mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 14:50:41 -07:00
Initial commit for GitHub migration based on spice2x-25-03-03
This commit is contained in:
@@ -0,0 +1,668 @@
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#include "ea3.h"
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#include <optional>
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#include "build/defs.h"
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#include "easrv/easrv.h"
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#include "easrv/smartea.h"
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#include "games/mfc/mfc.h"
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#include "hooks/avshook.h"
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#include "util/detour.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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#include "util/logging.h"
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#include "util/utils.h"
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#include "launcher/logger.h"
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#include "core.h"
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#include "game.h"
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namespace avs {
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typedef void (*ssl_protocol_init_t)();
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typedef void (*ssl_protocol_fini_t)();
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static ssl_protocol_init_t ssl_protocol_init = nullptr;
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static ssl_protocol_fini_t ssl_protocol_fini = nullptr;
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// functions
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AVS_EA3_BOOT_STARTUP_T avs_ea3_boot_startup;
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AVS_EA3_SHUTDOWN_T avs_ea3_shutdown;
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namespace ea3 {
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// settings
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std::string CFG_PATH;
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std::string APP_PATH;
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std::string BOOTSTRAP_PATH;
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std::string PCBID_CUSTOM = "";
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std::string SOFTID_CUSTOM = "";
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std::string ACCOUNTID_CUSTOM = "";
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std::string URL_CUSTOM = "";
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int HTTP11 = -1;
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int URL_SLASH = -1;
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int PCB_TYPE = -1;
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// handle
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std::string VERSION_STR = "unknown";
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HINSTANCE DLL_INSTANCE = nullptr;
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std::string DLL_NAME = "";
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std::string EA3_BOOT_URL = "";
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std::string EA3_BOOT_PCBID = "";
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std::string EA3_BOOT_ACCOUNTID = "";
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// static fields
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static constexpr struct avs_ea3_import IMPORT_LEGACY {
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.version = "legacy",
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.boot = "ea3_boot",
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.shutdown = "ea3_shutdown",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21360 {
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.version = "2.13.6.0",
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.boot = "XEb552d500005d",
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.shutdown = "XEb552d5000060",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21430 {
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.version = "2.14.3.0",
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.boot = "XE7aee11000070",
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.shutdown = "XE7aee11000074",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21580 {
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.version = "2.15.8.0",
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.boot = "XE592acd00008c",
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.shutdown = "XE592acd00005a",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21610 {
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.version = "2.16.1.0",
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.boot = "XEyy2igh000006",
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.shutdown = "XEyy2igh000007",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21630 {
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.version = "2.16.3.0",
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.boot = "XEyy2igh000007",
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.shutdown = "XEyy2igh000008",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21651 {
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.version = "2.16.5.1",
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.boot = "XEyy2igh000007",
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.shutdown = "XEyy2igh000008",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21671 {
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.version = "2.16.7.1",
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.boot = "XEyy2igh000007",
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.shutdown = "XEyy2igh000008",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21681 {
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.version = "2.16.8.1",
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.boot = "XEyy2igh000007",
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.shutdown = "XEyy2igh000008",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21700 {
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.version = "2.17.0.0",
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.boot = "XEmdwapa000024",
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.shutdown = "XEmdwapa000025",
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};
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static constexpr struct avs_ea3_import IMPORT_AVS21730 {
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.version = "2.17.3.0",
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.boot = "XEmdwapa000024",
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.shutdown = "XEmdwapa000025",
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};
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static const struct avs_ea3_import IMPORTS[core::AVS_VERSION_COUNT] = {
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IMPORT_LEGACY,
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IMPORT_AVS21360,
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IMPORT_AVS21430,
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IMPORT_AVS21580,
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IMPORT_AVS21610,
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IMPORT_AVS21630,
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IMPORT_AVS21651,
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IMPORT_AVS21671,
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IMPORT_AVS21681,
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IMPORT_AVS21700,
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IMPORT_AVS21730,
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};
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void load_dll() {
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log_info("avs-ea3", "loading DLL");
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// detect DLL name
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if (fileutils::file_exists(MODULE_PATH / "avs2-ea3.dll")) {
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DLL_NAME = "avs2-ea3.dll";
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} else {
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#ifdef SPICE64
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DLL_NAME = "libavs-win64-ea3.dll";
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#else
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DLL_NAME = "libavs-win32-ea3.dll";
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#endif
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if (!fileutils::file_exists(MODULE_PATH / DLL_NAME)) {
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std::string info_str { fmt::format(
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"\n\n"
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"Failed to find critical ea3 DLL on disk (avs2-ea3.dll OR {})\n"
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"Looked in the following directory: {}\n"
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"\n"
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"One of these is required to boot the game. Spice found neither of them. You do not need both, just one, next to your game DLL.\n"
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"\n"
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"HOW TO FIX:\n"
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" * Avoid manually specifying DLL path (-exec) and module directory (-modules); let spice2x auto-detect unless you have a good reason not to\n"
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" * Ensure you do NOT have multiple copies of the game DLLs (e.g., in contents and in contents\\modules)\n"
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" * It's also possible that you have incomplete game data\n"
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" * Do NOT copy over random DLLs from another game installation; DLL must match game version\n"
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"\n"
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, DLL_NAME, MODULE_PATH.string()) };
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log_fatal("avs-ea3", "{}", info_str);
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}
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}
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// load library
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DLL_INSTANCE = libutils::load_library(MODULE_PATH / DLL_NAME);
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// check by version string
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std::optional<size_t> ver;
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char version[32] {};
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if (fileutils::version_pe(MODULE_PATH / DLL_NAME, version)) {
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for (size_t i = 0; i < core::AVS_VERSION_COUNT; i++) {
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if (strcmp(IMPORTS[i].version, version) == 0) {
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ver = i;
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break;
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}
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}
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}
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// check version by brute force
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if (!ver.has_value()) {
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for (size_t i = 0; i < core::AVS_VERSION_COUNT; i++) {
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if (GetProcAddress(DLL_INSTANCE, IMPORTS[i].boot) != nullptr) {
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ver = i;
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break;
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}
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}
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}
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// check if version was found
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if (!ver.has_value()) {
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log_fatal("avs-ea3", "Unknown {}", DLL_NAME);
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}
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size_t i = ver.value();
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// print version
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VERSION_STR = IMPORTS[i].version;
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log_info("avs-ea3", "Found AVS2 EA3 {}", IMPORTS[i].version);
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// load functions
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avs_ea3_boot_startup = libutils::get_proc<AVS_EA3_BOOT_STARTUP_T>(
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DLL_INSTANCE, IMPORTS[i].boot);
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avs_ea3_shutdown = libutils::get_proc<AVS_EA3_SHUTDOWN_T>(
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DLL_INSTANCE, IMPORTS[i].shutdown);
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}
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void boot(unsigned short easrv_port, bool easrv_maint, bool easrv_smart) {
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// detect ea3-config file name
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const char *ea3_config_name;
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if (CFG_PATH.size()) {
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ea3_config_name = CFG_PATH.c_str();
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} else if (fileutils::file_exists("prop/ea3-config.xml")) {
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ea3_config_name = "prop/ea3-config.xml";
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} else if (fileutils::file_exists("prop/ea3-cfg.xml")) {
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ea3_config_name = "prop/ea3-cfg.xml";
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} else if (avs::game::DLL_NAME == "beatstream1.dll" && fileutils::file_exists("prop/ea3-config-1.xml")) {
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ea3_config_name = "prop/ea3-config-1.xml";
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} else if (avs::game::DLL_NAME == "beatstream2.dll" && fileutils::file_exists("prop/ea3-config-2.xml")) {
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ea3_config_name = "prop/ea3-config-2.xml";
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} else {
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ea3_config_name = "prop/eamuse-config.xml";
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}
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log_info("avs-ea3", "booting (using {})", ea3_config_name);
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// remember new config path
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CFG_PATH = ea3_config_name;
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// detect app-config file name
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APP_PATH = APP_PATH.size() ? APP_PATH : "prop/app-config.xml";
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// detect bootstrap file name
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BOOTSTRAP_PATH = BOOTSTRAP_PATH.size() ? BOOTSTRAP_PATH : "prop/bootstrap.xml";
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// read configuration
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auto ea3_config = avs::core::config_read(ea3_config_name, 0x40000);
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auto app_config = fileutils::file_exists(APP_PATH.c_str())
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? avs::core::config_read(APP_PATH.c_str())
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: avs::core::config_read_string("<param/>");
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// get nodes
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auto ea3 = avs::core::property_search_safe(ea3_config, nullptr, "/ea3");
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auto ea3_id = avs::core::property_search(ea3_config, nullptr, "/ea3/id");
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auto ea3_id_hard = avs::core::property_search(ea3_config, nullptr, "/ea3/id/hardid");
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auto ea3_id_soft = avs::core::property_search(ea3_config, nullptr, "/ea3/id/softid");
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auto ea3_id_account = avs::core::property_search(ea3_config, nullptr, "/ea3/id/accountid");
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auto ea3_soft = avs::core::property_search(ea3_config, nullptr, "/ea3/soft");
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auto ea3_network = avs::core::property_search_safe(ea3_config, nullptr, "/ea3/network");
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// node values
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char EA3_PCBID[21] { 0 };
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char EA3_HARDID[21] { 0 };
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char EA3_SOFTID[21] { 0 };
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char EA3_ACCOUNTID[21] { 0 };
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char EA3_MODEL[4] { 0 };
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char EA3_DEST[2] { 0 };
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char EA3_SPEC[2] { 0 };
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char EA3_REV[2] { 0 };
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char EA3_EXT[11] { 0 };
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// read id nodes
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if (ea3_id != nullptr) {
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avs::core::property_node_refer(ea3_config, ea3_id, "pcbid",
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avs::core::NODE_TYPE_str, EA3_PCBID, 21);
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avs::core::property_node_refer(ea3_config, ea3_id, "hardid",
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avs::core::NODE_TYPE_str, EA3_HARDID, 21);
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avs::core::property_node_refer(ea3_config, ea3_id, "softid",
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avs::core::NODE_TYPE_str, EA3_SOFTID, 21);
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avs::core::property_node_refer(ea3_config, ea3_id, "accountid",
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avs::core::NODE_TYPE_str, EA3_ACCOUNTID, 21);
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}
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// set hard ID
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if (ea3_id_hard == nullptr) {
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strncpy(EA3_HARDID, "0100DEADBEEF", sizeof(EA3_HARDID));
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EA3_HARDID[20] = '\0';
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avs::core::property_node_create(ea3_config, nullptr,
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avs::core::NODE_TYPE_str, "/ea3/id/hardid", EA3_HARDID);
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}
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// set soft ID
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if (ea3_id_soft == nullptr) {
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strncpy(EA3_SOFTID, "012199999999", sizeof(EA3_SOFTID));
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EA3_SOFTID[20] = '\0';
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avs::core::property_node_create(ea3_config, nullptr,
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avs::core::NODE_TYPE_str, "/ea3/id/softid", EA3_SOFTID);
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}
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// read software nodes
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if (ea3_soft != nullptr) {
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avs::core::property_node_refer(ea3_config, ea3_soft, "model",
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avs::core::NODE_TYPE_str, EA3_MODEL, 4);
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avs::core::property_node_refer(ea3_config, ea3_soft, "dest",
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avs::core::NODE_TYPE_str, EA3_DEST, 2);
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avs::core::property_node_refer(ea3_config, ea3_soft, "spec",
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avs::core::NODE_TYPE_str, EA3_SPEC, 2);
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avs::core::property_node_refer(ea3_config, ea3_soft, "rev",
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avs::core::NODE_TYPE_str, EA3_REV, 2);
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avs::core::property_node_refer(ea3_config, ea3_soft, "ext",
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avs::core::NODE_TYPE_str, EA3_EXT, 11);
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} else if (fileutils::file_exists("prop/ea3-ident.xml")) {
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// read ident config
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auto ea3_ident = avs::core::config_read("prop/ea3-ident.xml");
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if (ea3_ident == nullptr) {
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log_fatal("avs-ea3", "'prop/ea3-ident.xml' could not be read as property list");
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}
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ea3_soft = avs::core::property_search_safe(ea3_ident, nullptr, "/ea3_conf/soft");
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avs::core::property_node_refer(ea3_ident, ea3_soft, "model",
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avs::core::NODE_TYPE_str, EA3_MODEL, 4);
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avs::core::property_node_refer(ea3_ident, ea3_soft, "dest",
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avs::core::NODE_TYPE_str, EA3_DEST, 2);
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avs::core::property_node_refer(ea3_ident, ea3_soft, "spec",
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avs::core::NODE_TYPE_str, EA3_SPEC, 2);
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avs::core::property_node_refer(ea3_ident, ea3_soft, "rev",
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avs::core::NODE_TYPE_str, EA3_REV, 2);
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avs::core::property_node_refer(ea3_ident, ea3_soft, "ext",
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avs::core::NODE_TYPE_str, EA3_EXT, 11);
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// clean up
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avs::core::config_destroy(ea3_ident);
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} else {
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log_fatal("avs-ea3", "node not found in '{}': /ea3/soft", ea3_config_name);
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}
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// set account id (`EA3_PCBID` is valid if and only if `/ea3/id` is present)
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if (ea3_id != nullptr && ea3_id_account == nullptr) {
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const char *id = strcmp(EA3_MODEL, "M32") == 0 ? EA3_PCBID : "012018008135";
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strncpy(EA3_ACCOUNTID, id, sizeof(EA3_ACCOUNTID));
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EA3_ACCOUNTID[20] = '\0';
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avs::core::property_node_create(ea3_config, nullptr,
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avs::core::NODE_TYPE_str, "/ea3/id/accountid", EA3_ACCOUNTID);
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}
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// replace ext code with release_code from bootstrap.xml if it is a newer date
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if (fileutils::file_exists(BOOTSTRAP_PATH.c_str())) {
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// read config
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auto bootstrap = avs::core::config_read(BOOTSTRAP_PATH.c_str(), 0, true);
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if (bootstrap == nullptr) {
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// bootstrap.xml may be encrypted
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log_warning("avs-ea3", "'{}' could not be read as property list", BOOTSTRAP_PATH);
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} else {
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// get release code
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char release_code[11] { 0 };
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avs::core::property_node_refer(bootstrap, nullptr, "/config/release_code",
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avs::core::NODE_TYPE_str, release_code, 11);
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// compare dates
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if (atoi(release_code) > atoi(EA3_EXT)) {
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log_info("avs-ea3", "overwriting ext {} with {} from {}", EA3_EXT,
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release_code, BOOTSTRAP_PATH);
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strncpy(EA3_EXT, release_code, 11);
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}
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||||
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// clean up
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avs::core::config_destroy(bootstrap);
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}
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}
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// custom PCBID
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if (!PCBID_CUSTOM.empty()) {
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// copy ID
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strncpy(EA3_PCBID, PCBID_CUSTOM.c_str(), sizeof(EA3_PCBID));
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EA3_PCBID[20] = '\0';
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// set nodes
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avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/pcbid");
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avs::core::property_node_create(ea3_config, nullptr,
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avs::core::NODE_TYPE_str, "/ea3/id/pcbid", &EA3_PCBID);
|
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if (ACCOUNTID_CUSTOM.empty() && strcmp(EA3_MODEL, "M32") == 0) {
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ACCOUNTID_CUSTOM = PCBID_CUSTOM;
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}
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}
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// custom SOFTID
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if (!SOFTID_CUSTOM.empty()) {
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// copy ID
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strncpy(EA3_SOFTID, SOFTID_CUSTOM.c_str(), sizeof(EA3_SOFTID));
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EA3_SOFTID[20] = '\0';
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// set nodes
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avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/softid");
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avs::core::property_node_create(ea3_config, nullptr,
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avs::core::NODE_TYPE_str, "/ea3/id/softid", &EA3_SOFTID);
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}
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||||
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||||
// custom ACCOUNTID
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||||
if (!ACCOUNTID_CUSTOM.empty()) {
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||||
|
||||
// copy ID
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||||
strncpy(EA3_ACCOUNTID, ACCOUNTID_CUSTOM.c_str(), sizeof(EA3_ACCOUNTID));
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||||
EA3_ACCOUNTID[20] = '\0';
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||||
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||||
// set nodes
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avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/accountid");
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avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/id/accountid", &EA3_ACCOUNTID);
|
||||
}
|
||||
|
||||
// check if PCBID is defined
|
||||
if (avs::core::property_search(ea3_config, nullptr, "/ea3/id/pcbid") == nullptr) {
|
||||
log_fatal("avs-ea3", "node not found: /ea3/id/pcbid (try using -p to specify PCBID)");
|
||||
} else if (strlen(EA3_PCBID) == 0) {
|
||||
log_fatal("avs-ea3", "no PCBID set (try using -p to specify PCBID)");
|
||||
}
|
||||
|
||||
// remember IDs
|
||||
char pcbid_buffer[256] { 0 };
|
||||
char accountid_buffer[256] { 0 };
|
||||
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/id/pcbid",
|
||||
avs::core::NODE_TYPE_str, pcbid_buffer, sizeof(pcbid_buffer));
|
||||
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/id/accountid",
|
||||
avs::core::NODE_TYPE_str, accountid_buffer, sizeof(accountid_buffer));
|
||||
EA3_BOOT_PCBID = std::string(pcbid_buffer);
|
||||
EA3_BOOT_ACCOUNTID = std::string(accountid_buffer);
|
||||
|
||||
// build security code
|
||||
std::ostringstream security_code;
|
||||
security_code << "G";
|
||||
if (strcmp(EA3_MODEL, "KK9") == 0) {
|
||||
// Q (Spec F) is FullHD cabinet, E is OLD cabinet.
|
||||
security_code << (strcmp(EA3_SPEC, "F") == 0 ? "Q" : "E");
|
||||
} else if (strcmp(EA3_MODEL, "NCG") == 0) {
|
||||
// we have Q or E as choice again, see prop/code-config.xml
|
||||
security_code << "Q";
|
||||
} else if (strcmp(EA3_MODEL, "KBI") == 0) {
|
||||
// seems to be required to be set to E
|
||||
security_code << "E";
|
||||
} else if (strcmp(EA3_MODEL, "KCK") == 0 || strcmp(EA3_MODEL, "NCK") == 0) {
|
||||
// unsure if it really makes a difference
|
||||
security_code << "E";
|
||||
} else if (strcmp(EA3_MODEL, "LA9") == 0) {
|
||||
// GQ---J(spec)- in bootstrap.xml
|
||||
security_code << "Q";
|
||||
} else {
|
||||
security_code << "*";
|
||||
}
|
||||
security_code << EA3_MODEL;
|
||||
security_code << EA3_DEST;
|
||||
security_code << EA3_SPEC;
|
||||
security_code << EA3_REV;
|
||||
std::string security_code_str = security_code.str();
|
||||
log_info("avs-ea3", "security code: {}", security_code_str);
|
||||
|
||||
// pre game init soft ID code
|
||||
std::ostringstream soft_id_code_pre_init;
|
||||
soft_id_code_pre_init << EA3_MODEL << ":";
|
||||
soft_id_code_pre_init << EA3_DEST << ":";
|
||||
soft_id_code_pre_init << EA3_SPEC << ":";
|
||||
soft_id_code_pre_init << EA3_REV << ":";
|
||||
soft_id_code_pre_init << EA3_EXT;
|
||||
std::string soft_id_code_pre_init_str = soft_id_code_pre_init.str();
|
||||
|
||||
// set env variables
|
||||
avs::core::avs_std_setenv("/env/boot/build", VERSION_STRING);
|
||||
avs::core::avs_std_setenv("/env/boot/version", "SPICETOOLS");
|
||||
avs::core::avs_std_setenv("/env/boot/tag", "SPICETOOLS");
|
||||
avs::core::avs_std_setenv("/env/profile/security_code", security_code_str.c_str());
|
||||
avs::core::avs_std_setenv("/env/profile/secplug_b_security_code", security_code_str.c_str());
|
||||
avs::core::avs_std_setenv("/env/profile/system_id", EA3_PCBID);
|
||||
avs::core::avs_std_setenv("/env/profile/hardware_id", EA3_HARDID);
|
||||
avs::core::avs_std_setenv("/env/profile/license_id", EA3_SOFTID);
|
||||
avs::core::avs_std_setenv("/env/profile/software_id", EA3_SOFTID);
|
||||
avs::core::avs_std_setenv("/env/profile/account_id", EA3_ACCOUNTID);
|
||||
avs::core::avs_std_setenv("/env/profile/soft_id_code", soft_id_code_pre_init_str.c_str());
|
||||
|
||||
// build game init code
|
||||
std::ostringstream init_code;
|
||||
init_code << EA3_MODEL;
|
||||
init_code << EA3_DEST;
|
||||
init_code << EA3_SPEC;
|
||||
init_code << EA3_REV;
|
||||
init_code << EA3_EXT;
|
||||
std::string init_code_str = init_code.str();
|
||||
|
||||
// save game info
|
||||
memcpy(avs::game::MODEL, EA3_MODEL, 4);
|
||||
memcpy(avs::game::DEST, EA3_DEST, 2);
|
||||
memcpy(avs::game::SPEC, EA3_SPEC, 2);
|
||||
memcpy(avs::game::EXT, EA3_EXT, 11);
|
||||
|
||||
// hook AVS functions
|
||||
hooks::avs::init();
|
||||
|
||||
// update pcb_type in app-config
|
||||
if (PCB_TYPE >= 0) {
|
||||
if (strcmp(EA3_MODEL, "K39") == 0 || strcmp(EA3_MODEL, "L39") == 0) {
|
||||
avs::core::property_search_remove_safe(app_config, nullptr, "/param/pcb_type_e");
|
||||
avs::core::property_node_create(app_config, nullptr,
|
||||
avs::core::NODE_TYPE_u8, "/param/pcb_type_e", PCB_TYPE);
|
||||
} else {
|
||||
avs::core::property_search_remove_safe(app_config, nullptr, "/param/pcb_type");
|
||||
avs::core::property_node_create(app_config, nullptr,
|
||||
avs::core::NODE_TYPE_u8, "/param/pcb_type", PCB_TYPE);
|
||||
}
|
||||
}
|
||||
|
||||
auto app_param = avs::core::property_search_safe(app_config, nullptr, "/param");
|
||||
|
||||
// call the game init
|
||||
log_info("avs-ea3", "calling entry init");
|
||||
if (!avs::game::entry_init(init_code_str.data(), app_param)) {
|
||||
log_fatal("avs-ea3", "entry init failed :(");
|
||||
}
|
||||
|
||||
// accommodate changes to soft id code
|
||||
//
|
||||
// TODO(felix): test this with other games, feature gating at the moment
|
||||
// for proper reporting of Omnimix and other song packs
|
||||
if (_stricmp(EA3_MODEL, "LDJ") == 0 ||
|
||||
_stricmp(EA3_MODEL, "L44") == 0 ||
|
||||
_stricmp(EA3_MODEL, "M39") == 0 ||
|
||||
_stricmp(EA3_MODEL, "KFC") == 0)
|
||||
{
|
||||
//memcpy(EA3_MODEL, init_code_str.c_str(), 3);
|
||||
//EA3_DEST[0] = init_code_str[3];
|
||||
//EA3_SPEC[0] = init_code_str[4];
|
||||
EA3_REV[0] = init_code_str[5];
|
||||
//memcpy(EA3_EXT, init_code_str.c_str() + 6, 10);
|
||||
}
|
||||
|
||||
// remove nodes
|
||||
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/model");
|
||||
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/dest");
|
||||
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/spec");
|
||||
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/rev");
|
||||
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/ext");
|
||||
|
||||
// create nodes
|
||||
avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/soft/model", EA3_MODEL);
|
||||
avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/soft/dest", EA3_DEST);
|
||||
avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/soft/spec", EA3_SPEC);
|
||||
avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/soft/rev", EA3_REV);
|
||||
avs::core::property_node_create(ea3_config, nullptr,
|
||||
avs::core::NODE_TYPE_str, "/ea3/soft/ext", EA3_EXT);
|
||||
|
||||
// create soft ID code
|
||||
std::ostringstream soft_id_code;
|
||||
soft_id_code << EA3_MODEL << ":";
|
||||
soft_id_code << EA3_DEST << ":";
|
||||
soft_id_code << EA3_SPEC << ":";
|
||||
soft_id_code << EA3_REV << ":";
|
||||
soft_id_code << EA3_EXT;
|
||||
std::string soft_id_code_str = soft_id_code.str();
|
||||
log_info("avs-ea3", "soft id code: {}", soft_id_code_str);
|
||||
|
||||
// set soft ID code
|
||||
avs::core::avs_std_setenv("/env/profile/soft_id_code", soft_id_code_str.c_str());
|
||||
|
||||
// save new rev
|
||||
memcpy(avs::game::REV, EA3_REV, 2);
|
||||
|
||||
// http11
|
||||
if (HTTP11 >= 0) {
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "http11");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_bool, "http11", HTTP11);
|
||||
}
|
||||
|
||||
// url slash
|
||||
if (URL_SLASH >= 0) {
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "url_slash");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_bool, "url_slash", URL_SLASH);
|
||||
}
|
||||
|
||||
// custom service url
|
||||
if (!URL_CUSTOM.empty()) {
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_str, "services", URL_CUSTOM.c_str());
|
||||
}
|
||||
|
||||
// server - replace URL on the fly
|
||||
if (easrv_port != 0u) {
|
||||
std::ostringstream url;
|
||||
url << "http://localhost:" << easrv_port << "/";
|
||||
std::string url_str = url.str();
|
||||
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_str, "services", url_str.c_str());
|
||||
}
|
||||
|
||||
// remember URL
|
||||
char url_buffer[512] {};
|
||||
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/network/services",
|
||||
avs::core::NODE_TYPE_str, url_buffer, sizeof(url_buffer));
|
||||
EA3_BOOT_URL = std::string(url_buffer);
|
||||
|
||||
// ssl initialization
|
||||
if (string_begins_with(url_buffer, "https")) {
|
||||
|
||||
// load ssl module
|
||||
HMODULE kws = libutils::try_library("kws.dll");
|
||||
if (kws != nullptr) {
|
||||
|
||||
// get functions
|
||||
ssl_protocol_init = libutils::try_proc<ssl_protocol_init_t>(kws, "ssl_protocol_init");
|
||||
ssl_protocol_fini = libutils::try_proc<ssl_protocol_fini_t>(kws, "ssl_protocol_fini");
|
||||
|
||||
// initialize
|
||||
if (ssl_protocol_init != nullptr) {
|
||||
log_info("avs-ea3", "initializing SSL protocol handler");
|
||||
ssl_protocol_init();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// smartea logic: check if services are dead
|
||||
if (easrv_smart && !smartea::check_url(EA3_BOOT_URL)) {
|
||||
log_info("avs-ea3", "starting smartea local server on port 8080");
|
||||
|
||||
// start server
|
||||
easrv_start(8080, easrv_maint, 4, 8);
|
||||
|
||||
// fix URL
|
||||
EA3_BOOT_URL = "http://localhost:8080";
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_str, "services", EA3_BOOT_URL.c_str());
|
||||
|
||||
// fix URL slash
|
||||
URL_SLASH = 1;
|
||||
avs::core::property_search_remove_safe(ea3_config, ea3_network, "url_slash");
|
||||
avs::core::property_node_create(ea3_config, ea3_network,
|
||||
avs::core::NODE_TYPE_bool, "url_slash", &URL_SLASH);
|
||||
}
|
||||
|
||||
// boot EA3
|
||||
logger::PCBIDFilter filter;
|
||||
log_info("avs-ea3", "calling ea3 boot");
|
||||
avs_ea3_boot_startup(ea3);
|
||||
|
||||
// clean up
|
||||
avs::core::config_destroy(app_config);
|
||||
avs::core::config_destroy(ea3_config);
|
||||
|
||||
// print avs mountpoints
|
||||
// it does not exist in VERY old legacy AVS versions (like 2.10.2)
|
||||
if (avs::core::avs_fs_dump_mountpoint) {
|
||||
avs::core::avs_fs_dump_mountpoint();
|
||||
}
|
||||
|
||||
// success
|
||||
log_info("avs-ea3", "boot done");
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
|
||||
// SSL shutdown
|
||||
if (ssl_protocol_fini != nullptr) {
|
||||
log_info("avs-ea3", "unregistering SSL protocol handler");
|
||||
ssl_protocol_fini();
|
||||
}
|
||||
|
||||
// EA3 shutdown
|
||||
log_info("avs-ea3", "shutdown");
|
||||
avs_ea3_shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user