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gitadora: digital wailing sensitivity (#516)
## Link to GitHub Issue, if one exists #512 ## Description of change Add an option to adjust the hold period for digital wailing.
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@@ -998,6 +998,19 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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{"both", "both lefty"},
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},
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},
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{
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// GitaDoraWailHold
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.title = "GitaDora Digital Wail Hold",
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.name = "gdwailhold",
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.desc = "For digital wail input, how long (in milliseconds) to hold the wail state. Practically, this controls "
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"how sensitive wailing is.\n\n"
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"Default: 100 (ms)\n\n"
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"If set to 0, no hold will occur, which means you need to press the wail button longer to register; "
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"default value of 100ms will cause the game to trigger wail even on a light tap of the button",
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.type = OptionType::Integer,
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.game_name = "GitaDora",
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.category = "Game Options",
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},
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{
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.title = "Force Load Jubeat Module",
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.name = "jb",
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