update rawtouchaspect text

This commit is contained in:
bicarus-dev
2026-07-11 21:16:34 -07:00
parent 1ab20f1b56
commit edda658fa4
+2 -2
View File
@@ -1807,8 +1807,8 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.name = "rawtouchaspect",
.desc = "Compensate for letterboxing/pillarboxing when the game runs at a display mode with a "
"different aspect ratio than the touch panel's native resolution. Only affects the default "
"raw input touch handler.\n\n"
"auto: enable on a per-game basis (jubeat, reflec).\n"
"raw input touch handler. This is automatically enabled, only force on or off if you have trouble.\n\n"
"auto: automatically enable on a per-game basis (default).\n"
"on: forced on\n"
"off: forced off",
.type = OptionType::Enum,