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fix line endings
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@@ -1,14 +1,14 @@
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#pragma once
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namespace games::sdvx {
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#ifdef SPICE64
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// installs the Live2D in-game scene-detection log hook used by the
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// -sdvxnolive2d "ingame" option. does not require the SDVX game module to
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// be attached, so it can be enabled purely from the launcher option.
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// only the Live2D-capable SDVX versions are 64-bit, so this is compiled out
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// of 32-bit builds.
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void live2d_scene_detection_init();
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#endif
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}
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#pragma once
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namespace games::sdvx {
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#ifdef SPICE64
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// installs the Live2D in-game scene-detection log hook used by the
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// -sdvxnolive2d "ingame" option. does not require the SDVX game module to
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// be attached, so it can be enabled purely from the launcher option.
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// only the Live2D-capable SDVX versions are 64-bit, so this is compiled out
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// of 32-bit builds.
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void live2d_scene_detection_init();
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#endif
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}
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