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Initial commit for GitHub migration based on spice2x-25-03-03
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@@ -0,0 +1,68 @@
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#include "io.h"
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std::vector<Button> &games::dea::get_buttons() {
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static std::vector<Button> buttons;
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if (buttons.empty()) {
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buttons = GameAPI::Buttons::getButtons("Dance Evolution");
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GameAPI::Buttons::sortButtons(
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&buttons,
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"Service",
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"Test",
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"P1 Start",
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"P1 Left",
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"P1 Right",
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"P2 Start",
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"P2 Left",
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"P2 Right"
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);
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}
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return buttons;
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}
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std::vector<Light> &games::dea::get_lights() {
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static std::vector<Light> lights;
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if (lights.empty()) {
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lights = GameAPI::Lights::getLights("Dance Evolution");
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GameAPI::Lights::sortLights(
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&lights,
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"Title R",
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"Title G",
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"Title B",
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"Side Upper Left R",
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"Side Upper Left G",
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"Side Upper Left B",
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"Side Upper Right R",
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"Side Upper Right G",
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"Side Upper Right B",
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"P1 Start",
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"P1 L/R Button",
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"P2 Start",
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"P2 L/R Button",
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"Side Lower Left 1 R",
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"Side Lower Left 1 G",
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"Side Lower Left 1 B",
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"Side Lower Left 2 R",
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"Side Lower Left 2 G",
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"Side Lower Left 2 B",
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"Side Lower Left 3 R",
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"Side Lower Left 3 G",
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"Side Lower Left 3 B",
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"Side Lower Right 1 R",
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"Side Lower Right 1 G",
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"Side Lower Right 1 B",
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"Side Lower Right 2 R",
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"Side Lower Right 2 G",
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"Side Lower Right 2 B",
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"Side Lower Right 3 R",
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"Side Lower Right 3 G",
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"Side Lower Right 3 B"
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);
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}
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return lights;
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}
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