gitadora: digital wailing sensitivity (#516)

## Link to GitHub Issue, if one exists
#512 

## Description of change
Add an option to adjust the hold period for digital wailing.
This commit is contained in:
bicarus
2026-01-13 04:19:55 -08:00
committed by GitHub
parent a0a04ab62f
commit b2cc8d404c
3 changed files with 18 additions and 0 deletions
+13
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@@ -998,6 +998,19 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
{"both", "both lefty"},
},
},
{
// GitaDoraWailHold
.title = "GitaDora Digital Wail Hold",
.name = "gdwailhold",
.desc = "For digital wail input, how long (in milliseconds) to hold the wail state. Practically, this controls "
"how sensitive wailing is.\n\n"
"Default: 100 (ms)\n\n"
"If set to 0, no hold will occur, which means you need to press the wail button longer to register; "
"default value of 100ms will cause the game to trigger wail even on a light tap of the button",
.type = OptionType::Integer,
.game_name = "GitaDora",
.category = "Game Options",
},
{
.title = "Force Load Jubeat Module",
.name = "jb",