update strings

This commit is contained in:
bicarus-dev
2026-04-05 16:51:58 -07:00
parent 336500c8ae
commit f3d887ebcf
8 changed files with 28 additions and 28 deletions
+3 -3
View File
@@ -351,9 +351,9 @@ int main_implementation(int argc, char *argv[]) {
GRAPHICS_FORCE_SINGLE_ADAPTER = true;
GRAPHICS_PREVENT_SECONDARY_WINDOW = true;
}
if (options[launcher::Options::DX9DisplayAdapter].is_active() &&
options[launcher::Options::DX9DisplayAdapter].value_uint32() != D3DADAPTER_DEFAULT) {
D3D9_ADAPTER = options[launcher::Options::DX9DisplayAdapter].value_uint32();
if (options[launcher::Options::DXDisplayAdapter].is_active() &&
options[launcher::Options::DXDisplayAdapter].value_uint32() != D3DADAPTER_DEFAULT) {
D3D9_ADAPTER = options[launcher::Options::DXDisplayAdapter].value_uint32();
// when we fix up adapter numbers, we only fix the first adapter, and not any subsequent
// adapters, so we can't deal with multi-monitor games