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Initial commit for GitHub migration based on spice2x-25-03-03
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@@ -0,0 +1,223 @@
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#include <winsock2.h>
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#include <windows.h>
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#include <iphlpapi.h>
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#include <stdlib.h>
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#include <string>
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#include "avs/core.h"
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#include "avs/ea3.h"
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#include "avs/game.h"
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#include "util/logging.h"
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#include "util/detour.h"
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#include "util/fileutils.h"
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#include "util/libutils.h"
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// hooking related stuff
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static decltype(GetAdaptersInfo) *GetAdaptersInfo_orig = nullptr;
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static decltype(bind) *bind_orig = nullptr;
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// settings
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std::string NETWORK_ADDRESS = "10.9.0.0";
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std::string NETWORK_SUBNET = "255.255.0.0";
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static bool GetAdaptersInfo_log = true;
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// network structs
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static struct in_addr network;
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static struct in_addr prefix;
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static struct in_addr subnet;
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static ULONG WINAPI GetAdaptersInfo_hook(PIP_ADAPTER_INFO pAdapterInfo, PULONG pOutBufLen) {
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// call orig
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ULONG ret = GetAdaptersInfo_orig(pAdapterInfo, pOutBufLen);
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if (ret != ERROR_SUCCESS) {
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// workaround for QMA not having enough buffer space
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if (pAdapterInfo != nullptr && avs::game::is_model({ "LMA", "MMA" })) {
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// allocate the output buffer size
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auto pAdapterInfo2 = (PIP_ADAPTER_INFO) malloc(*pOutBufLen);
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// call ourself with an appropriate buffer size
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ret = GetAdaptersInfo_hook(pAdapterInfo2, pOutBufLen);
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if (ret != ERROR_SUCCESS) {
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return ret;
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}
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// copy best interface
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memcpy(pAdapterInfo, pAdapterInfo2, sizeof(*pAdapterInfo));
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pAdapterInfo->Next = nullptr;
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// free our allocated memory
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free(pAdapterInfo2);
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}
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return ret;
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}
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// set the best network adapter
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PIP_ADAPTER_INFO info = pAdapterInfo;
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while (info != nullptr) {
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// set subnet
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struct in_addr info_subnet;
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info_subnet.s_addr = inet_addr(info->IpAddressList.IpMask.String);
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// set prefix
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struct in_addr info_prefix;
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info_prefix.s_addr = inet_addr(info->IpAddressList.IpAddress.String) & info_subnet.s_addr;
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// check base IP and subnet
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bool isCorrectBaseIp = prefix.s_addr == info_prefix.s_addr;
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bool isCorrectSubnetMask = subnet.s_addr == info_subnet.s_addr;
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// check if requirements are met
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if (isCorrectBaseIp && isCorrectSubnetMask) {
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// log adapter
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if (GetAdaptersInfo_log)
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log_info("network", "Using preferred network adapter: {}, {}",
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info->AdapterName,
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info->Description);
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// set adapter information
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memcpy(pAdapterInfo, info, sizeof(*info));
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pAdapterInfo->Next = nullptr;
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// we're done
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GetAdaptersInfo_log = false;
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return ret;
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}
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// iterate
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info = info->Next;
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}
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// get IP forward table
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PMIB_IPFORWARDTABLE pIpForwardTable = (MIB_IPFORWARDTABLE *) malloc(sizeof(MIB_IPFORWARDTABLE));
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DWORD dwSize = 0;
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if (GetIpForwardTable(pIpForwardTable, &dwSize, 1) == ERROR_INSUFFICIENT_BUFFER) {
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free(pIpForwardTable);
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pIpForwardTable = (MIB_IPFORWARDTABLE *) malloc(dwSize);
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}
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if (GetIpForwardTable(pIpForwardTable, &dwSize, 1) != NO_ERROR || pIpForwardTable->dwNumEntries == 0)
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return ret;
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// determine best interface
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DWORD best = pIpForwardTable->table[0].dwForwardIfIndex;
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free(pIpForwardTable);
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// find fallback adapter
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info = pAdapterInfo;
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while (info != nullptr) {
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// check if this the adapter we search for
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if (info->Index == best) {
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// log information
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if (GetAdaptersInfo_log)
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log_info("network", "Using fallback network adapter: {}, {}",
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info->AdapterName,
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info->Description);
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// set adapter information
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memcpy(pAdapterInfo, info, sizeof(*info));
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pAdapterInfo->Next = nullptr;
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// exit the loop
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break;
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}
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// iterate
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info = info->Next;
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}
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// return original value
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GetAdaptersInfo_log = false;
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return ret;
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}
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static int WINAPI bind_hook(SOCKET s, const struct sockaddr *name, int namelen) {
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#pragma clang diagnostic push
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#pragma ide diagnostic ignored "OCDFAInspection"
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// cast to sockaddr_in
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struct sockaddr_in *in_name = (struct sockaddr_in *) name;
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#pragma clang diagnostic pop
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// override bind to allow all hosts
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in_name->sin_addr.s_addr = inet_addr("0.0.0.0");
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// call original
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int ret = bind_orig(s, name, namelen);
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if (ret != 0) {
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log_warning("network", "bind failed: {}", WSAGetLastError());
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}
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// return result
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return ret;
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}
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void networkhook_init() {
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// announce init
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log_info("network", "SpiceTools Network");
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// set some same defaults
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network.s_addr = inet_addr(NETWORK_ADDRESS.c_str());
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subnet.s_addr = inet_addr(NETWORK_SUBNET.c_str());
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prefix.s_addr = network.s_addr & subnet.s_addr;
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// inet_ntoa(...) reuses the same char array so the results must be copied
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char s_network[17]{}, s_subnet[17]{}, s_prefix[17]{};
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strncpy(s_network, inet_ntoa(network), 16);
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strncpy(s_subnet, inet_ntoa(subnet), 16);
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strncpy(s_prefix, inet_ntoa(prefix), 16);
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// log preferences
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log_info("network", "Network preferences: {}", s_network, s_subnet, s_prefix);
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// GetAdaptersInfo hook
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auto orig_addr = detour::iat_try(
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"GetAdaptersInfo", GetAdaptersInfo_hook, nullptr);
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if (!orig_addr) {
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log_warning("network", "Could not hook GetAdaptersInfo");
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} else if (GetAdaptersInfo_orig == nullptr) {
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GetAdaptersInfo_orig = orig_addr;
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}
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/*
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* Bind Hook
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*/
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bool bind_hook_enabled = true;
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// disable hook for DDR A since the bind hook crashes there for some reason
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if (fileutils::file_exists(MODULE_PATH / "gamemdx.dll")) {
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bind_hook_enabled = false;
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}
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// hook bind
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if (bind_hook_enabled) {
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// hook by name
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auto new_bind_orig = detour::iat_try("bind", bind_hook, nullptr);
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if (bind_orig == nullptr) {
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bind_orig = new_bind_orig;
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}
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// hook ESS by ordinal
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HMODULE ess = libutils::try_module("ess.dll");
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if (ess) {
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auto new_bind_orig2 = detour::iat_try_ordinal("WS2_32.dll", 2, bind_hook, ess);
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// try to get some valid pointer
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if (bind_orig == nullptr && new_bind_orig2 != nullptr) {
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bind_orig = new_bind_orig2;
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}
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}
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}
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}
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