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https://github.com/spice2x/spice2x.github.io.git
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Initial commit for GitHub migration based on spice2x-25-03-03
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#include "drs.h"
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#include <windows.h>
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#include <thread>
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#include "avs/game.h"
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#include "games/game.h"
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#include "util/detour.h"
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#include "util/logging.h"
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#include "util/memutils.h"
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#pragma pack(push)
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typedef struct {
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union {
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struct {
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WORD unk1;
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WORD unk2;
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WORD device_id;
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WORD vid;
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WORD pid;
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WORD pvn;
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WORD max_point_num;
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};
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uint8_t raw[2356];
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};
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} dev_info_t;
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typedef struct {
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DWORD cid;
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DWORD type;
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DWORD unused;
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DWORD y;
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DWORD x;
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DWORD height;
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DWORD width;
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DWORD unk8;
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} touch_data_t;
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#pragma pack(pop)
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enum touch_type {
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TS_DOWN = 1,
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TS_MOVE = 2,
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TS_UP = 3,
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};
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void *user_data = nullptr;
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void (*touch_callback)(
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dev_info_t *dev_info,
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const touch_data_t *touch_data,
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int touch_points,
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int unk1,
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const void *user_data);
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namespace games::drs {
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void* TouchSDK_Constructor(void* in) {
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return in;
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}
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bool TouchSDK_SendData(dev_info_t*,
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unsigned char * const, int, unsigned char * const,
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unsigned char* output, int output_size) {
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// fake success
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if (output_size >= 4) {
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output[0] = 0xfc;
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output[1] = 0xa5;
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}
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return true;
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}
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bool TouchSDK_SetSignalInit(dev_info_t*, int) {
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return true;
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}
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void TouchSDK_Destructor(void* This) {
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}
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int TouchSDK_GetYLedTotal(dev_info_t*, int) {
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return 53;
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}
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int TouchSDK_GetXLedTotal(dev_info_t*, int) {
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return 41;
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}
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bool TouchSDK_DisableTouch(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_DisableDrag(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_DisableWheel(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_DisableRightClick(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_SetMultiTouchMode(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_EnableTouchWidthData(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_EnableRawData(dev_info_t*, int) {
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return true;
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}
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bool TouchSDK_SetAllEnable(dev_info_t*, bool, int) {
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return true;
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}
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int TouchSDK_GetTouchDeviceCount(void* This) {
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return 1;
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}
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unsigned int TouchSDK_GetTouchSDKVersion(void) {
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return 0x01030307;
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}
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int TouchSDK_InitTouch(void* This, dev_info_t *devices, int max_devices, void* touch_event_cb,
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void* hotplug_callback, void* userdata) {
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// fake touch device
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memset(devices, 0, sizeof(devices[0].raw));
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devices[0].unk1 = 0x1122;
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devices[0].unk2 = 0x3344;
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devices[0].device_id = 0;
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devices[0].vid = 0xDEAD;
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devices[0].pid = 0xBEEF;
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devices[0].pvn = 0xC0DE;
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devices[0].max_point_num = 16;
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// remember provided callback and userdata
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touch_callback = (decltype(touch_callback)) touch_event_cb;
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user_data = userdata;
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// success
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return 1;
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}
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char DRS_TAPELED[DRS_TAPELED_COLS_TOTAL][3] {};
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bool DISABLE_TOUCH = false;
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bool TRANSPOSE_TOUCH = false;
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std::vector<TouchEvent> TOUCH_EVENTS;
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inline DWORD scale_double_to_xy(double val) {
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return static_cast<DWORD>(val * 32768);
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}
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inline DWORD scale_double_to_height(double val) {
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return static_cast<DWORD>(val * 1312);
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}
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inline DWORD scale_double_to_width(double val) {
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return static_cast<DWORD>(val * 1696);
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}
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void fire_touches(drs_touch_t *events, size_t event_count) {
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// check callback first
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if (!touch_callback) {
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return;
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}
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// generate touch data
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auto game_touches = std::make_unique<touch_data_t[]>(event_count);
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for (size_t i = 0; i < event_count; i++) {
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// initialize touch value
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game_touches[i].cid = (DWORD) events[i].id;
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game_touches[i].unk8 = 0;
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// copy scaled values
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game_touches[i].x = scale_double_to_xy(events[i].x);
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game_touches[i].y = scale_double_to_xy(events[i].y);
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game_touches[i].width = scale_double_to_width(events[i].width);
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game_touches[i].height = scale_double_to_height(events[i].height);
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// decide touch type
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switch(events[i].type) {
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case DRS_DOWN:
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game_touches[i].type = TS_DOWN;
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break;
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case DRS_UP:
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game_touches[i].type = TS_UP;
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break;
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case DRS_MOVE:
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game_touches[i].type = TS_MOVE;
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break;
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default:
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break;
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}
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}
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// build device information
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dev_info_t dev;
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dev.unk1 = 0;
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dev.unk2 = 0;
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dev.device_id = 0;
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dev.vid = 0xDEAD;
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dev.pid = 0xBEEF;
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dev.pvn = 0xC0DE;
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dev.max_point_num = 16;
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// fire callback
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touch_callback(&dev, game_touches.get(), (int) event_count, 0, user_data);
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}
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void start_touch() {
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std::thread t([] {
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log_info("drs", "starting touch input thread");
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// main loop
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while (TRUE) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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TOUCH_EVENTS.clear();
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touch_get_events(TOUCH_EVENTS);
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for (auto &te : TOUCH_EVENTS) {
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drs_touch_t drs_event;
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switch (te.type) {
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case TOUCH_DOWN:
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drs_event.type = DRS_DOWN;
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break;
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case TOUCH_UP:
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drs_event.type = DRS_UP;
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break;
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case TOUCH_MOVE:
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drs_event.type = DRS_MOVE;
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break;
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}
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drs_event.id = te.id;
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// DRS uses 100x100 (px) as default foot size, so use that
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const float w = 100.1/1920.f;
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const float h = 100.1/1080.f;
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drs_event.width = w;
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drs_event.height = h;
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const float x = te.x / 1920.f;
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const float y = te.y / 1080.f;
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// note that only x-y are transposed, not w-h
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if (TRANSPOSE_TOUCH) {
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drs_event.x = y;
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drs_event.y = x;
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} else {
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drs_event.x = x;
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drs_event.y = y;
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}
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drs::fire_touches(&drs_event, 1);
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}
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}
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return nullptr;
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});
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t.detach();
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}
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DRSGame::DRSGame() : Game("DANCERUSH") {
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}
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void DRSGame::attach() {
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Game::attach();
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// TouchSDK hooks
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detour::iat("??0TouchSDK@@QEAA@XZ",
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(void *) &TouchSDK_Constructor, avs::game::DLL_INSTANCE);
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detour::iat("?SendData@TouchSDK@@QEAA_NU_DeviceInfo@@QEAEH1HH@Z",
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(void *) &TouchSDK_SendData, avs::game::DLL_INSTANCE);
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detour::iat("?SetSignalInit@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_SetSignalInit, avs::game::DLL_INSTANCE);
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detour::iat("??1TouchSDK@@QEAA@XZ",
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(void *) &TouchSDK_Destructor, avs::game::DLL_INSTANCE);
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detour::iat("?GetYLedTotal@TouchSDK@@QEAAHU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_GetYLedTotal, avs::game::DLL_INSTANCE);
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detour::iat("?GetXLedTotal@TouchSDK@@QEAAHU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_GetXLedTotal, avs::game::DLL_INSTANCE);
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detour::iat("?DisableTouch@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_DisableTouch, avs::game::DLL_INSTANCE);
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detour::iat("?DisableDrag@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_DisableDrag, avs::game::DLL_INSTANCE);
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detour::iat("?DisableWheel@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_DisableWheel, avs::game::DLL_INSTANCE);
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detour::iat("?DisableRightClick@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_DisableRightClick, avs::game::DLL_INSTANCE);
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detour::iat("?SetMultiTouchMode@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_SetMultiTouchMode, avs::game::DLL_INSTANCE);
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detour::iat("?EnableTouchWidthData@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_EnableTouchWidthData, avs::game::DLL_INSTANCE);
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detour::iat("?EnableRawData@TouchSDK@@QEAA_NU_DeviceInfo@@H@Z",
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(void *) &TouchSDK_EnableRawData, avs::game::DLL_INSTANCE);
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detour::iat("?SetAllEnable@TouchSDK@@QEAA_NU_DeviceInfo@@_NH@Z",
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(void *) &TouchSDK_SetAllEnable, avs::game::DLL_INSTANCE);
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detour::iat("?GetTouchDeviceCount@TouchSDK@@QEAAHXZ",
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(void *) &TouchSDK_GetTouchDeviceCount, avs::game::DLL_INSTANCE);
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detour::iat("?GetTouchSDKVersion@TouchSDK@@QEAAIXZ",
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(void *) &TouchSDK_GetTouchSDKVersion, avs::game::DLL_INSTANCE);
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detour::iat("?InitTouch@TouchSDK@@QEAAHPEAU_DeviceInfo@@HP6AXU2@PEBU_TouchPointData@@HHPEBX@ZP6AX1_N3@ZPEAX@Z",
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(void *) &TouchSDK_InitTouch, avs::game::DLL_INSTANCE);
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if (!DISABLE_TOUCH) {
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start_touch();
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} else {
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log_info("drs", "no native input method detected");
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}
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}
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void DRSGame::detach() {
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Game::detach();
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}
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}
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