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cc: option for artificially delaying printer (#925)
## Link to GitHub Issue or related Pull Request, if one exists #0 ## Description of change Add an option to artificially delay the printing process (70 seconds or so, more for holo cards) so that the minigame is triggered on the screen. ## Testing
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@@ -2502,6 +2502,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = std::invoke([]()
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.game_name = "Card Connect",
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.category = "Cab Peripherals",
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};
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c[launcher::Options::CardConnectPrinterDelay] = {
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.title = "Card Connect Simulate Printer Delay",
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.name = "cardconnectprinterdelay",
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.desc = "Simulate real printing time: 73 seconds per card, plus hologram and coating delays "
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"(up to 99 seconds). Off by default (5 seconds per card).",
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.type = OptionType::Bool,
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.game_name = "Card Connect",
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.category = "Cab Peripherals",
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};
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c[launcher::Options::CardConnectPrinterOutputPath] = {
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.title = "Card Connect Printer Output Path",
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.name = "cardconnectprinterpath",
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