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update strings
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@@ -351,9 +351,9 @@ int main_implementation(int argc, char *argv[]) {
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GRAPHICS_FORCE_SINGLE_ADAPTER = true;
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GRAPHICS_PREVENT_SECONDARY_WINDOW = true;
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}
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if (options[launcher::Options::DX9DisplayAdapter].is_active() &&
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options[launcher::Options::DX9DisplayAdapter].value_uint32() != D3DADAPTER_DEFAULT) {
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D3D9_ADAPTER = options[launcher::Options::DX9DisplayAdapter].value_uint32();
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if (options[launcher::Options::DXDisplayAdapter].is_active() &&
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options[launcher::Options::DXDisplayAdapter].value_uint32() != D3DADAPTER_DEFAULT) {
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D3D9_ADAPTER = options[launcher::Options::DXDisplayAdapter].value_uint32();
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// when we fix up adapter numbers, we only fix the first adapter, and not any subsequent
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// adapters, so we can't deal with multi-monitor games
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