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Initial commit for GitHub migration based on spice2x-25-03-03
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@@ -0,0 +1,42 @@
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#include "io.h"
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std::vector<Button> &games::silentscope::get_buttons() {
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static std::vector<Button> buttons;
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if (buttons.empty()) {
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buttons = GameAPI::Buttons::getButtons("Silent Scope: Bone Eater");
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GameAPI::Buttons::sortButtons(
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&buttons,
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"Service",
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"Test",
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"Coin Mech",
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"Start",
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"Up",
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"Down",
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"Left",
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"Right",
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"Gun Pressed",
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"Scope Right",
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"Scope Left"
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);
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}
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return buttons;
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}
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std::vector<Analog> &games::silentscope::get_analogs() {
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static std::vector<Analog> analogs;
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if (analogs.empty()) {
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analogs = GameAPI::Analogs::getAnalogs("Silent Scope: Bone Eater");
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GameAPI::Analogs::sortAnalogs(
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&analogs,
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"Gun X",
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"Gun Y"
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);
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}
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return analogs;
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}
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