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Multiple "scenes" for screen resize (#270)
## Link to GitHub Issue, if one exists Fixes #263 ## Description of change Add "scenes" to screen resize. * UI changes - F11 menu now has a "scene switcher" for `Scene 1/2/3/4`. Clean up other UI bits. * Add hotkeys for `Screen Resize Scene 1`, `Screen Resize 2`, and so on. * Detect hot key and trigger resizes. * Add additional objects to screen_resize.json for saving and loading the new scene settings. * Existing screen resize data is backwards compatible (can be loaded/saved to JSON), and is treated as `Scene 1`. * Add API endpoint for `Resize`, allow toggling resize on/off, switching active scene * Add Python wrapper. Did not bother with the other wrappers (Dart, C++, etc)... ## Compiling 🥇 ## Testing Still testing, but seems to work fine for TDJ.
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@@ -246,6 +246,12 @@ which also means that your hex edits are applicable directly.
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- info()
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- returns information about the serial LCD controller some games use
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#### Resize
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- image_resize_enable(enable: bool)
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- enables or disables image resize state
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- image_resize_set_scene(scene: int)
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- sets the active scene for image resize state; set to 0 to disable resize
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## License
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Unless otherwise noted, all files are licensed under the GPLv3.
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See the LICENSE file for the full license text.
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