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otoca: add cam hook, fix printer rotation (#573)
## Link to GitHub Issue or related Pull Request, if one exists related to #154 though this PR doesn't fix it ## Description of change 1. Add an option for cam hook so that the game can be launched without any camera 1. Rotate image printed out by print-to-file so that it's right side up (portrait orientation) ## Testing Able to boot the game without any cameras, and tested printing in test menu. "Holo" printing remains broken.
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@@ -23,6 +23,11 @@ std::vector<Button> &games::otoca::get_buttons() {
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return buttons;
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}
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std::string games::otoca::get_buttons_help() {
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// keep to max 100 characters wide
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return " BT_Left Lever BT_Right";
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}
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std::vector<Light> &games::otoca::get_lights() {
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static std::vector<Light> lights;
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