i_CnPin, i_Data);
}
if (i_CnPin == 0x1) {
eamuse_coin_set_block(i_Data == 0xFF);
return;
}
auto &lights = get_lights();
if (i_CnPin == 0x11) {
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_R), i_Data / 255.0f);
} else if (i_CnPin == 0x12) {
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_G), i_Data / 255.0f);
} else if (i_CnPin == 0x13) {
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_B), i_Data / 255.0f);
}
}
void __fastcall aioIob2Bi2xAC1_SetTapeLedDataPart(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh,
uint32_t i_Offset, uint8_t *i_pData,
uint32_t i_cntTapeLed, bool i_bReverse) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_SetTapeLedDataPart_orig(i_pNodeCtl, i_TapeLedCh, i_Offset, i_pData, i_cntTapeLed, i_bReverse);
}
// TODO implement tape led
// there are >200 lights in total, adding each one separately probably isn't the best idea...
}
void __fastcall aioIob2Bi2x_SetTapeLedDataGroup(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_bfGroup) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2x_SetTapeLedDataGroup_orig(i_pNodeCtl, i_bfGroup);
}
}
void __fastcall aioIob2Bi2x_SetTapeLedDataLimit(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_Channel,
uint8_t i_Scale, uint8_t i_Limit) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2x_SetTapeLedDataLimit_orig(i_pNodeCtl, i_Channel, i_Scale, i_Limit);
}
}
static AIO_SCI_COMM *__fastcall aioIob2Bi2x_OpenSciUsbCdc(uint32_t i_SerialNumber) {
aioSciComm = new AIO_SCI_COMM;
return aioSciComm;
}
static AIO_IOB2_BI2X_WRFIRM *__fastcall aioIob2Bi2x_CreateWriteFirmContext(
uint32_t i_SerialNumber, uint32_t i_bfIob) {
aioIob2Bi2xWrfirm = new AIO_IOB2_BI2X_WRFIRM;
return aioIob2Bi2xWrfirm;
}
static void __fastcall aioIob2Bi2x_DestroyWriteFirmContext(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
if (i_pWrFirm == aioIob2Bi2xWrfirm) {
delete aioIob2Bi2xWrfirm;
aioIob2Bi2xWrfirm = nullptr;
} else {
return aioIob2Bi2x_DestroyWriteFirmContext_orig(i_pWrFirm);
}
}
static int32_t __fastcall aioIob2Bi2x_WriteFirmGetState(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
if (i_pWrFirm == aioIob2Bi2xWrfirm) {
return 8;
} else {
return aioIob2Bi2x_WriteFirmGetState_orig(i_pWrFirm);
}
}
static bool __fastcall aioIob2Bi2x_WriteFirmIsCompleted(int32_t i_State) {
if (aioIob2Bi2xWrfirm != nullptr) {
return true;
} else {
return aioIob2Bi2x_WriteFirmIsCompleted_orig(i_State);
}
}
static bool __fastcall aioIob2Bi2x_WriteFirmIsError(int32_t i_State) {
if (aioIob2Bi2xWrfirm != nullptr) {
return false;
} else {
return aioIob2Bi2x_WriteFirmIsError_orig(i_State);
}
}
// libaio-iob.dll
static AIO_NMGR_IOB2 *__fastcall aioNMgrIob2_Create(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode) {
if (i_pSci == aioSciComm) {
aioNmgrIob2 = new AIO_NMGR_IOB2;
return aioNmgrIob2;
} else {
return aioNMgrIob2_Create_orig(i_pSci, i_bfMode);
}
}
static void __fastcall aioNMgrIob_BeginManage(AIO_NMGR_IOB2 *i_pNodeMgr) {
if (i_pNodeMgr != aioNmgrIob2) {
return aioNMgrIob_BeginManage_orig(i_pNodeMgr);
}
}
// libaio.dll
static void __fastcall aioSci_Destroy(AIO_SCI_COMM *i_pNodeMgr) {
if (i_pNodeMgr == aioSciComm) {
delete aioSciComm;
} else {
return aioSci_Destroy_orig(i_pNodeMgr);
}
}
static void __fastcall aioNodeMgr_Destroy(AIO_NMGR_IOB2 *i_pNodeMgr) {
if (i_pNodeMgr == aioNmgrIob2) {
delete aioNmgrIob2;
aioNmgrIob2 = nullptr;
} else {
return aioNodeMgr_Destroy_orig(i_pNodeMgr);
}
}
static int32_t __fastcall aioNodeMgr_GetState(AIO_NMGR_IOB2 *i_pNodeMgr) {
if (i_pNodeMgr == aioNmgrIob2) {
return 1;
} else {
return aioNodeMgr_GetState_orig(i_pNodeMgr);
}
}
static bool __fastcall aioNodeMgr_IsReady(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State) {
if (i_pNodeMgr == aioNmgrIob2) {
return true;
} else {
return aioNodeMgr_IsReady_orig(i_pNodeMgr, i_State);
}
}
static bool __fastcall aioNodeMgr_IsError(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State) {
if (i_pNodeMgr == aioNmgrIob2) {
return false;
} else {
return aioNodeMgr_IsError_orig(i_pNodeMgr, i_State);
}
}
static void __fastcall aioNodeCtl_Destroy(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
delete aioIob2Bi2xAc1;
aioIob2Bi2xAc1 = nullptr;
} else {
return aioNodeCtl_Destroy_orig(i_pNodeCtl);
}
}
static int32_t __fastcall aioNodeCtl_GetState(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return 1;
} else {
return aioNodeCtl_GetState_orig(i_pNodeCtl);
}
}
static bool __fastcall aioNodeCtl_IsReady(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return true;
} else {
return aioNodeCtl_IsReady_orig(i_pNodeCtl, i_State);
}
}
static bool __fastcall aioNodeCtl_IsError(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return false;
} else {
return aioNodeCtl_IsError_orig(i_pNodeCtl, i_State);
}
}
void bi2x_hook_init() {
// avoid double init
static bool initialized = false;
if (initialized) {
return;
} else {
initialized = true;
}
// announce
log_info("bi2x_hook", "init");
// libaio-iob2_video.dll
const auto libaioIob2VideoDll = "libaio-iob2_video.dll";
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_Create",
aioIob2Bi2xAC1_Create, &aioIob2Bi2xAC1_Create_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_GetDeviceStatus",
aioIob2Bi2xAC1_GetDeviceStatus, &aioIob2Bi2xAC1_GetDeviceStatus_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetWatchDogTimer",
aioIob2Bi2xAC1_SetWatchDogTimer, &aioIob2Bi2xAC1_SetWatchDogTimer_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_AddCounter",
aioIob2Bi2xAC1_AddCounter, &aioIob2Bi2xAC1_AddCounter_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetOutputData",
aioIob2Bi2xAC1_SetOutputData, &aioIob2Bi2xAC1_SetOutputData_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetTapeLedDataPart",
aioIob2Bi2xAC1_SetTapeLedDataPart, &aioIob2Bi2xAC1_SetTapeLedDataPart_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_SetTapeLedDataGroup",
aioIob2Bi2x_SetTapeLedDataGroup, &aioIob2Bi2x_SetTapeLedDataGroup_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_SetTapeLedDataLimit",
aioIob2Bi2x_SetTapeLedDataLimit, &aioIob2Bi2x_SetTapeLedDataLimit_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_OpenSciUsbCdc",
aioIob2Bi2x_OpenSciUsbCdc, &aioIob2Bi2x_OpenSciUsbCdc_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_CreateWriteFirmContext",
aioIob2Bi2x_CreateWriteFirmContext, &aioIob2Bi2x_CreateWriteFirmContext_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_DestroyWriteFirmContext",
aioIob2Bi2x_DestroyWriteFirmContext, &aioIob2Bi2x_DestroyWriteFirmContext_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmGetState",
aioIob2Bi2x_WriteFirmGetState, &aioIob2Bi2x_WriteFirmGetState_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmIsCompleted",
aioIob2Bi2x_WriteFirmIsCompleted, &aioIob2Bi2x_WriteFirmIsCompleted_orig);
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmIsError",
aioIob2Bi2x_WriteFirmIsError, &aioIob2Bi2x_WriteFirmIsError_orig);
// libaio-iob.dll
const auto libaioIobDll = "libaio-iob.dll";
execexe::trampoline_try(libaioIobDll, "aioNMgrIob2_Create",
aioNMgrIob2_Create, &aioNMgrIob2_Create_orig);
execexe::trampoline_try(libaioIobDll, "aioNMgrIob_BeginManage",
aioNMgrIob_BeginManage, &aioNMgrIob_BeginManage_orig);
// libaio.dll
const auto libaioDll = "libaio.dll";
execexe::trampoline_try(libaioDll, "aioSci_Destroy",
aioSci_Destroy, &aioSci_Destroy_orig);
execexe::trampoline_try(libaioDll, "aioNodeMgr_Destroy",
aioNodeMgr_Destroy, &aioNodeMgr_Destroy_orig);
execexe::trampoline_try(libaioDll, "aioNodeMgr_GetState",
aioNodeMgr_GetState, &aioNodeMgr_GetState_orig);
execexe::trampoline_try(libaioDll, "aioNodeMgr_IsReady",
aioNodeMgr_IsReady, &aioNodeMgr_IsReady_orig);
execexe::trampoline_try(libaioDll, "aioNodeMgr_IsError",
aioNodeMgr_IsError, &aioNodeMgr_IsError_orig);
execexe::trampoline_try(libaioDll, "aioNodeCtl_Destroy",
aioNodeCtl_Destroy, &aioNodeCtl_Destroy_orig);
execexe::trampoline_try(libaioDll, "aioNodeCtl_GetState",
aioNodeCtl_GetState, &aioNodeCtl_GetState_orig);
execexe::trampoline_try(libaioDll, "aioNodeCtl_IsReady",
aioNodeCtl_IsReady, &aioNodeCtl_IsReady_orig);
execexe::trampoline_try(libaioDll, "aioNodeCtl_IsError",
aioNodeCtl_IsError, &aioNodeCtl_IsError_orig);
}
}
+5
View File
@@ -0,0 +1,5 @@
#pragma once
namespace games::pc {
void bi2x_hook_init();
}
+72
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@@ -0,0 +1,72 @@
#include "io.h"
std::vector<Button> &games::pc::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Polaris Chord");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test",
"Coin Mech",
"Button 1",
"Button 2",
"Button 3",
"Button 4",
"Button 5",
"Button 6",
"Button 7",
"Button 8",
"Button 9",
"Button 10",
"Button 11",
"Button 12",
"Fader-L Left",
"Fader-L Right",
"Fader-R Left",
"Fader-R Right",
"Headphone"
);
}
return buttons;
}
std::string games::pc::get_buttons_help() {
return "";
}
std::vector<Analog> &games::pc::get_analogs() {
static std::vector<Analog> analogs;
if (analogs.empty()) {
analogs = GameAPI::Analogs::getAnalogs("Polaris Chord");
GameAPI::Analogs::sortAnalogs(
&analogs,
"Fader-L",
"Fader-R"
);
}
return analogs;
}
std::vector<Light> &games::pc::get_lights() {
static std::vector<Light> lights;
if (lights.empty()) {
lights = GameAPI::Lights::getLights("Polaris Chord");
GameAPI::Lights::sortLights(
&lights,
"IC Reader R",
"IC Reader G",
"IC Reader B"
);
}
return lights;
}
+52
View File
@@ -0,0 +1,52 @@
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::pc {
namespace Buttons {
enum {
Service,
Test,
CoinMech,
Button1,
Button2,
Button3,
Button4,
Button5,
Button6,
Button7,
Button8,
Button9,
Button10,
Button11,
Button12,
FaderL_Left,
FaderL_Right,
FaderR_Left,
FaderR_Right,
Headphone
};
}
namespace Analogs {
enum {
FaderL,
FaderR,
};
}
namespace Lights {
typedef enum {
IC_READER_R,
IC_READER_G,
IC_READER_B,
} pc_lights_t;
}
// getters
std::vector<Button> &get_buttons();
std::string get_buttons_help();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}
+59
View File
@@ -0,0 +1,59 @@
#include "pc.h"
#include <format>
#include "bi2x_hook.h"
#include "util/fileutils.h"
#include "util/unity_player.h"
#include "util/execexe.h"
#include "acioemu/handle.h"
#include "misc/wintouchemu.h"
#include "hooks/graphics/graphics.h"
namespace games::pc {
std::string PC_INJECT_ARGS = "";
bool PC_NO_IO = false;
static acioemu::ACIOHandle *acioHandle = nullptr;
static std::wstring portName = L"COM1";
void PCGame::attach() {
Game::attach();
// add card reader
acioHandle = new acioemu::ACIOHandle(portName.c_str(), 1);
devicehook_init_trampoline();
devicehook_add(acioHandle);
execexe::init();
execexe::init_deferred([] () {
execexe::init_port_hook(portName, acioHandle);
execexe::load_library("libaio.dll");
execexe::load_library("libaio-iob.dll");
execexe::load_library("libaio-iob_video.dll");
execexe::load_library("libaio-iob2_video.dll");
execexe::load_library("win10actlog.dll");
if (!PC_NO_IO) {
bi2x_hook_init();
}
});
if (GRAPHICS_SHOW_CURSOR) {
unity_utils::force_show_cursor(true);
}
unity_utils::set_args(
std::format("{} {}{}",
GetCommandLineA(),
PC_INJECT_ARGS,
unity_utils::get_unity_player_args()));
}
void PCGame::detach() {
Game::detach();
devicehook_dispose();
}
}
+16
View File
@@ -0,0 +1,16 @@
#pragma once
#include "games/game.h"
namespace games::pc {
extern std::string PC_INJECT_ARGS;
extern bool PC_NO_IO;
class PCGame : public games::Game {
public:
PCGame() : Game("Polaris Chord") {}
virtual void attach() override;
virtual void detach() override;
};
}
+25
View File
@@ -61,6 +61,7 @@
#include "games/ccj/trackball.h" #include "games/ccj/trackball.h"
#include "games/qks/qks.h" #include "games/qks/qks.h"
#include "games/mfg/mfg.h" #include "games/mfg/mfg.h"
#include "games/pc/pc.h"
#include "games/museca/museca.h" #include "games/museca/museca.h"
#include "hooks/avshook.h" #include "hooks/avshook.h"
#include "hooks/audio/audio.h" #include "hooks/audio/audio.h"
@@ -222,6 +223,7 @@ int main_implementation(int argc, char *argv[]) {
bool attach_ccj = false; bool attach_ccj = false;
bool attach_qks = false; bool attach_qks = false;
bool attach_mfg = false; bool attach_mfg = false;
bool attach_pc = false;
bool attach_museca = false; bool attach_museca = false;
bool show_cursor_if_no_touch = false; bool show_cursor_if_no_touch = false;
@@ -623,6 +625,9 @@ int main_implementation(int argc, char *argv[]) {
if (options[launcher::Options::LoadMFGModule].value_bool()) { if (options[launcher::Options::LoadMFGModule].value_bool()) {
attach_mfg = true; attach_mfg = true;
} }
if (options[launcher::Options::LoadPCModule].value_bool()) {
attach_pc = true;
}
if (options[launcher::Options::LoadMusecaModule].value_bool()) { if (options[launcher::Options::LoadMusecaModule].value_bool()) {
attach_museca = true; attach_museca = true;
} }
@@ -1101,6 +1106,12 @@ int main_implementation(int argc, char *argv[]) {
if (options[launcher::Options::MFGNoIO].is_active()) { if (options[launcher::Options::MFGNoIO].is_active()) {
games::mfg::MFG_NO_IO = options[launcher::Options::MFGNoIO].value_bool(); games::mfg::MFG_NO_IO = options[launcher::Options::MFGNoIO].value_bool();
} }
if (options[launcher::Options::PCArgs].is_active()) {
games::pc::PC_INJECT_ARGS = options[launcher::Options::PCArgs].value_text();
}
if (options[launcher::Options::PCNoIO].is_active()) {
games::pc::PC_NO_IO = options[launcher::Options::PCNoIO].value_bool();
}
if (options[launcher::Options::spice2x_EnableSMXStage].value_bool()) { if (options[launcher::Options::spice2x_EnableSMXStage].value_bool()) {
rawinput::ENABLE_SMX_STAGE = true; rawinput::ENABLE_SMX_STAGE = true;
} }
@@ -1722,6 +1733,16 @@ int main_implementation(int argc, char *argv[]) {
break; break;
} }
// Polaris Chord
if (check_dll("kamunity.dll") && fileutils::dir_exists("game/svm_Data")) {
avs::game::DLL_NAME = "kamunity.dll";
attach_io = true;
attach_pc = true;
launcher::signal::USE_VEH_WORKAROUND = true;
show_cursor_if_no_touch = true;
break;
}
// Busou Shinki: Armored Princess Battle Conductor // Busou Shinki: Armored Princess Battle Conductor
if (check_dll("kamunity.dll") && fileutils::file_exists("game/bsac_app.exe")) { if (check_dll("kamunity.dll") && fileutils::file_exists("game/bsac_app.exe")) {
avs::game::DLL_NAME = "kamunity.dll"; avs::game::DLL_NAME = "kamunity.dll";
@@ -1874,6 +1895,10 @@ int main_implementation(int argc, char *argv[]) {
avs::core::set_default_heap_size("kamunity.dll"); avs::core::set_default_heap_size("kamunity.dll");
games.push_back(new games::mfg::MFGGame()); games.push_back(new games::mfg::MFGGame());
} }
if (attach_pc) {
avs::core::HEAP_SIZE = 536870912; // 512MB
games.push_back(new games::pc::PCGame());
}
// apply user heap size, if defined // apply user heap size, if defined
if (user_heap_size > 0) { if (user_heap_size > 0) {
+27
View File
@@ -1072,6 +1072,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.game_name = "Mahjong Fight Girl", .game_name = "Mahjong Fight Girl",
.category = "Game Options (Advanced)", .category = "Game Options (Advanced)",
}, },
{
// LoadPCModule
.title = "Force Load Polaris Chord",
.name = "pc",
.desc = "manually enable Polaris Chord module",
.type = OptionType::Bool,
.game_name = "Polaris Chord",
.category = "Game Options (Advanced)",
},
{ {
// LoadMusecaModule // LoadMusecaModule
.title = "Force Load Museca", .title = "Force Load Museca",
@@ -1794,6 +1803,24 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.game_name = "Mahjong Fight Girl", .game_name = "Mahjong Fight Girl",
.category = "Game Options (Advanced)" .category = "Game Options (Advanced)"
}, },
{
.title = "PC Arguments Override",
.name = "pcargs",
.desc = "Command line arguments passed to the game.",
.type = OptionType::Text,
.setting_name = "",
.game_name = "Polaris Chord",
.category = "Game Options (Advanced)",
},
{
.title = "PC Disable IO Emulation",
.name = "pcnoio",
.desc = "Disables BI2X hooks for PC",
.type = OptionType::Bool,
.setting_name = "",
.game_name = "Polaris Chord",
.category = "Game Options (Advanced)"
},
{ {
// spice2x_LightsOverallBrightness // spice2x_LightsOverallBrightness
.title = "Lights Brightness Adjustment", .title = "Lights Brightness Adjustment",
+3
View File
@@ -118,6 +118,7 @@ namespace launcher {
LoadCCJModule, LoadCCJModule,
LoadQKSModule, LoadQKSModule,
LoadMFGModule, LoadMFGModule,
LoadPCModule,
LoadMusecaModule, LoadMusecaModule,
PathToModules, PathToModules,
ScreenshotFolder, ScreenshotFolder,
@@ -202,6 +203,8 @@ namespace launcher {
MFGArgs, MFGArgs,
MFGCabType, MFGCabType,
MFGNoIO, MFGNoIO,
PCArgs,
PCNoIO,
spice2x_LightsOverallBrightness, spice2x_LightsOverallBrightness,
spice2x_WindowBorder, spice2x_WindowBorder,
spice2x_WindowSize, spice2x_WindowSize,
+2
View File
@@ -659,6 +659,8 @@ void eamuse_autodetect_game() {
eamuse_set_game("QuizKnock STADIUM"); eamuse_set_game("QuizKnock STADIUM");
else if (avs::game::is_model("VFG")) else if (avs::game::is_model("VFG"))
eamuse_set_game("Mahjong Fight Girl"); eamuse_set_game("Mahjong Fight Girl");
else if (avs::game::is_model("XIF"))
eamuse_set_game("Polaris Chord");
else { else {
log_warning("eamuse", "unknown game model: {}", avs::game::MODEL); log_warning("eamuse", "unknown game model: {}", avs::game::MODEL);
eamuse_set_game("unknown"); eamuse_set_game("unknown");
+30
View File
@@ -14,11 +14,13 @@ namespace execexe {
static decltype(&CreateFileA) execexe_CreateFileA = nullptr; static decltype(&CreateFileA) execexe_CreateFileA = nullptr;
static decltype(&CreateFileW) execexe_CreateFileW = nullptr; static decltype(&CreateFileW) execexe_CreateFileW = nullptr;
static decltype(&CloseHandle) execexe_CloseHandle = nullptr; static decltype(&CloseHandle) execexe_CloseHandle = nullptr;
static uint64_t (*execexe_PreLoadLibraries)(const char *) = nullptr;
static std::wstring plugins_dir; static std::wstring plugins_dir;
static acioemu::ACIOHandle *acio = nullptr; static acioemu::ACIOHandle *acio = nullptr;
static std::wstring port_name; static std::wstring port_name;
static bool port_opened = false; static bool port_opened = false;
static std::function<void()> deferred_function = nullptr;
static HANDLE WINAPI execexe_CreateFileA_hook(LPCSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, static HANDLE WINAPI execexe_CreateFileA_hook(LPCSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition, LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition,
@@ -62,6 +64,24 @@ namespace execexe {
return execexe_CloseHandle(hObject); return execexe_CloseHandle(hObject);
} }
static uint64_t execexe_PreLoadLibraries_hook(const char *libs) {
static bool init = false;
uint64_t result = execexe_PreLoadLibraries(libs);
if (init) {
return result;
}
init = true;
log_info("execexe", "execexe_PreLoadLibraries hook hit");
if (deferred_function) {
deferred_function();
}
return result;
}
HMODULE init() { HMODULE init() {
execexe_module = libutils::load_library("execexe.dll"); execexe_module = libutils::load_library("execexe.dll");
execexe_LoadLibraryW = libutils::get_proc<decltype(&LoadLibraryW)>(execexe_module, MAKEINTRESOURCE(34)); execexe_LoadLibraryW = libutils::get_proc<decltype(&LoadLibraryW)>(execexe_module, MAKEINTRESOURCE(34));
@@ -70,6 +90,7 @@ namespace execexe {
execexe_CloseHandle = libutils::get_proc<decltype(&CloseHandle)>(execexe_module, MAKEINTRESOURCE(7)); execexe_CloseHandle = libutils::get_proc<decltype(&CloseHandle)>(execexe_module, MAKEINTRESOURCE(7));
execexe_CreateFileA = libutils::get_proc<decltype(&CreateFileA)>(execexe_module, MAKEINTRESOURCE(9)); execexe_CreateFileA = libutils::get_proc<decltype(&CreateFileA)>(execexe_module, MAKEINTRESOURCE(9));
execexe_CreateFileW = libutils::get_proc<decltype(&CreateFileW)>(execexe_module, MAKEINTRESOURCE(11)); execexe_CreateFileW = libutils::get_proc<decltype(&CreateFileW)>(execexe_module, MAKEINTRESOURCE(11));
execexe_PreLoadLibraries = libutils::get_proc<decltype(execexe_PreLoadLibraries)>(execexe_module, MAKEINTRESOURCE(48));
auto module_path = libutils::module_file_name(nullptr); auto module_path = libutils::module_file_name(nullptr);
module_path = module_path.replace_extension(""); module_path = module_path.replace_extension("");
@@ -79,6 +100,15 @@ namespace execexe {
return execexe_module; return execexe_module;
} }
void init_deferred(std::function<void()> init_func) {
if (deferred_function) {
log_fatal("execexe", "deferred init function is already set");
}
deferred_function = std::move(init_func);
detour::trampoline("execexe.dll", MAKEINTRESOURCE(48),
execexe_PreLoadLibraries_hook, &execexe_PreLoadLibraries);
}
void init_port_hook(const std::wstring &portName, acioemu::ACIOHandle *acioHandle) { void init_port_hook(const std::wstring &portName, acioemu::ACIOHandle *acioHandle) {
static bool init = false; static bool init = false;
if (init) if (init)
+2
View File
@@ -1,11 +1,13 @@
#pragma once #pragma once
#include <string> #include <string>
#include <functional>
#include <windows.h> #include <windows.h>
#include "acioemu/handle.h" #include "acioemu/handle.h"
namespace execexe { namespace execexe {
HMODULE init(); HMODULE init();
void init_deferred(std::function<void()> init_func);
void init_port_hook(const std::wstring &portName, acioemu::ACIOHandle *acioHandle); void init_port_hook(const std::wstring &portName, acioemu::ACIOHandle *acioHandle);
HMODULE load_library(const char *module_name, bool fatal = true); HMODULE load_library(const char *module_name, bool fatal = true);
FARPROC get_proc(HMODULE module, const char *proc_name, bool fatal = true); FARPROC get_proc(HMODULE module, const char *proc_name, bool fatal = true);