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update strings
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@@ -486,28 +486,28 @@ namespace games::iidx {
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log_fatal("iidx", "BAD MODEL NAME ERROR - TDJ specified, must be LDJ instead");
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}
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// check -monitor + TDJ mode
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// check -dxmainadapter + TDJ mode
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if (!GRAPHICS_WINDOWED && D3D9_ADAPTER.has_value() && TDJ_MODE) {
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IIDX_TDJ_MONITOR_WARNING = true;
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log_warning(
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"iidx",
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"\n\n!!! using -monitor option with TDJ is NOT recommended due to known !!!\n"
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"!!! compatibility issues with the game !!!\n"
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"\n\n"
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"!!! using -dxmainadapter option with TDJ is NOT recommended !!!\n"
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"!!! due to known compatibility issues with the game !!!\n"
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"!!! !!!\n"
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"!!! * game may launch in wrong resolution or refresh rate !!!\n"
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"!!! * touch / mouse input may stop working in subscreen / overlay !!!\n"
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"!!! !!!\n"
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"!!! recommendation is to NOT use -monitor and instead set the !!!\n"
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"!!! primary monitor in Windows settings before launching the game !!!\n\n"
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"!!! recommendation is to use the Change Main Monitor (-mainmonitor) !!!\n"
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"!!! option instead of -dxmainadapter !!!\n\n"
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);
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deferredlogs::defer_error_messages({
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"-monitor option is NOT recommended when running with TDJ mode",
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"-dxmainadapter option is NOT recommended when running with TDJ mode",
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" due to known compatibility issues with the game:",
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" * game may launch in wrong resolution or refresh rate",
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" * touch / mouse input may stop working in subscreen / overlay",
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" recommended fix is to NOT use -monitor and instead set the primary",
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" monitor in Windows settings before launching the game"
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" use Change Main Monitor (-mainmonitor) option instead"
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});
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}
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