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gitadora: (arena model) booting fullscreen with one monitor (#696)
## Link to GitHub Issue or related Pull Request, if one exists #477 ## Description of change By default the game needs 4 monitors. With the new option to disable subscreens, you can now boot fullscreen with a single 4K monitor, with subscreen overlay enabled. Side monitors are not shown in the overlay; only the touch screen is emulated. ## Future work - [ ] custom resolution (-forceres) doesn't work properly (hooking ResetEx does allow the game to boot but will render incorrectly; probably needs hex edits) - [x] enable this automatically if the user has fewer than 4 monitors - [ ] ability to boot with a 4k main screen + small subscreen (with no side screens which do nothing gameplay wise), but this whole display emulation is a nightmare to work with & test thoroughly so it'll have to be in the future. ## Testing Checklist: - [x] fs on 1 monitor with option set - [x] fs on 2 monitor with option set - [x] windowed - default (4 windows, no overlay) - [x] windowed - with option set (1 window, overlay) - [x] fs with 4 monitors? - [x] check popn hc for regression
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@@ -204,7 +204,8 @@ struct WrappedIDirect3DDevice9 : IDirect3DDevice9Ex {
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std::atomic_ulong refs = 1;
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WrappedIDirect3DSwapChain9 *main_swapchain = nullptr;
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WrappedIDirect3DSwapChain9 *sub_swapchain = nullptr;
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FakeIDirect3DSwapChain9 *fake_sub_swapchain = nullptr;
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WrappedIDirect3DSwapChain9 *sub_swapchain[3] = { nullptr, nullptr, nullptr };
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FakeIDirect3DSwapChain9 *fake_sub_swapchain[3] = { nullptr, nullptr, nullptr };
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IDirect3DVertexShader9 *vertex_shader = nullptr;
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};
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