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Multiple "scenes" for screen resize (#270)
## Link to GitHub Issue, if one exists Fixes #263 ## Description of change Add "scenes" to screen resize. * UI changes - F11 menu now has a "scene switcher" for `Scene 1/2/3/4`. Clean up other UI bits. * Add hotkeys for `Screen Resize Scene 1`, `Screen Resize 2`, and so on. * Detect hot key and trigger resizes. * Add additional objects to screen_resize.json for saving and loading the new scene settings. * Existing screen resize data is backwards compatible (can be loaded/saved to JSON), and is treated as `Scene 1`. * Add API endpoint for `Resize`, allow toggling resize on/off, switching active scene * Add Python wrapper. Did not bother with the other wrappers (Dart, C++, etc)... ## Compiling 🥇 ## Testing Still testing, but seems to work fine for TDJ.
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@@ -439,6 +439,14 @@ namespace games {
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Screen Resize");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Screen Resize Scene 1");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Screen Resize Scene 2");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Screen Resize Scene 3");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Screen Resize Scene 4");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Force Exit Game");
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vkey_defaults.push_back(0xFF);
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names.emplace_back("Navigator Activate");
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